Player Matchup

Eset
Eset
MaybeDeurm
Eset
Level 17
God Stats
0W - 2L
1,281 SR
Queue Stats
18W - 20L
1,445 Elo+
Party 2
Skadi
Skadi
Slotheeyy
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,446 Elo+
Party 2
Awilix
Awilix
X1 Oni4410
Awilix
Level 17
God Stats
0W - 2L
1,327 SR
Queue Stats
18W - 29L
1,343 Elo+
Party 2
Xing Tian
Xing Tian
lao hu4888
Xing Tian
Level 18
God Stats
7W - 9L
1,526 SR
Queue Stats
19W - 33L
1,349 Elo+
Party 2
Medusa
Medusa
not jingzi
Medusa
Level 22
God Stats
0W - 2L
1,327 SR
Queue Stats
30W - 37L
1,434 Elo+
Party 2
Team Averages
Level 18
1,392 SR
1,404 Elo+

VS

Team Averages
Level 29
1,476 SR
1,544 Elo+
Bellona
Bellona
FPS_Dolphin
Bellona
Level 27
God Stats
3W - 1L
1,272 SR
Queue Stats
121W - 99L
1,497 Elo+
Solo
Sol
Sol
Frozen_Grape_01
Sol
Level 29
God Stats
17W - 10L
1,647 SR
Queue Stats
92W - 84L
1,449 Elo+
Solo
Bastet
Bastet
TSC-NENB11
Bastet
Level 66
God Stats
12W - 10L
1,448 SR
Queue Stats
84W - 84L
1,458 Elo+
Party 1
Skadi
Skadi
david39344
Skadi
Level 20
God Stats
2W - 2L
1,514 SR
Queue Stats
53W - 45L
1,536 Elo+
Solo
Thor
Thor
vyrecy
Thor
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 6L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 0
8,572
504
7,825
11,688
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Slotheeyy
Skadi
12
0 / 6 / 0
7,522
442
7,804
8,945
2,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
X1 Oni4410
Awilix
11
1 / 9 / 2
7,427
437
4,490
13,520
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
lao hu4888
Xing Tian
11
2 / 5 / 2
8,084
476
6,287
13,452
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
not jingzi
Medusa
11
1 / 7 / 1
6,771
398
5,680
12,245
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FPS_Dolphin
Bellona
17
7 / 0 / 1
10,187
599
8,510
9,931
7,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 3 / 2
10,001
588
7,545
12,068
4,161
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
TSC-NENB11
Bastet
17
12 / 1 / 7
10,513
618
11,018
9,779
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
14
4 / 1 / 7
8,416
495
10,019
8,117
2,661
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thor
vyrecy
Thor
14
5 / 2 / 8
9,500
559
11,859
12,868
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
7
Kills
34
34
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
FPS_Dolphin
Bellona
7
0
1
7.5
W
6
3
2
2.33
L
3
7
0
0.43
L
Skadi
Slotheeyy
Skadi
0
6
0
0
W
Bastet
TSC-NENB11
Bastet
12
1
7
15.5
L
Awilix
X1 Oni4410
Awilix
1
9
2
0.22
W
Skadi
4
1
7
7.5
L
Xing Tian
lao hu4888
Xing Tian
2
5
2
0.6
L
Medusa
not jingzi
Medusa
1
7
1
0.21
W
Thor
vyrecy
Thor
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,086
Damage
48,951
59,850
Taken
52,763
26,151
Mitigated
28,542
7,556
Healing
19,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FPS_Dolphin
Bellona
8,510
2,869
0
5,248
9,931
7,573
1,534
1,039
8,854
0
56,731
W
7,545
3,159
102
5,132
12,068
4,161
2,962
6,098
5,418
67,504
0
L
7,825
577
0
1,989
11,688
3,916
759
4,595
7,093
40,630
0
L
Skadi
Slotheeyy
Skadi
7,804
2,515
0
461
8,945
2,644
1,849
254
8,691
0
47,267
W
Bastet
TSC-NENB11
Bastet
11,018
3,459
0
4,480
9,779
3,739
151
1,147
8,574
0
64,778
L
Awilix
X1 Oni4410
Awilix
4,490
2,031
0
1,427
13,520
3,992
767
1,494
12,026
0
33,119
W
Skadi
10,019
5,262
0
2,359
8,117
2,661
1,103
2,061
6,056
0
49,006
L
Xing Tian
lao hu4888
Xing Tian
6,287
743
0
1,842
13,452
12,255
341
1,626
11,826
16,507
0
L
Medusa
not jingzi
Medusa
5,680
2,784
0
1,837
12,245
3,344
217
62
12,183
0
39,114
W
Thor
vyrecy
Thor
11,859
2,235
0
2,094
12,868
10,408
128
3,119
9,749
968
36,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,376
Gold Earned
48,617
320
Minions Killed
455
0
Camps Cleared
0
1,409,856
Distance Traveled
1,621,696
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,187
599
120
7
0
335,992
1
W
Sol
10,001
588
127
7
0
278,264
5
L
Eset
8,572
504
79
5
0
276,853
1
L
Skadi
7,522
442
95
6
0
261,794
0
W
Bastet
10,513
618
92
5
0
391,329
0
L
Awilix
7,427
437
54
3
0
309,164
1
W
Skadi
8,416
495
72
4
0
293,844
7
L
Xing Tian
8,084
476
24
1
0
295,001
4
L
Medusa
6,771
398
68
4
0
267,044
4
W
Thor
9,500
559
44
3
0
322,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role