Player Matchup

Scylla
Scylla
DeuceDynasty24
Scylla
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 303L
1,423 Elo+
Solo
Anhur
Anhur
LILT222
Anhur
Level 32
God Stats
4W - 8L
1,335 SR
Queue Stats
189W - 190L
1,438 Elo+
Solo
Hachiman
Hachiman
LRosario
Hachiman
Level 27
God Stats
2W - 3L
1,341 SR
Queue Stats
85W - 115L
1,352 Elo+
Party 1
Zeus
Zeus
S_Josias004
Zeus
Level 60
God Stats
24W - 26L
1,400 SR
Queue Stats
163W - 187L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
Xburguer_Gamer
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,488 Elo+
Solo
Team Averages
Level 58
1,415 SR
1,421 Elo+

VS

Team Averages
Level 76
1,561 SR
1,473 Elo+
Arachne
Arachne
GrimmReaper6410
Arachne
Level 49
God Stats
28W - 29L
1,472 SR
Queue Stats
171W - 235L
1,431 Elo+
Solo
Zeus
Zeus
JOA-MOLINA
Zeus
Level 63
God Stats
22W - 14L
1,515 SR
Queue Stats
169W - 197L
1,522 Elo+
Solo
Geb
Geb
Like37Pandas
Geb
Level 158
God Stats
1W - 0L
1,689 SR
Queue Stats
38W - 29L
1,577 Elo+
Party 2
Ah Puch
Ah Puch
TheTroyIsGr8
Ah Puch
Level 89
God Stats
22W - 18L
1,565 SR
Queue Stats
246W - 283L
1,426 Elo+
Solo
Odin
Odin
x be smokin
Odin
Level 19
God Stats
4W - 5L
1,561 SR
Queue Stats
4W - 6L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
10,400
945
9,846
13,670
5,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
LILT222
Anhur
16
3 / 6 / 7
10,198
927
7,968
18,734
8,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
LRosario
Hachiman
16
2 / 8 / 5
9,933
903
4,815
15,966
6,709
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 9 / 9
10,013
910
16,080
17,675
7,321
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 7
9,567
870
9,105
23,968
22,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

105

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 9
12,987
1,181
20,918
7,450
2,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 4 / 16
10,651
968
17,324
9,004
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 2 / 15
11,320
1,029
18,485
18,493
17,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
TheTroyIsGr8
Ah Puch
18
7 / 0 / 14
12,376
1,125
22,962
5,125
1,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 3 / 15
10,232
930
4,490
12,399
10,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
10
Kills
29
29
Deaths
10
30
Assists
69
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
13
1
9
17.5
W
1
4
16
2.25
L
Anhur
LILT222
Anhur
3
6
7
1.08
L
Hachiman
LRosario
Hachiman
2
8
5
0.56
W
7
2
15
7.25
L
1
9
9
0.61
W
Ah Puch
TheTroyIsGr8
Ah Puch
7
0
14
14
L
1
4
7
1.13
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,814
Damage
84,179
90,013
Taken
52,471
49,664
Mitigated
35,509
8,808
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,846
902
0
0
13,670
5,541
0
10,655
3,015
29,737
0
W
20,918
14,978
0
2,265
7,450
2,567
0
5,218
2,058
0
29,156
W
17,324
1,221
81
1,383
9,004
3,186
0
6,388
2,430
51,740
0
L
Anhur
LILT222
Anhur
7,968
4,991
172
1,344
18,734
8,076
0
10,217
8,517
0
15,542
L
Hachiman
LRosario
Hachiman
4,815
2,326
56
1,736
15,966
6,709
0
12,302
3,664
0
23,135
W
18,485
1,561
0
1,025
18,493
17,517
0
11,918
6,284
30,773
0
L
16,080
2,859
0
3,122
17,675
7,321
0
13,085
4,590
43,771
0
W
Ah Puch
TheTroyIsGr8
Ah Puch
22,962
894
412
2,905
5,125
1,667
0
2,133
2,823
55,188
0
L
9,105
709
287
2,091
23,968
22,017
0
13,326
10,642
24,446
0
W
4,490
1,224
0
474
12,399
10,572
0
8,378
3,845
814
7,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,111
Gold Earned
57,566
219
Minions Killed
206
2
Camps Cleared
10
967,767
Distance Traveled
1,078,735
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,400
945
54
5
0
189,172
0
W
Arachne
12,987
1,181
18
2
6
234,084
1
W
Zeus
10,651
968
69
6
3
188,205
1
L
Anhur
10,198
927
24
2
0
201,567
1
L
Hachiman
9,933
903
43
4
1
179,253
1
W
Geb
11,320
1,029
14
1
0
242,287
2
L
Zeus
10,013
910
65
6
1
175,665
2
W
Ah Puch
12,376
1,125
98
9
1
199,624
0
L
Cthulhu
9,567
870
33
3
0
222,110
0
W
Odin
10,232
930
7
1
0
214,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role