Player Matchup

Heimdallr
Heimdallr
Budz1998
Heimdallr
Level 27
God Stats
2W - 3L
1,781 SR
Queue Stats
89W - 136L
1,325 Elo+
Solo
Ares
Ares
Isolar_we3b
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,270 Elo+
Solo
Ah Puch
Ah Puch
Lordeverfall95
Ah Puch
Level 109
God Stats
47W - 58L
1,438 SR
Queue Stats
152W - 190L
1,401 Elo+
Solo
Team Averages
Level 47
1,573 SR
1,332 Elo+

VS

Team Averages
Level 50
1,516 SR
1,498 Elo+
Ymir
Ymir
StrikerScout
Ymir
Level 68
God Stats
5W - 2L
1,700 SR
Queue Stats
94W - 66L
1,608 Elo+
Party 1
Neith
Neith
TheLastRee
Neith
Level 56
God Stats
8W - 2L
1,539 SR
Queue Stats
79W - 60L
1,575 Elo+
Party 1
Nox
Nox
thebighomie25
Nox
Level 25
God Stats
1W - 1L
1,310 SR
Queue Stats
7W - 9L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Budz1998
Heimdallr
10
0 / 3 / 1
6,311
631
1,978
5,630
2,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 8 / 1
6,095
610
1,929
12,934
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 0
6,401
640
6,202
4,648
1,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 7
7,796
780
6,010
6,642
4,149
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
12
5 / 0 / 7
7,402
740
10,064
4,728
1,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 1 / 10
6,955
696
3,734
2,284
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
12
12
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Budz1998
Heimdallr
0
3
1
0.17
L
0
8
1
0.06
L
1
1
0
1
W
5
0
7
8.5
W
Neith
5
0
7
8.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,109
Damage
19,808
23,212
Taken
13,654
13,565
Mitigated
6,736
4,335
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Budz1998
Heimdallr
1,978
849
313
607
5,630
2,391
508
2,448
3,028
0
11,263
L
1,929
493
0
1,627
12,934
9,460
0
4,643
7,835
5,103
0
L
6,202
193
501
1,287
4,648
1,714
0
2,328
2,185
32,532
0
W
6,010
1,579
0
1,300
6,642
4,149
0
3,453
3,189
14,239
0
W
Neith
10,064
3,900
0
2,916
4,728
1,729
0
3,317
1,411
0
27,185
W
3,734
146
0
299
2,284
858
0
1,715
569
15,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,807
Gold Earned
22,153
108
Minions Killed
111
4
Camps Cleared
5
449,167
Distance Traveled
575,696
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,311
631
21
2
0
137,948
0
L
Ares
6,095
610
7
1
0
124,799
1
L
Ah Puch
6,401
640
80
8
4
186,420
7
W
Ymir
7,796
780
26
3
1
224,427
3
W
Neith
7,402
740
55
6
4
176,044
4
W
Nox
6,955
696
30
3
0
175,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role