Player Matchup

Hera
Hera
 
Hera
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Blaziken344
Bellona
Level 11
God Stats
0W - 3L
1,217 SR
Queue Stats
12W - 14L
1,451 Elo+
Solo
Discordia
Discordia
WeaboFace
Discordia
Level 21
God Stats
4W - 3L
1,620 SR
Queue Stats
43W - 28L
1,458 Elo+
Solo
Odin
Odin
blot08
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,383 Elo+
Solo
Cerberus
Cerberus
sunnyblack510
Cerberus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 12
1,467 SR
1,458 Elo+

VS

Team Averages
Level 21
1,530 SR
1,488 Elo+
Ares
Ares
Bum_witha_salary
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 58L
1,488 Elo+
Solo
Sol
Sol
BurnaI231
Sol
Level 24
God Stats
10W - 13L
1,486 SR
Queue Stats
118W - 102L
1,470 Elo+
Solo
Agni
Agni
GodssProtector
Agni
Level 15
God Stats
8W - 6L
1,635 SR
Queue Stats
39W - 42L
1,419 Elo+
Solo
Scylla
Scylla
LonelyWolf26951
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,631 Elo+
Solo
Neith
Neith
Potato1634
Neith
Level 23
God Stats
17W - 10L
1,530 SR
Queue Stats
37W - 28L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
8 / 3 / 0
8,590
1,432
10,356
6,881
2,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Blaziken344
Bellona
10
0 / 1 / 0
5,556
926
812
1,844
982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
WeaboFace
Discordia
12
0 / 1 / 2
6,673
1,112
7,328
4,111
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
blot08
Odin
12
0 / 6 / 2
6,441
1,074
3,350
9,395
7,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
sunnyblack510
Cerberus
10
0 / 2 / 0
5,520
920
442
2,088
853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

268

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,376
1,229
4,817
6,995
4,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 2 / 4
7,290
1,215
3,985
5,006
2,023
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 3
6,556
1,093
1,898
2,935
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 4
7,360
1,227
5,163
5,508
1,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
1 / 2 / 9
6,917
1,153
3,692
5,085
1,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
12
13
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
8
3
0
2.67
L
Bellona
Blaziken344
Bellona
0
1
0
0
W
4
1
4
6
W
4
2
4
3
W
1
2
3
1.25
W
2
1
4
4
W
Neith
1
2
9
2.75
L
Discordia
WeaboFace
Discordia
0
1
2
1
L
Odin
blot08
Odin
0
6
2
0.17
L
Cerberus
sunnyblack510
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,288
Damage
19,555
24,319
Taken
25,529
12,793
Mitigated
11,332
1,598
Healing
2,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,356
3,047
68
533
6,881
2,379
0
4,913
1,896
16,077
0
L
Bellona
Blaziken344
Bellona
812
302
0
185
1,844
982
0
1,292
552
0
1,360
W
4,817
498
0
0
6,995
4,635
0
4,652
2,104
8,328
0
W
3,985
1,079
0
1,542
5,006
2,023
0
3,901
961
19,279
0
W
1,898
346
0
5
2,935
1,044
0
1,710
1,013
18,653
0
W
5,163
674
0
336
5,508
1,835
0
3,254
1,985
14,008
0
W
Neith
3,692
2,012
0
320
5,085
1,795
0
3,803
845
0
9,060
L
Discordia
WeaboFace
Discordia
7,328
372
0
312
4,111
1,312
0
1,966
2,083
29,241
0
L
Odin
blot08
Odin
3,350
808
0
500
9,395
7,267
0
6,436
2,807
0
10,347
L
Cerberus
sunnyblack510
Cerberus
442
102
0
0
2,088
853
0
930
1,118
468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,780
Gold Earned
35,499
82
Minions Killed
119
0
Camps Cleared
5
416,939
Distance Traveled
583,435
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,590
1,432
19
3
0
106,168
0
L
Bellona
5,556
926
3
1
0
37,395
0
W
Ares
7,376
1,229
13
2
0
120,388
0
W
Sol
7,290
1,215
29
5
0
112,368
1
W
Agni
6,556
1,093
39
7
0
106,724
3
W
Scylla
7,360
1,227
22
4
4
109,255
0
W
Neith
6,917
1,153
16
3
1
134,700
0
L
Discordia
6,673
1,112
42
7
0
134,096
0
L
Odin
6,441
1,074
18
3
0
116,721
1
L
Cerberus
5,520
920
0
0
0
22,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role