Player Matchup

Cabrakan
Cabrakan
Gamma_Archer
Cabrakan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
KBTheBest
Scylla
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 47L
1,391 Elo+
Party 2
Set
Set
KBtheGOAT243012
Set
Level 103
God Stats
0W - 2L
1,267 SR
Queue Stats
168W - 143L
1,533 Elo+
Party 2
Team Averages
Level 74
1,422 SR
1,475 Elo+

VS

Team Averages
Level 135
1,574 SR
1,496 Elo+
Chiron
Chiron
Eugene_Kazuma
Chiron
Level 139
God Stats
18W - 13L
1,597 SR
Queue Stats
413W - 398L
1,509 Elo+
Party 1
Merlin
Merlin
Souls_95
Merlin
Level 128
God Stats
12W - 23L
1,418 SR
Queue Stats
376W - 410L
1,459 Elo+
Solo
Cabrakan
Cabrakan
redhulk167
Cabrakan
Level 139
God Stats
6W - 3L
1,707 SR
Queue Stats
510W - 529L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gamma_Archer
Cabrakan
10
0 / 9 / 5
8,620
575
7,487
22,208
24,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
KBTheBest
Scylla
12
1 / 4 / 2
8,927
595
11,600
8,977
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 9 / 2
10,444
696
8,475
13,439
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 12
10,929
729
15,669
11,317
4,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Souls_95
Merlin
14
10 / 2 / 8
10,647
710
14,305
9,531
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
redhulk167
Cabrakan
14
5 / 2 / 13
10,844
723
10,698
17,472
19,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
5
Kills
22
22
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
L
Cabrakan
Gamma_Archer
Cabrakan
0
9
5
0.28
L
Scylla
KBTheBest
Scylla
1
4
2
0.5
L
4
9
2
0.56
W
Merlin
Souls_95
Merlin
10
2
8
7
W
Cabrakan
redhulk167
Cabrakan
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,562
Damage
40,672
44,624
Taken
38,320
31,901
Mitigated
27,574
6,654
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,669
6,718
1,115
2,515
11,317
4,301
1,086
4,048
7,000
0
41,168
L
Cabrakan
Gamma_Archer
Cabrakan
7,487
901
262
4,080
22,208
24,496
0
14,116
8,092
15,667
0
L
Scylla
KBTheBest
Scylla
11,600
871
0
660
8,977
3,021
0
6,084
2,893
30,494
0
L
8,475
3,420
0
1,652
13,439
4,384
0
5,077
8,362
0
24,824
W
Merlin
Souls_95
Merlin
14,305
1,378
235
1,250
9,531
3,739
563
6,265
3,147
38,228
0
W
Cabrakan
redhulk167
Cabrakan
10,698
1,046
853
6,366
17,472
19,534
0
8,432
8,577
29,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,991
Gold Earned
32,420
113
Minions Killed
166
3
Camps Cleared
9
677,862
Distance Traveled
779,966
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,929
729
66
4
2
269,121
2
L
Cabrakan
8,620
575
12
1
0
220,844
4
L
Scylla
8,927
595
61
4
2
236,946
2
L
Set
10,444
696
40
3
1
220,072
1
W
Merlin
10,647
710
59
4
3
264,663
2
W
Cabrakan
10,844
723
41
3
4
246,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role