Player Matchup

Tiamat
Tiamat
An_na_1307
Tiamat
Level 29
God Stats
34W - 36L
1,443 SR
Queue Stats
108W - 119L
1,328 Elo+
Solo
Yemoja
Yemoja
AngelRite98
Yemoja
Level 13
God Stats
2W - 1L
1,449 SR
Queue Stats
18W - 19L
1,243 Elo+
Party 1
Kali
Kali
BeerBarrelDaryl
Kali
Level 28
God Stats
2W - 1L
1,436 SR
Queue Stats
22W - 34L
1,316 Elo+
Solo
Janus
Janus
DartWinneR
Janus
Level 29
God Stats
6W - 3L
1,596 SR
Queue Stats
23W - 22L
1,394 Elo+
Solo
Skadi
Skadi
Its_Svecix
Skadi
Level 21
God Stats
5W - 6L
1,350 SR
Queue Stats
43W - 46L
1,388 Elo+
Party 1
Team Averages
Level 24
1,455 SR
1,334 Elo+

VS

Team Averages
Level 22
1,262 SR
1,310 Elo+
Anubis
Anubis
Falken174
Anubis
Level 29
God Stats
5W - 10L
1,123 SR
Queue Stats
128W - 131L
1,363 Elo+
Solo
Set
Set
RaYzeR_sup
Set
Level 24
God Stats
0W - 2L
1,218 SR
Queue Stats
62W - 60L
1,352 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Raidwan_
Morgan Le Fay
Level 22
God Stats
0W - 2L
1,290 SR
Queue Stats
49W - 61L
1,212 Elo+
Party 2
Ymir
Ymir
axelbeaujean
Ymir
Level 18
God Stats
0W - 1L
1,230 SR
Queue Stats
14W - 19L
1,317 Elo+
Solo
Artemis
Artemis
xI S3iF3R Ix
Artemis
Level 16
God Stats
3W - 4L
1,452 SR
Queue Stats
33W - 33L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
An_na_1307
Tiamat
11
0 / 1 / 0
6,185
619
1,159
3,420
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
9
1 / 2 / 8
5,969
597
2,830
5,805
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 0 / 2
5,790
579
2,865
4,534
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
10
3 / 2 / 3
6,246
625
4,932
4,549
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
10
10 / 1 / 1
6,712
671
7,839
4,735
1,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Falken174
Anubis
9
2 / 2 / 0
5,340
534
2,052
4,231
1,285
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 1
5,273
527
2,373
6,812
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Raidwan_
Morgan Le Fay
9
1 / 4 / 0
5,066
507
2,291
5,596
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 0
4,548
455
2,234
7,296
2,992
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
xI S3iF3R Ix
Artemis
8
1 / 3 / 1
4,590
459
3,123
4,938
1,244
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
6
6
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
An_na_1307
Tiamat
0
1
0
0
W
Yemoja
1
2
8
2.5
W
3
0
2
4
W
Janus
3
2
3
2.25
L
Anubis
Falken174
Anubis
2
2
0
1
W
Skadi
10
1
1
10.5
L
1
4
1
0.38
L
Morgan Le Fay
Raidwan_
Morgan Le Fay
1
4
0
0.25
L
1
4
0
0.25
L
Artemis
xI S3iF3R Ix
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,625
Damage
12,073
23,043
Taken
28,873
8,471
Mitigated
9,233
9,165
Healing
2,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
An_na_1307
Tiamat
1,159
32
0
2,010
3,420
1,116
1,767
963
2,457
31,985
0
W
Yemoja
2,830
722
430
1,394
5,805
3,448
279
1,927
3,844
11,640
0
W
2,865
1,570
0
2,107
4,534
1,763
0
0
4,534
0
27,573
W
Janus
4,932
38
0
1,606
4,549
1,108
394
1,836
2,505
33,600
0
L
Anubis
Falken174
Anubis
2,052
106
0
870
4,231
1,285
0
1,221
2,850
19,058
0
W
Skadi
7,839
4,685
0
1,618
4,735
1,036
847
1,609
3,126
0
24,939
L
2,373
599
0
1,542
6,812
2,059
123
1,499
5,127
0
21,653
L
Morgan Le Fay
Raidwan_
Morgan Le Fay
2,291
101
0
0
5,596
1,653
330
3,063
2,185
20,645
0
L
2,234
192
0
0
7,296
2,992
0
1,200
6,096
17,891
0
L
Artemis
xI S3iF3R Ix
Artemis
3,123
1,663
0
45
4,938
1,244
0
1,244
3,694
0
15,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,902
Gold Earned
24,817
267
Minions Killed
187
0
Camps Cleared
0
882,530
Distance Traveled
886,858
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,185
619
84
8
0
139,750
4
W
Yemoja
5,969
597
17
2
0
167,002
1
W
Kali
5,790
579
52
5
0
212,284
2
W
Janus
6,246
625
76
8
0
191,085
1
L
Anubis
5,340
534
36
4
0
153,297
2
W
Skadi
6,712
671
38
4
0
172,409
1
L
Set
5,273
527
47
5
0
204,424
0
L
Morgan Le Fay
5,066
507
41
4
0
188,932
0
L
Ymir
4,548
455
31
3
0
156,609
0
L
Artemis
4,590
459
32
3
0
183,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role