Player Matchup

Kukulkan
Kukulkan
ArthurG4M3RBR
Kukulkan
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 7L
1,622 Elo+
Party 1
Skadi
Skadi
DeusBaiano
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Wally117
Gilgamesh
Level 154
God Stats
31W - 22L
1,672 SR
Queue Stats
604W - 597L
1,531 Elo+
Solo
Team Averages
Level 61
1,557 SR
1,551 Elo+

VS

Team Averages
Level 77
1,421 SR
1,387 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ncebolla
Neith
Level 43
God Stats
17W - 35L
1,367 SR
Queue Stats
62W - 145L
1,244 Elo+
Solo
Ymir
Ymir
Tiag0MV58
Ymir
Level 63
God Stats
0W - 1L
1,397 SR
Queue Stats
23W - 20L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArthurG4M3RBR
Kukulkan
13
4 / 3 / 4
8,187
682
8,739
5,512
1,986
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
11
1 / 2 / 5
7,701
642
6,101
7,261
2,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Wally117
Gilgamesh
14
8 / 0 / 3
9,675
806
8,138
8,854
7,816
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 4 / 2
7,355
613
5,143
7,002
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Ncebolla
Neith
10
2 / 6 / 1
7,380
615
5,371
8,635
3,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
1 / 3 / 4
7,790
649
5,678
12,881
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
5
5
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
2
0.75
W
Kukulkan
ArthurG4M3RBR
Kukulkan
4
3
4
2
W
Skadi
1
2
5
1.75
L
Neith
Ncebolla
Neith
2
6
1
0.42
L
Ymir
1
3
4
1
W
Gilgamesh
Wally117
Gilgamesh
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,978
Damage
16,192
21,627
Taken
28,518
12,286
Mitigated
18,792
4,277
Healing
2,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,143
393
716
853
7,002
2,998
0
2,728
4,274
24,255
891
W
Kukulkan
ArthurG4M3RBR
Kukulkan
8,739
320
528
441
5,512
1,986
266
2,981
2,531
28,923
0
W
Skadi
6,101
2,598
162
1,514
7,261
2,484
308
5,420
1,841
0
21,592
L
Neith
Ncebolla
Neith
5,371
2,185
0
481
8,635
3,130
26
4,180
4,455
0
15,411
L
Ymir
5,678
1,155
0
849
12,881
12,664
0
3,266
9,615
21,405
0
W
Gilgamesh
Wally117
Gilgamesh
8,138
2,385
285
1,347
8,854
7,816
0
2,994
5,860
4,192
23,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,563
Gold Earned
22,525
130
Minions Killed
119
7
Camps Cleared
5
594,479
Distance Traveled
570,341
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,355
613
51
4
0
206,582
0
W
Kukulkan
8,187
682
63
5
1
194,841
0
W
Skadi
7,701
642
35
3
2
170,682
0
L
Neith
7,380
615
29
2
0
169,396
1
L
Ymir
7,790
649
39
3
5
194,363
5
W
Gilgamesh
9,675
806
32
3
4
228,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role