Player Matchup

Sun Wukong
Sun Wukong
Excalibur593
Sun Wukong
Level 4
God Stats
0W - 1L
1,395 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Ymir
Ymir
FloridaManDan
Ymir
Level 8
God Stats
0W - 2L
1,117 SR
Queue Stats
2W - 7L
1,123 Elo+
Party 1
Chaac
Chaac
Heretic_Ningen
Chaac
Level 27
God Stats
16W - 21L
1,382 SR
Queue Stats
51W - 67L
1,287 Elo+
Solo
Bellona
Bellona
NebulousTears
Bellona
Level 10
God Stats
0W - 2L
1,210 SR
Queue Stats
2W - 8L
1,107 Elo+
Party 1
Olorun
Olorun
VIRUS-RNA_2
Olorun
Level 19
God Stats
43W - 56L
1,357 SR
Queue Stats
61W - 93L
1,213 Elo+
Solo
Team Averages
Level 14
1,292 SR
1,194 Elo+

VS

Team Averages
Level 22
1,446 SR
1,351 Elo+
Bastet
Bastet
CrabMan0418
Bastet
Level 28
God Stats
7W - 7L
1,623 SR
Queue Stats
12W - 10L
1,395 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rexoda
Cu Chulainn
Level 17
God Stats
6W - 5L
1,590 SR
Queue Stats
11W - 12L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
chilllerkilller
Gilgamesh
Level 17
God Stats
5W - 4L
1,468 SR
Queue Stats
11W - 11L
1,400 Elo+
Party 2
Artio
Artio
enzospeed33
Artio
Level 28
God Stats
6W - 4L
1,370 SR
Queue Stats
75W - 108L
1,302 Elo+
Solo
Bellona
Bellona
l1 ChEiF l1
Bellona
Level 18
God Stats
9W - 12L
1,177 SR
Queue Stats
49W - 62L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Excalibur593
Sun Wukong
13
0 / 18 / 3
9,743
304
7,375
28,267
16,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 6 / 5
11,379
356
15,640
38,607
34,835
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
8 / 6 / 3
15,832
495
31,312
30,958
19,247
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
16
2 / 6 / 3
11,916
372
15,027
25,329
32,074
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
20
2 / 11 / 3
14,324
448
11,690
24,016
8,588
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
12 / 3 / 5
17,054
533
22,956
24,145
10,089
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Rexoda
Cu Chulainn
19
6 / 0 / 16
13,279
415
21,797
27,042
29,731
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
chilllerkilller
Gilgamesh
16
6 / 5 / 13
12,335
385
20,830
28,575
29,249
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 1 / 14
13,598
425
14,039
26,044
41,904
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
l1 ChEiF l1
Bellona
20
15 / 6 / 7
15,540
486
32,803
23,461
25,711
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
98
13
Kills
43
47
Deaths
15
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bastet
12
3
5
4.83
L
Sun Wukong
Excalibur593
Sun Wukong
0
18
3
0.08
L
1
6
5
0.58
L
8
6
3
1.58
L
Bellona
2
6
3
0.58
W
Cu Chulainn
Rexoda
Cu Chulainn
6
0
16
14
L
Olorun
2
11
3
0.32
W
Gilgamesh
chilllerkilller
Gilgamesh
6
5
13
2.5
W
4
1
14
11
W
Bellona
l1 ChEiF l1
Bellona
15
6
7
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,044
Damage
112,425
147,177
Taken
129,267
110,901
Mitigated
136,684
25,321
Healing
35,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
22,956
6,985
958
10,511
24,145
10,089
10,280
3,988
19,747
0
137,306
L
Sun Wukong
Excalibur593
Sun Wukong
7,375
1,793
0
1,590
28,267
16,157
891
4,814
23,162
0
20,598
L
15,640
2,784
803
4,556
38,607
34,835
628
8,539
29,234
49,828
0
L
31,312
8,215
0
10,748
30,958
19,247
1,049
4,755
25,400
0
111,744
L
Bellona
15,027
3,316
0
245
25,329
32,074
218
4,610
20,624
21,332
55,634
W
Cu Chulainn
Rexoda
Cu Chulainn
21,797
3,609
0
4,888
27,042
29,731
2,914
6,395
20,297
18,614
63,160
L
Olorun
11,690
6,354
1,316
6,063
24,016
8,588
8,648
1,477
22,326
91,781
103
W
Gilgamesh
chilllerkilller
Gilgamesh
20,830
5,532
0
4,796
28,575
29,249
1,679
7,615
20,611
1,422
57,992
W
14,039
2,651
4,116
7,795
26,044
41,904
1,702
7,206
18,355
44,914
0
W
Bellona
l1 ChEiF l1
Bellona
32,803
6,439
0
2,466
23,461
25,711
105
7,321
15,660
18,037
80,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,194
Gold Earned
71,806
493
Minions Killed
627
0
Camps Cleared
0
2,622,250
Distance Traveled
2,875,934
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,054
533
232
7
0
581,583
1
L
Sun Wukong
9,743
304
26
1
0
535,918
0
L
Ymir
11,379
356
66
2
0
506,023
0
L
Chaac
15,832
495
172
5
0
536,129
2
L
Bellona
11,916
372
89
3
0
518,136
0
W
Cu Chulainn
13,279
415
117
4
0
658,164
0
L
Olorun
14,324
448
140
4
0
526,044
4
W
Gilgamesh
12,335
385
87
3
0
546,115
0
W
Artio
13,598
425
48
2
0
516,072
0
W
Bellona
15,540
486
143
4
0
574,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role