Player Matchup

Merlin
Merlin
LVIMamut
Merlin
Level 15
God Stats
5W - 2L
1,552 SR
Queue Stats
14W - 11L
1,398 Elo+
Party 2
Cliodhna
Cliodhna
Mitke187
Cliodhna
Level 18
God Stats
14W - 4L
1,706 SR
Queue Stats
39W - 39L
1,430 Elo+
Solo
Hou Yi
Hou Yi
czanastopa
Hou Yi
Level 22
God Stats
4W - 1L
1,679 SR
Queue Stats
16W - 12L
1,444 Elo+
Party 2
Kali
Kali
lapinkiller
Kali
Level 29
God Stats
4W - 2L
1,590 SR
Queue Stats
14W - 17L
1,380 Elo+
Solo
Skadi
Skadi
zxcSEMPL
Skadi
Level 29
God Stats
9W - 4L
1,606 SR
Queue Stats
90W - 107L
1,465 Elo+
Solo
Team Averages
Level 23
1,626 SR
1,423 Elo+

VS

Team Averages
Level 16
1,459 SR
1,402 Elo+
Zhong Kui
Zhong Kui
AmmanuelJ
Zhong Kui
Level 40
God Stats
0W - 1L
1,294 SR
Queue Stats
33W - 21L
1,552 Elo+
Party 3
Danzaburou
Danzaburou
MeetAV
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,256 Elo+
Party 1
Achilles
Achilles
MoreEverything
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,602 Elo+
Party 3
Loki
Loki
Morrpphh
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,256 Elo+
Party 1
Xing Tian
Xing Tian
SirwantesRit
Xing Tian
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LVIMamut
Merlin
19
5 / 8 / 12
12,917
538
23,030
16,291
5,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Mitke187
Cliodhna
20
12 / 2 / 10
14,965
624
20,400
17,031
7,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
czanastopa
Hou Yi
20
9 / 6 / 8
13,061
544
13,579
18,662
5,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 4 / 12
14,585
608
15,182
26,963
13,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
zxcSEMPL
Skadi
20
9 / 7 / 6
13,477
562
20,512
18,274
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AmmanuelJ
Zhong Kui
18
8 / 9 / 5
12,056
502
18,103
25,223
13,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MeetAV
Danzaburou
18
6 / 14 / 3
12,019
501
15,015
21,792
6,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
18
3 / 8 / 4
11,344
473
12,735
22,485
21,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
18
6 / 5 / 4
11,687
487
11,333
19,313
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SirwantesRit
Xing Tian
16
3 / 8 / 6
11,198
467
7,327
26,405
32,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
48
44
Kills
26
27
Deaths
44
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AmmanuelJ
Zhong Kui
8
9
5
1.17
W
Merlin
LVIMamut
Merlin
5
8
12
1.38
L
Danzaburou
MeetAV
Danzaburou
6
14
3
0.54
W
Cliodhna
Mitke187
Cliodhna
12
2
10
8.5
L
Achilles
3
8
4
0.63
L
Loki
6
5
4
1.6
L
Xing Tian
SirwantesRit
Xing Tian
3
8
6
0.75
W
Hou Yi
czanastopa
Hou Yi
9
6
8
2.17
W
9
4
12
3.75
W
Skadi
zxcSEMPL
Skadi
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,703
Damage
64,513
97,221
Taken
115,218
38,281
Mitigated
78,216
25,529
Healing
16,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AmmanuelJ
Zhong Kui
18,103
333
248
5,281
25,223
13,727
1,010
7,920
16,738
53,933
0
W
Merlin
LVIMamut
Merlin
23,030
1,445
63
2,803
16,291
5,100
599
7,214
8,507
72,944
0
L
Danzaburou
MeetAV
Danzaburou
15,015
8,744
0
3,435
21,792
6,075
0
3,872
17,796
0
57,439
W
Cliodhna
Mitke187
Cliodhna
20,400
3,347
0
3,283
17,031
7,246
152
6,020
10,153
0
95,627
L
Achilles
12,735
3,048
0
2,392
22,485
21,263
66
3,367
18,966
7,596
53,351
L
Loki
11,333
3,087
0
4,543
19,313
5,078
0
2,047
17,138
104
79,545
L
Xing Tian
SirwantesRit
Xing Tian
7,327
651
0
1,098
26,405
32,073
0
4,571
21,550
26,439
0
W
Hou Yi
czanastopa
Hou Yi
13,579
6,939
0
3,535
18,662
5,778
4,450
4,801
13,657
0
60,869
W
15,182
8,285
0
12,424
26,963
13,568
1,220
4,794
21,534
0
99,708
W
Skadi
zxcSEMPL
Skadi
20,512
9,418
0
3,421
18,274
6,589
639
5,062
13,052
0
113,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,005
Gold Earned
58,304
696
Minions Killed
451
0
Camps Cleared
0
2,141,935
Distance Traveled
2,091,066
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,056
502
88
4
0
385,795
4
W
Merlin
12,917
538
128
5
0
392,651
2
L
Danzaburou
12,019
501
93
4
0
372,461
0
W
Cliodhna
14,965
624
184
8
0
453,891
5
L
Achilles
11,344
473
124
5
0
451,269
4
L
Loki
11,687
487
111
5
0
465,303
0
L
Xing Tian
11,198
467
35
1
0
416,238
3
W
Hou Yi
13,061
544
100
4
0
405,938
0
W
Kali
14,585
608
136
6
0
461,053
0
W
Skadi
13,477
562
148
6
0
428,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role