Player Matchup

Freya
Freya
Strygoyz
Freya
Level 18
God Stats
3W - 1L
1,719 SR
Queue Stats
96W - 72L
1,639 Elo+
Solo
Gilgamesh
Gilgamesh
TyrionVadin
Gilgamesh
Level 6
God Stats
2W - 3L
1,671 SR
Queue Stats
16W - 16L
1,628 Elo+
Solo
Yemoja
Yemoja
UzeochiEmenike
Yemoja
Level 10
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 3L
1,310 Elo+
Solo
Sol
Sol
Ventocus
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,471 Elo+
Party 1
Ratatoskr
Ratatoskr
toniesmurfjest
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,566 Elo+
Party 1
Team Averages
Level 15
1,533 SR
1,523 Elo+

VS

Team Averages
Level 19
1,596 SR
1,567 Elo+
Neith
Neith
Alaska49
Neith
Level 18
God Stats
1W - 2L
1,205 SR
Queue Stats
44W - 36L
1,502 Elo+
Solo
Olorun
Olorun
Xuflaes
Olorun
Level 25
God Stats
17W - 9L
1,738 SR
Queue Stats
83W - 75L
1,499 Elo+
Solo
Yemoja
Yemoja
clone57
Yemoja
Level 25
God Stats
2W - 0L
1,801 SR
Queue Stats
22W - 13L
1,613 Elo+
Solo
Ra
Ra
llllllol
Ra
Level 24
God Stats
2W - 1L
1,738 SR
Queue Stats
95W - 79L
1,592 Elo+
Solo
Nemesis
Nemesis
xSilkanx
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Strygoyz
Freya
11
4 / 3 / 0
6,394
533
7,598
8,526
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
TyrionVadin
Gilgamesh
10
0 / 3 / 0
5,893
491
4,298
10,336
4,713
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 2
5,599
467
1,720
6,318
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 2
6,645
554
4,438
6,368
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
toniesmurfjest
Ratatoskr
10
0 / 1 / 1
5,914
493
1,747
6,570
1,916
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alaska49
Neith
9
3 / 3 / 0
5,823
485
5,627
7,729
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Xuflaes
Olorun
14
5 / 1 / 2
8,058
672
5,952
5,790
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
clone57
Yemoja
10
2 / 1 / 4
6,978
582
4,065
6,640
4,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 0 / 1
8,077
673
5,943
5,274
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
xSilkanx
Nemesis
11
0 / 0 / 1
6,418
535
2,409
6,759
2,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
13
13
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Alaska49
Neith
3
3
0
1
L
Freya
Strygoyz
Freya
4
3
0
1.33
L
Gilgamesh
TyrionVadin
Gilgamesh
0
3
0
0
L
0
3
2
0.33
L
1
3
2
0.67
W
Olorun
Xuflaes
Olorun
5
1
2
6
W
Yemoja
clone57
Yemoja
2
1
4
4
W
3
0
1
3.5
L
Ratatoskr
toniesmurfjest
Ratatoskr
0
1
1
0.5
W
Nemesis
xSilkanx
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,801
Damage
23,996
38,118
Taken
32,192
14,749
Mitigated
13,109
12,515
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alaska49
Neith
5,627
2,443
0
1,807
7,729
2,598
0
4,999
2,730
0
23,442
L
Freya
Strygoyz
Freya
7,598
2,443
0
3,782
8,526
3,102
0
2,230
6,296
33,354
4,983
L
Gilgamesh
TyrionVadin
Gilgamesh
4,298
1,032
0
3,392
10,336
4,713
0
5,308
5,028
0
37,440
L
1,720
189
157
490
6,318
2,699
0
3,023
3,295
10,090
0
L
4,438
1,231
0
1,719
6,368
2,319
1,588
2,715
3,653
27,179
2,726
W
Olorun
Xuflaes
Olorun
5,952
3,497
0
3,025
5,790
2,570
522
2,343
3,447
45,938
5,433
W
Yemoja
clone57
Yemoja
4,065
1,166
1,928
1,867
6,640
4,065
0
4,275
2,365
16,177
0
W
5,943
829
214
3,191
5,274
1,802
0
0
5,274
59,072
0
L
Ratatoskr
toniesmurfjest
Ratatoskr
1,747
418
0
2,975
6,570
1,916
0
1,924
4,646
0
27,748
W
Nemesis
xSilkanx
Nemesis
2,409
771
0
755
6,759
2,074
0
881
5,878
0
44,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,445
Gold Earned
35,354
299
Minions Killed
402
0
Camps Cleared
0
1,051,626
Distance Traveled
1,119,242
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,823
485
43
4
0
189,625
0
L
Freya
6,394
533
70
6
0
218,939
2
L
Gilgamesh
5,893
491
76
6
0
225,868
4
L
Yemoja
5,599
467
22
2
0
193,758
0
L
Sol
6,645
554
68
6
0
203,624
1
W
Olorun
8,058
672
109
9
0
216,092
2
W
Yemoja
6,978
582
24
2
0
197,435
2
W
Ra
8,077
673
133
11
0
244,878
4
L
Ratatoskr
5,914
493
63
5
0
209,437
1
W
Nemesis
6,418
535
93
8
0
271,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role