Player Matchup

Mercury
Mercury
DRY-AN
Mercury
Level 4
God Stats
3W - 2L
1,848 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Zeus
Zeus
YepRock3128
Zeus
Level 5
God Stats
11W - 5L
1,607 SR
Queue Stats
11W - 6L
1,529 Elo+
Solo
Fenrir
Fenrir
engueran59
Fenrir
Level 4
God Stats
2W - 5L
1,333 SR
Queue Stats
2W - 5L
1,277 Elo+
Party 1
Artemis
Artemis
gracious420
Artemis
Level 4
God Stats
3W - 4L
1,155 SR
Queue Stats
6W - 9L
1,122 Elo+
Solo
Cerberus
Cerberus
hacen2z
Cerberus
Level 5
God Stats
2W - 5L
1,229 SR
Queue Stats
5W - 11L
1,223 Elo+
Party 1
Team Averages
Level 4
1,435 SR
1,330 Elo+

VS

Team Averages
Level 22
1,456 SR
1,420 Elo+
Cliodhna
Cliodhna
CallmeDad3443
Cliodhna
Level 28
God Stats
10W - 14L
1,669 SR
Queue Stats
228W - 272L
1,478 Elo+
Solo
Eset
Eset
DevaQueen23
Eset
Level 28
God Stats
10W - 10L
1,458 SR
Queue Stats
30W - 42L
1,399 Elo+
Solo
Nu Wa
Nu Wa
EmersonDavis388
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,217 Elo+
Solo
Khepri
Khepri
Hypnos3308
Khepri
Level 18
God Stats
1W - 2L
1,246 SR
Queue Stats
47W - 38L
1,539 Elo+
Solo
Danzaburou
Danzaburou
JadenJ0924
Danzaburou
Level 27
God Stats
9W - 7L
1,405 SR
Queue Stats
52W - 47L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DRY-AN
Mercury
20
4 / 10 / 9
14,399
1,029
10,022
24,040
10,532
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
17 / 4 / 3
18,004
1,286
54,735
18,448
7,649
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
engueran59
Fenrir
18
0 / 7 / 5
11,159
797
3,906
10,684
4,166
Artemis
gracious420
Artemis
20
0 / 6 / 11
12,928
923
7,685
20,678
8,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
hacen2z
Cerberus
18
1 / 8 / 5
12,075
863
1,788
17,483
14,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CallmeDad3443
Cliodhna
20
15 / 5 / 8
15,349
1,096
22,704
18,317
5,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
3 / 4 / 18
13,159
940
6,499
11,089
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 5 / 16
13,663
976
20,614
15,135
9,217
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
Hypnos3308
Khepri
20
2 / 3 / 20
13,647
975
7,778
15,681
22,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
JadenJ0924
Danzaburou
20
9 / 5 / 9
14,882
1,063
26,126
22,441
8,028
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
106
22
Kills
35
35
Deaths
22
33
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CallmeDad3443
Cliodhna
15
5
8
3.8
L
Mercury
DRY-AN
Mercury
4
10
9
0.85
W
3
4
18
3
W
6
5
16
2.8
W
Khepri
Hypnos3308
Khepri
2
3
20
4
W
Danzaburou
JadenJ0924
Danzaburou
9
5
9
2.7
L
17
4
3
4.63
L
Fenrir
engueran59
Fenrir
0
7
5
0.36
L
Artemis
gracious420
Artemis
0
6
11
0.92
L
Cerberus
hacen2z
Cerberus
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,136
Damage
83,721
91,333
Taken
82,663
45,201
Mitigated
50,096
4,014
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CallmeDad3443
Cliodhna
22,704
2,939
0
213
18,317
5,920
0
12,701
5,216
0
49,538
L
Mercury
DRY-AN
Mercury
10,022
4,773
179
808
24,040
10,532
0
9,079
14,961
0
40,540
W
6,499
2,302
645
132
11,089
4,313
0
5,591
5,372
18,822
0
W
20,614
10,002
0
873
15,135
9,217
0
10,246
4,568
40,626
0
W
Khepri
Hypnos3308
Khepri
7,778
414
1,070
2,031
15,681
22,618
0
9,589
5,625
18,256
0
W
Danzaburou
JadenJ0924
Danzaburou
26,126
15,990
187
4,094
22,441
8,028
0
16,443
5,359
0
55,675
L
54,735
3,066
0
760
18,448
7,649
0
4,347
14,101
80,957
0
L
Fenrir
engueran59
Fenrir
3,906
842
0
53
10,684
4,166
0
4,322
6,362
0
10,548
L
Artemis
gracious420
Artemis
7,685
4,670
0
0
20,678
8,673
0
9,060
11,618
0
24,116
L
Cerberus
hacen2z
Cerberus
1,788
250
0
2,214
17,483
14,181
0
8,083
9,400
6,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,565
Gold Earned
70,700
178
Minions Killed
212
6
Camps Cleared
5
1,052,732
Distance Traveled
1,177,903
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,349
1,096
70
5
0
296,363
0
L
Mercury
14,399
1,029
50
4
1
313,822
0
W
Eset
13,159
940
34
2
0
222,057
0
W
Nu Wa
13,663
976
32
2
4
205,121
0
W
Khepri
13,647
975
23
2
1
256,236
0
W
Danzaburou
14,882
1,063
53
4
0
198,126
2
L
Zeus
18,004
1,286
77
6
3
274,083
0
L
Fenrir
11,159
797
11
1
1
136,797
1
L
Artemis
12,928
923
33
2
0
198,275
0
L
Cerberus
12,075
863
7
1
1
129,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role