Player Matchup

Cupid
Cupid
 
Cupid
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Always_Flaccid7
Mulan
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 118L
1,454 Elo+
Party 1
Da Ji
Da Ji
BlitZ-Trickshots
Da Ji
Level 64
God Stats
5W - 4L
1,687 SR
Queue Stats
65W - 63L
1,438 Elo+
Party 1
Cerberus
Cerberus
OverratedxShadow
Cerberus
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 47L
1,362 Elo+
Party 1
Baron Samedi
Baron Samedi
SebastianSlimey
Baron Samedi
Level 63
God Stats
13W - 14L
1,486 SR
Queue Stats
87W - 101L
1,419 Elo+
Party 1
Team Averages
Level 76
1,534 SR
1,434 Elo+

VS

Team Averages
Level 123
1,552 SR
1,446 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
EnforcingHail
Chaac
Level 76
God Stats
5W - 6L
1,623 SR
Queue Stats
47W - 45L
1,452 Elo+
Solo
Sol
Sol
FabChen5
Sol
Level 115
God Stats
12W - 9L
1,438 SR
Queue Stats
154W - 199L
1,276 Elo+
Solo
Sylvanus
Sylvanus
RegiusD
Sylvanus
Level 145
God Stats
13W - 9L
1,691 SR
Queue Stats
98W - 83L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
THeSouPeaRMaN
Baron Samedi
Level 135
God Stats
6W - 6L
1,507 SR
Queue Stats
441W - 429L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 4 / 1
5,847
532
2,660
7,083
1,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 0
6,338
576
5,574
8,785
5,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 5 / 1
5,890
535
3,825
8,552
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 8 / 0
4,493
408
1,241
8,558
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
SebastianSlimey
Baron Samedi
11
4 / 2 / 0
6,612
601
6,163
4,969
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
10 / 2 / 3
7,386
671
11,562
6,549
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 0
6,363
578
6,576
8,681
4,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 0 / 1
6,290
572
763
5,101
1,386
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
RegiusD
Sylvanus
10
5 / 0 / 7
6,980
635
4,132
8,074
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
THeSouPeaRMaN
Baron Samedi
12
4 / 4 / 0
7,181
653
3,082
5,810
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
8
Kills
21
21
Deaths
8
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
1
0.38
W
Danzaburou
 
Danzaburou
10
2
3
5.75
L
2
2
0
1
L
1
5
1
0.3
W
2
2
0
1
W
0
0
1
0.5
L
0
8
0
0
W
Sylvanus
RegiusD
Sylvanus
5
0
7
8.5
L
Baron Samedi
SebastianSlimey
Baron Samedi
4
2
0
2
W
Baron Samedi
THeSouPeaRMaN
Baron Samedi
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
26,115
37,947
Taken
34,215
14,068
Mitigated
16,887
9,860
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,660
1,451
172
1,375
7,083
1,625
0
379
6,704
0
26,964
W
Danzaburou
 
Danzaburou
11,562
5,469
0
1,226
6,549
2,170
1,355
733
5,816
0
40,790
L
5,574
2,055
0
3,213
8,785
5,272
0
461
8,324
1,094
31,696
L
3,825
555
0
2,534
8,552
2,373
0
2,089
6,369
0
26,451
W
6,576
2,518
0
3,601
8,681
4,340
0
0
8,258
0
31,240
W
763
353
0
2,649
5,101
1,386
940
847
4,216
41,653
0
L
1,241
241
0
835
8,558
3,073
0
1,719
6,839
10,758
0
W
Sylvanus
RegiusD
Sylvanus
4,132
1,077
957
4,202
8,074
6,928
200
2,839
5,090
19,086
0
L
Baron Samedi
SebastianSlimey
Baron Samedi
6,163
401
133
1,598
4,969
1,725
0
3,083
1,734
34,754
0
W
Baron Samedi
THeSouPeaRMaN
Baron Samedi
3,082
323
459
1,192
5,810
2,063
231
2,580
3,008
40,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
34,200
294
Minions Killed
348
0
Camps Cleared
0
1,065,625
Distance Traveled
1,070,996
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,847
532
62
6
0
202,748
3
W
Danzaburou
7,386
671
56
5
0
190,878
1
L
Mulan
6,338
576
70
6
0
222,151
0
L
Da Ji
5,890
535
57
5
0
228,240
0
W
Chaac
6,363
578
70
6
0
242,197
0
W
Sol
6,290
572
98
9
0
223,605
0
L
Cerberus
4,493
408
36
3
0
181,030
2
W
Sylvanus
6,980
635
39
4
0
205,662
5
L
Baron Samedi
6,612
601
69
6
0
231,456
0
W
Baron Samedi
7,181
653
85
8
0
208,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role