Player Matchup

Tiamat
Tiamat
Crux6802
Tiamat
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,393 Elo+
Solo
Charybdis
Charybdis
Lejindary1950
Charybdis
Level 119
God Stats
4W - 6L
1,506 SR
Queue Stats
232W - 231L
1,442 Elo+
Party 1
Bellona
Bellona
SnuglestrugleOG
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 211L
1,316 Elo+
Party 1
Team Averages
Level 113
1,502 SR
1,384 Elo+

VS

Team Averages
Level 78
1,525 SR
1,541 Elo+
Izanami
Izanami
 
Izanami
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AntimatterMist
Anubis
Level 49
God Stats
21W - 13L
1,518 SR
Queue Stats
143W - 122L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
BaWonkaDonk
Sylvanus
Level 88
God Stats
26W - 16L
1,558 SR
Queue Stats
248W - 231L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crux6802
Tiamat
11
1 / 3 / 0
6,471
647
5,937
6,071
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Lejindary1950
Charybdis
10
0 / 4 / 1
6,110
611
5,136
8,062
1,866
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
5,899
590
3,933
9,198
3,952
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 1 / 4
7,750
775
2,912
6,748
2,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
7 / 0 / 4
8,469
847
8,821
8,258
4,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
BaWonkaDonk
Sylvanus
12
1 / 0 / 9
7,399
740
7,129
10,569
8,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
12
12
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
4
6
W
7
0
4
9
W
Sylvanus
BaWonkaDonk
Sylvanus
1
0
9
5.5
L
Tiamat
Crux6802
Tiamat
1
3
0
0.33
L
Charybdis
Lejindary1950
Charybdis
0
4
1
0.13
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,006
Damage
18,862
23,331
Taken
25,575
7,485
Mitigated
14,774
1,992
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,912
1,019
366
1,993
6,748
2,261
350
1,661
4,819
0
34,290
W
8,821
153
448
3,655
8,258
4,184
302
1,217
6,927
19,882
0
W
Sylvanus
BaWonkaDonk
Sylvanus
7,129
3,334
2,578
3,854
10,569
8,329
313
2,577
7,528
18,498
4,671
L
Tiamat
Crux6802
Tiamat
5,937
387
0
1,338
6,071
1,667
0
4,115
1,956
20,663
0
L
Charybdis
Lejindary1950
Charybdis
5,136
3,028
0
0
8,062
1,866
0
5,830
2,232
0
19,149
L
3,933
697
15
639
9,198
3,952
0
5,659
3,539
0
10,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,480
Gold Earned
23,618
99
Minions Killed
132
4
Camps Cleared
5
514,017
Distance Traveled
533,008
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,750
775
75
8
3
165,544
1
W
Anubis
8,469
847
28
3
1
193,225
1
W
Sylvanus
7,399
740
29
3
1
174,239
0
L
Tiamat
6,471
647
42
4
2
181,092
3
L
Charybdis
6,110
611
40
4
1
163,084
0
L
Bellona
5,899
590
17
2
1
169,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role