Player Matchup

Heimdallr
Heimdallr
DEMON7141
Heimdallr
Level 26
God Stats
1W - 0L
1,226 SR
Queue Stats
5W - 6L
1,395 Elo+
Solo
Janus
Janus
Darkozx419
Janus
Level 22
God Stats
9W - 10L
1,427 SR
Queue Stats
150W - 145L
1,469 Elo+
Party 2
Bellona
Bellona
Hades804
Bellona
Level 15
God Stats
26W - 37L
1,421 SR
Queue Stats
38W - 56L
1,382 Elo+
Solo
Nemesis
Nemesis
HumanNoMore
Nemesis
Level 27
God Stats
2W - 0L
1,675 SR
Queue Stats
45W - 23L
1,590 Elo+
Solo
Khepri
Khepri
T66XandreiGap
Khepri
Level 26
God Stats
11W - 9L
1,460 SR
Queue Stats
135W - 161L
1,366 Elo+
Party 2
Team Averages
Level 23
1,442 SR
1,440 Elo+

VS

Team Averages
Level 13
1,571 SR
1,417 Elo+
Hou Yi
Hou Yi
Floyalty
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
Herkuhertz
Olorun
Level 12
God Stats
2W - 2L
1,819 SR
Queue Stats
14W - 17L
1,389 Elo+
Solo
Horus
Horus
JewZhark
Horus
Level 8
God Stats
0W - 1L
1,753 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Perishay
Gilgamesh
Level 15
God Stats
2W - 2L
1,292 SR
Queue Stats
9W - 10L
1,356 Elo+
Solo
Loki
Loki
Sicaritoo
Loki
Level 15
God Stats
0W - 1L
1,489 SR
Queue Stats
4W - 4L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DEMON7141
Heimdallr
12
9 / 5 / 1
8,335
556
12,331
9,938
3,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
16
2 / 1 / 2
9,282
619
5,229
5,488
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Hades804
Bellona
13
0 / 0 / 1
7,785
519
4,756
7,815
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
HumanNoMore
Nemesis
14
4 / 0 / 3
8,322
555
4,634
7,714
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 4
6,384
426
2,298
6,256
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Floyalty
Hou Yi
10
2 / 8 / 4
6,517
434
6,549
8,986
2,729
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Herkuhertz
Olorun
11
0 / 2 / 0
6,649
443
1,235
6,750
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
JewZhark
Horus
10
5 / 1 / 3
7,041
469
4,857
13,683
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Perishay
Gilgamesh
11
1 / 2 / 1
6,922
461
3,467
10,473
5,543
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
13
1 / 2 / 0
7,370
491
3,103
8,984
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
15
Kills
9
10
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DEMON7141
Heimdallr
9
5
1
1.9
W
Janus
2
1
2
3
L
Hou Yi
Floyalty
Hou Yi
2
8
4
0.5
W
Bellona
Hades804
Bellona
0
0
1
0.5
L
Olorun
Herkuhertz
Olorun
0
2
0
0
W
Nemesis
HumanNoMore
Nemesis
4
0
3
5.5
L
Horus
JewZhark
Horus
5
1
3
6.5
L
Gilgamesh
Perishay
Gilgamesh
1
2
1
0.75
L
Loki
1
2
0
0.5
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,248
Damage
19,211
37,211
Taken
48,876
16,767
Mitigated
22,635
7,847
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DEMON7141
Heimdallr
12,331
6,328
0
1,386
9,938
3,586
673
237
9,701
0
49,153
W
Janus
5,229
961
0
948
5,488
1,793
250
913
4,575
69,971
0
L
Hou Yi
Floyalty
Hou Yi
6,549
4,650
0
130
8,986
2,729
110
1,380
7,576
0
26,208
W
Bellona
Hades804
Bellona
4,756
1,582
0
961
7,815
5,193
385
0
7,815
0
46,839
L
Olorun
Herkuhertz
Olorun
1,235
114
0
2,366
6,750
2,459
0
3,080
3,474
30,514
4,977
W
Nemesis
HumanNoMore
Nemesis
4,634
1,883
0
4,302
7,714
2,629
0
290
7,424
0
50,025
L
Horus
JewZhark
Horus
4,857
2,529
406
2,838
13,683
9,337
17
2,426
11,179
0
17,492
L
Gilgamesh
Perishay
Gilgamesh
3,467
920
0
2,493
10,473
5,543
13
108
10,297
0
28,143
L
Loki
3,103
1,064
0
4,899
8,984
2,567
0
106
8,878
0
53,420
W
2,298
392
0
250
6,256
3,566
0
0
6,256
6,841
1,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
34,499
419
Minions Killed
314
0
Camps Cleared
0
1,364,858
Distance Traveled
1,525,803
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,335
556
71
5
0
237,974
1
W
Janus
9,282
619
145
10
0
315,179
4
L
Hou Yi
6,517
434
55
4
0
308,973
0
W
Bellona
7,785
519
94
6
0
228,065
0
L
Olorun
6,649
443
82
5
0
258,233
0
W
Nemesis
8,322
555
94
6
0
307,876
1
L
Horus
7,041
469
19
1
0
280,241
0
L
Gilgamesh
6,922
461
58
4
0
337,868
3
L
Loki
7,370
491
100
7
0
340,488
1
W
Khepri
6,384
426
15
1
0
275,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role