Player Matchup

Bellona
Bellona
Defender09
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,167 Elo+
Solo
Khepri
Khepri
Koro3167
Khepri
Level 28
God Stats
5W - 8L
1,336 SR
Queue Stats
64W - 76L
1,347 Elo+
Party 1
Raijin
Raijin
Luxalio_83
Raijin
Level 28
God Stats
3W - 2L
1,743 SR
Queue Stats
106W - 129L
1,422 Elo+
Party 1
Osiris
Osiris
Novaaa-_-60hz
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 126L
1,261 Elo+
Party 1
Vulcan
Vulcan
kz_Jinono
Vulcan
Level 23
God Stats
6W - 9L
1,743 SR
Queue Stats
73W - 102L
1,404 Elo+
Party 1
Team Averages
Level 22
1,565 SR
1,320 Elo+

VS

Team Averages
Level 32
1,446 SR
1,333 Elo+
Charybdis
Charybdis
BuxsBunny1
Charybdis
Level 28
God Stats
2W - 1L
1,489 SR
Queue Stats
60W - 67L
1,302 Elo+
Party 2
Nemesis
Nemesis
Zup0
Nemesis
Level 16
God Stats
11W - 9L
1,472 SR
Queue Stats
26W - 31L
1,281 Elo+
Solo
Ganesha
Ganesha
dschaan079
Ganesha
Level 27
God Stats
1W - 1L
1,214 SR
Queue Stats
48W - 54L
1,344 Elo+
Party 2
Baron Samedi
Baron Samedi
nadine_022
Baron Samedi
Level 84
God Stats
1W - 0L
1,556 SR
Queue Stats
1W - 1L
1,239 Elo+
Party 3
Guan Yu
Guan Yu
obeseman
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Defender09
Bellona
11
0 / 16 / 1
8,072
323
2,376
19,295
10,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
Koro3167
Khepri
14
0 / 3 / 8
10,088
404
5,953
10,871
14,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Raijin
Luxalio_83
Raijin
17
11 / 7 / 0
11,500
460
20,961
20,478
4,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 12 / 0
10,264
411
10,559
23,983
20,070
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
kz_Jinono
Vulcan
18
5 / 16 / 0
12,079
483
17,515
27,418
9,638
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BuxsBunny1
Charybdis
17
11 / 9 / 2
12,540
502
17,544
19,512
8,217
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Zup0
Nemesis
20
9 / 1 / 2
14,195
568
11,034
19,035
8,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
dschaan079
Ganesha
17
0 / 2 / 12
11,782
471
7,033
16,936
22,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
nadine_022
Baron Samedi
20
18 / 4 / 1
14,588
584
26,736
17,677
10,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
obeseman
Guan Yu
20
13 / 3 / 10
13,875
555
14,569
21,075
22,679
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
19
Kills
51
54
Deaths
19
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BuxsBunny1
Charybdis
11
9
2
1.33
L
Bellona
Defender09
Bellona
0
16
1
0.03
L
Khepri
Koro3167
Khepri
0
3
8
1.33
L
Raijin
Luxalio_83
Raijin
11
7
0
1.57
L
3
12
0
0.25
W
Nemesis
Zup0
Nemesis
9
1
2
10
W
Ganesha
dschaan079
Ganesha
0
2
12
3
L
Vulcan
kz_Jinono
Vulcan
5
16
0
0.31
W
Baron Samedi
nadine_022
Baron Samedi
18
4
1
4.63
W
Guan Yu
obeseman
Guan Yu
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,364
Damage
76,916
102,045
Taken
94,235
59,337
Mitigated
71,723
9,958
Healing
30,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BuxsBunny1
Charybdis
17,544
10,481
0
3,460
19,512
8,217
6,162
13,464
6,048
0
86,739
L
Bellona
Defender09
Bellona
2,376
684
0
65
19,295
10,914
230
4,246
15,049
0
23,383
L
Khepri
Koro3167
Khepri
5,953
1,190
0
974
10,871
14,082
475
1,499
9,372
25,420
0
L
Raijin
Luxalio_83
Raijin
20,961
3,612
132
4,818
20,478
4,633
1,833
4,831
15,647
74,369
0
L
10,559
5,584
0
540
23,983
20,070
150
5,467
18,516
0
58,159
W
Nemesis
Zup0
Nemesis
11,034
6,516
0
11,994
19,035
8,454
947
7,206
11,829
0
116,430
W
Ganesha
dschaan079
Ganesha
7,033
936
0
1,654
16,936
22,091
545
12,130
4,806
29,686
0
L
Vulcan
kz_Jinono
Vulcan
17,515
5,516
0
3,429
27,418
9,638
945
17,726
9,692
79,371
0
W
Baron Samedi
nadine_022
Baron Samedi
26,736
2,274
1,598
5,687
17,677
10,282
2,120
10,385
7,292
98,099
0
W
Guan Yu
obeseman
Guan Yu
14,569
4,452
1,080
4,989
21,075
22,679
3,982
1,244
19,831
0
61,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,003
Gold Earned
66,980
400
Minions Killed
624
0
Camps Cleared
0
1,673,822
Distance Traveled
2,163,651
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,540
502
164
7
0
385,875
0
L
Bellona
8,072
323
39
2
0
309,194
1
L
Khepri
10,088
404
33
1
0
336,587
2
L
Raijin
11,500
460
113
5
0
342,802
0
L
Osiris
10,264
411
91
4
0
353,044
0
W
Nemesis
14,195
568
180
7
0
473,100
0
W
Ganesha
11,782
471
15
1
0
407,108
0
L
Vulcan
12,079
483
124
5
0
332,195
0
W
Baron Samedi
14,588
584
167
7
0
422,726
0
W
Guan Yu
13,875
555
98
4
0
474,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role