Player Matchup

Sol
Sol
Gold III
DTM144
Sol
Gold III
Level 68
God Stats
3W - 1L
1,588 SR
Queue Stats
45W - 48L
1,452 MMR
Party 2
Charybdis
Charybdis
Bronze III
TangoDoflamingo
Charybdis
Bronze III
Level 68
God Stats
0W - 1L
1,362 SR
Queue Stats
1W - 12L
1,366 MMR
Solo
Thanatos
Thanatos
Gold V
Triedchromes
Thanatos
Gold V
Level 148
God Stats
0W - 1L
1,091 SR
Queue Stats
31W - 35L
1,301 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
V5TheLegend
Kuzenbo
Silver II
Level 126
God Stats
1W - 1L
1,569 SR
Queue Stats
45W - 45L
1,213 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
Yokai Akemi2387
Sun Wukong
Silver III
Level 89
God Stats
6W - 8L
1,503 SR
Queue Stats
12W - 9L
1,537 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,423 SR
1,374 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,619 SR
1,373 MMR
Athena
Athena
Gold I
Dimeec Coys
Athena
Gold I
Level 133
God Stats
17W - 8L
1,638 SR
Queue Stats
556W - 544L
1,357 MMR
Solo
Danzaburou
Danzaburou
Gold I
McDsApproved
Danzaburou
Gold I
Level 93
God Stats
20W - 18L
1,674 SR
Queue Stats
125W - 120L
1,488 MMR
Party 3
Nike
Nike
Gold IV
RAG3 DECRYPTED
Nike
Gold IV
Level 89
God Stats
4W - 0L
1,656 SR
Queue Stats
127W - 124L
1,288 MMR
Party 3
Baba Yaga
Baba Yaga
Gold IV
YtVendrick
Baba Yaga
Gold IV
Level 112
God Stats
15W - 18L
1,501 SR
Queue Stats
495W - 503L
1,378 MMR
Solo
Arachne
Arachne
Gold V
markbonilla0
Arachne
Gold V
Level 123
God Stats
14W - 11L
1,629 SR
Queue Stats
40W - 49L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DTM144
Sol
13
2 / 1 / 1
7,624
508
3,624
7,649
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
TangoDoflamingo
Charybdis
10
2 / 6 / 0
6,324
422
5,558
12,894
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Triedchromes
Thanatos
12
1 / 4 / 2
7,191
479
4,626
12,372
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
V5TheLegend
Kuzenbo
8
0 / 6 / 3
5,804
387
4,081
13,846
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Yokai Akemi2387
Sun Wukong
13
0 / 4 / 0
7,190
479
5,409
9,777
5,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
MulanOdinCthulhuArtio

VS

Bans
SkadiThe MorriganGilgameshBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 2 / 4
6,846
456
5,303
12,469
8,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
McDsApproved
Danzaburou
15
9 / 1 / 5
9,874
658
15,441
10,860
3,920
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 4
9,103
607
6,700
10,717
6,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
YtVendrick
Baba Yaga
15
3 / 1 / 1
8,638
576
5,437
4,500
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
markbonilla0
Arachne
12
5 / 1 / 7
8,173
545
6,545
9,170
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
21
21
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
DTM144
Sol
2
1
1
2.5
W
Athena
3
2
4
2.5
W
Danzaburou
McDsApproved
Danzaburou
9
1
5
11.5
W
1
0
4
3
L
Charybdis
TangoDoflamingo
Charybdis
2
6
0
0.33
L
Thanatos
Triedchromes
Thanatos
1
4
2
0.5
L
Kuzenbo
V5TheLegend
Kuzenbo
0
6
3
0.25
L
Sun Wukong
Yokai Akemi2387
Sun Wukong
0
4
0
0
W
Baba Yaga
YtVendrick
Baba Yaga
3
1
1
3.5
W
Arachne
markbonilla0
Arachne
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,298
Damage
39,426
56,538
Taken
47,716
24,676
Mitigated
24,995
23,706
Healing
21,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
DTM144
Sol
3,624
706
0
2,832
7,649
2,886
0
2,651
4,868
42,631
6,042
W
Athena
5,303
1,697
436
2,097
12,469
8,927
52
3,080
9,389
22,593
0
W
Danzaburou
McDsApproved
Danzaburou
15,441
9,166
0
7,775
10,860
3,920
793
1,565
9,295
0
72,879
W
6,700
1,266
0
3,744
10,717
6,493
0
0
10,079
5,844
56,583
L
Charybdis
TangoDoflamingo
Charybdis
5,558
2,996
0
5,032
12,894
3,092
254
1,230
11,562
0
38,022
L
Thanatos
Triedchromes
Thanatos
4,626
715
0
9,713
12,372
3,893
0
1,920
10,123
0
42,671
L
Kuzenbo
V5TheLegend
Kuzenbo
4,081
1,610
299
2,905
13,846
9,426
120
4,271
9,050
15,961
0
L
Sun Wukong
Yokai Akemi2387
Sun Wukong
5,409
1,027
0
2,925
9,777
5,379
0
652
8,356
0
52,323
W
Baba Yaga
YtVendrick
Baba Yaga
5,437
114
0
1,552
4,500
1,734
561
1,632
2,868
59,144
0
W
Arachne
markbonilla0
Arachne
6,545
4,196
397
5,050
9,170
3,921
7
1,175
7,937
0
44,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,133
Gold Earned
42,634
385
Minions Killed
497
0
Camps Cleared
0
1,398,228
Distance Traveled
1,543,265
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,624
508
110
7
0
299,793
5
W
Athena
6,846
456
33
2
0
311,088
1
W
Danzaburou
9,874
658
124
8
0
263,927
0
W
Nike
9,103
607
139
9
0
293,588
6
L
Charybdis
6,324
422
70
5
0
244,371
3
L
Thanatos
7,191
479
86
6
0
317,344
0
L
Kuzenbo
5,804
387
20
1
0
284,717
0
L
Sun Wukong
7,190
479
99
7
0
252,003
8
W
Baba Yaga
8,638
576
124
8
0
323,976
4
W
Arachne
8,173
545
77
5
0
350,686
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role