Player Matchup

Fenrir
Fenrir
AQUAMOOOSE
Fenrir
Level 86
God Stats
16W - 22L
1,453 SR
Queue Stats
293W - 281L
1,448 Elo+
Solo
Ra
Ra
LUCAxWBCx
Ra
Level 53
God Stats
1W - 2L
1,478 SR
Queue Stats
41W - 60L
1,342 Elo+
Party 1
Achilles
Achilles
SamXVII
Achilles
Level 54
God Stats
2W - 5L
1,289 SR
Queue Stats
39W - 55L
1,337 Elo+
Party 1
Bakasura
Bakasura
Samledindinho13
Bakasura
Level 52
God Stats
17W - 29L
1,280 SR
Queue Stats
177W - 224L
1,326 Elo+
Solo
Xing Tian
Xing Tian
speasik
Xing Tian
Level 58
God Stats
8W - 15L
1,352 SR
Queue Stats
126W - 153L
1,392 Elo+
Solo
Team Averages
Level 61
1,370 SR
1,369 Elo+

VS

Team Averages
Level 86
1,514 SR
1,409 Elo+
Kukulkan
Kukulkan
Antegan_
Kukulkan
Level 105
God Stats
3W - 2L
1,588 SR
Queue Stats
401W - 446L
1,440 Elo+
Party 3
Arachne
Arachne
MrDred95
Arachne
Level 106
God Stats
35W - 24L
1,553 SR
Queue Stats
410W - 414L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheDragonThug
Cu Chulainn
Level 74
God Stats
8W - 11L
1,462 SR
Queue Stats
153W - 183L
1,454 Elo+
Party 3
Charybdis
Charybdis
kingcatman3d
Charybdis
Level 63
God Stats
14W - 17L
1,384 SR
Queue Stats
127W - 159L
1,354 Elo+
Party 2
Hades
Hades
m60nat1245
Hades
Level 82
God Stats
16W - 8L
1,583 SR
Queue Stats
247W - 268L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AQUAMOOOSE
Fenrir
14
5 / 5 / 4
8,703
512
7,257
13,089
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 6 / 2
8,446
497
3,601
12,979
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SamXVII
Achilles
15
3 / 5 / 2
8,758
515
7,392
16,710
18,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
15
4 / 3 / 4
9,216
542
8,999
15,817
8,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
speasik
Xing Tian
12
1 / 4 / 5
7,940
467
3,641
17,902
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Antegan_
Kukulkan
17
4 / 2 / 3
11,001
647
13,146
6,380
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MrDred95
Arachne
16
6 / 3 / 3
9,744
573
7,187
11,054
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
TheDragonThug
Cu Chulainn
17
5 / 3 / 2
10,323
607
14,289
13,155
11,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
kingcatman3d
Charybdis
13
4 / 3 / 2
8,062
474
5,326
7,916
2,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
14
4 / 3 / 5
8,651
509
14,970
15,204
7,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
14
Kills
23
23
Deaths
14
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AQUAMOOOSE
Fenrir
5
5
4
1.4
W
Kukulkan
Antegan_
Kukulkan
4
2
3
2.75
L
1
6
2
0.33
W
Arachne
MrDred95
Arachne
6
3
3
2.5
L
Achilles
SamXVII
Achilles
3
5
2
0.8
L
Bakasura
4
3
4
2
W
Cu Chulainn
TheDragonThug
Cu Chulainn
5
3
2
2
W
Charybdis
kingcatman3d
Charybdis
4
3
2
1.67
W
Hades
4
3
5
2.17
L
Xing Tian
speasik
Xing Tian
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,890
Damage
54,918
76,497
Taken
53,709
50,250
Mitigated
28,237
19,341
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AQUAMOOOSE
Fenrir
7,257
3,399
0
3,897
13,089
5,056
0
5,989
7,094
0
46,334
W
Kukulkan
Antegan_
Kukulkan
13,146
1,870
32
2,578
6,380
2,356
438
1,661
4,207
80,861
0
L
3,601
290
222
3,032
12,979
4,502
0
7,489
5,096
48,322
0
W
Arachne
MrDred95
Arachne
7,187
5,077
0
1,927
11,054
4,071
298
526
10,318
0
62,722
L
Achilles
SamXVII
Achilles
7,392
1,708
0
1,983
16,710
18,442
336
2,665
14,010
7,741
37,005
L
Bakasura
8,999
6,960
508
5,711
15,817
8,331
1,002
5,683
9,976
0
52,972
W
Cu Chulainn
TheDragonThug
Cu Chulainn
14,289
3,930
0
2,067
13,155
11,740
863
1,969
10,511
1,432
71,622
W
Charybdis
kingcatman3d
Charybdis
5,326
3,661
0
1,702
7,916
2,099
234
1,954
5,952
0
39,444
W
Hades
14,970
551
73
5,685
15,204
7,971
1,559
3,349
11,578
57,192
0
L
Xing Tian
speasik
Xing Tian
3,641
606
0
3,988
17,902
13,919
14
6,590
11,312
26,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,063
Gold Earned
47,781
449
Minions Killed
575
0
Camps Cleared
0
1,559,055
Distance Traveled
1,531,073
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,703
512
86
5
0
320,255
3
W
Kukulkan
11,001
647
158
9
0
295,404
5
L
Ra
8,446
497
115
7
0
259,712
3
W
Arachne
9,744
573
106
6
0
355,068
1
L
Achilles
8,758
515
98
6
0
289,969
1
L
Bakasura
9,216
542
111
7
0
383,130
2
W
Cu Chulainn
10,323
607
147
9
0
322,913
3
W
Charybdis
8,062
474
69
4
0
266,369
2
W
Hades
8,651
509
95
6
0
291,319
0
L
Xing Tian
7,940
467
39
2
0
305,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role