Player Matchup

Khepri
Khepri
MheySide
Khepri
Level 28
God Stats
5W - 6L
1,367 SR
Queue Stats
118W - 147L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
RomainMJ
Baron Samedi
Level 28
God Stats
10W - 2L
1,821 SR
Queue Stats
122W - 156L
1,391 Elo+
Solo
Cupid
Cupid
Rubezahlus
Cupid
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 34L
1,232 Elo+
Solo
Sun Wukong
Sun Wukong
Siwui925
Sun Wukong
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 38L
1,356 Elo+
Solo
Thor
Thor
t0gi77
Thor
Level 16
God Stats
1W - 0L
1,621 SR
Queue Stats
10W - 11L
1,283 Elo+
Solo
Team Averages
Level 23
1,562 SR
1,311 Elo+

VS

Team Averages
Level 18
1,368 SR
1,322 Elo+
Horus
Horus
FrogBones
Horus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,373 Elo+
Solo
Anubis
Anubis
SkyHop1
Anubis
Level 28
God Stats
22W - 31L
1,395 SR
Queue Stats
29W - 43L
1,274 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TritiKal
Tsukuyomi
Level 7
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 4L
1,358 Elo+
Solo
Thanatos
Thanatos
fiftybest
Thanatos
Level 28
God Stats
14W - 21L
1,403 SR
Queue Stats
33W - 49L
1,286 Elo+
Party 1
Terra
Terra
littlebreakerz
Terra
Level 18
God Stats
3W - 5L
1,243 SR
Queue Stats
40W - 40L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MheySide
Khepri
17
3 / 4 / 12
12,736
490
11,772
15,716
20,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
RomainMJ
Baron Samedi
20
8 / 2 / 7
13,726
528
16,811
11,793
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
15
2 / 9 / 4
10,856
418
8,653
15,586
5,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Siwui925
Sun Wukong
20
11 / 1 / 7
14,156
544
22,730
22,267
21,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
t0gi77
Thor
20
6 / 3 / 10
13,503
519
13,482
14,683
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FrogBones
Horus
14
1 / 8 / 4
9,349
360
7,456
23,309
15,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
SkyHop1
Anubis
18
6 / 12 / 4
11,798
454
17,948
23,375
11,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
TritiKal
Tsukuyomi
1
0 / 0 / 0
6,498
250
0
366
4
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
fiftybest
Thanatos
15
8 / 10 / 5
10,511
404
11,736
19,894
9,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 1 / 6
10,853
417
8,580
21,183
26,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
30
Kills
19
19
Deaths
31
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
FrogBones
Horus
1
8
4
0.38
W
Khepri
MheySide
Khepri
3
4
12
2.25
W
Baron Samedi
RomainMJ
Baron Samedi
8
2
7
5.75
W
Cupid
2
9
4
0.44
W
Sun Wukong
Siwui925
Sun Wukong
11
1
7
14.5
L
Anubis
SkyHop1
Anubis
6
12
4
0.67
L
Tsukuyomi
TritiKal
Tsukuyomi
0
0
0
0
L
Thanatos
fiftybest
Thanatos
8
10
5
1.05
L
4
1
6
7
W
Thor
t0gi77
Thor
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,448
Damage
45,720
80,045
Taken
88,127
58,219
Mitigated
63,333
17,852
Healing
25,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
FrogBones
Horus
7,456
3,376
1,041
3,412
23,309
15,228
232
9,181
13,987
418
38,094
W
Khepri
MheySide
Khepri
11,772
1,239
0
1,247
15,716
20,798
1,406
4,529
11,063
44,363
0
W
Baron Samedi
RomainMJ
Baron Samedi
16,811
865
1,941
4,686
11,793
4,991
2,605
3,702
7,857
105,078
0
W
Cupid
8,653
4,920
1,010
2,063
15,586
5,660
4,138
4,337
11,076
0
61,677
W
Sun Wukong
Siwui925
Sun Wukong
22,730
6,826
0
2,389
22,267
21,059
1,584
9,954
12,148
0
110,159
L
Anubis
SkyHop1
Anubis
17,948
867
0
6,824
23,375
11,557
821
6,226
16,653
65,963
0
L
Tsukuyomi
TritiKal
Tsukuyomi
0
0
0
0
366
4
0
0
366
0
0
L
Thanatos
fiftybest
Thanatos
11,736
3,422
0
5,943
19,894
9,645
184
5,725
13,884
0
35,468
L
8,580
1,223
2,545
5,475
21,183
26,899
125
7,451
13,028
34,647
0
W
Thor
t0gi77
Thor
13,482
3,375
0
4,516
14,683
5,711
240
4,200
10,437
0
104,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,977
Gold Earned
49,009
625
Minions Killed
272
0
Camps Cleared
0
2,406,386
Distance Traveled
1,800,747
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,349
360
68
3
0
382,609
2
W
Khepri
12,736
490
50
2
0
467,040
0
W
Baron Samedi
13,726
528
157
6
0
502,115
5
W
Cupid
10,856
418
104
4
0
371,498
2
W
Sun Wukong
14,156
544
160
6
0
567,924
5
L
Anubis
11,798
454
105
4
0
404,925
0
L
Tsukuyomi
6,498
250
0
0
0
6,628
0
L
Thanatos
10,511
404
51
2
0
461,544
0
L
Terra
10,853
417
48
2
0
545,041
3
W
Thor
13,503
519
154
6
0
497,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role