Player Matchup

Aphrodite
Aphrodite
I-aespa-I
Aphrodite
Level 18
God Stats
29W - 31L
1,479 SR
Queue Stats
40W - 48L
1,387 Elo+
Party 1
Geb
Geb
Misekyu
Geb
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,146 Elo+
Solo
Kukulkan
Kukulkan
Not_Myre
Kukulkan
Level 5
God Stats
3W - 2L
1,862 SR
Queue Stats
5W - 5L
1,539 Elo+
Party 1
Thor
Thor
PeastOne
Thor
Level 5
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 5L
1,670 Elo+
Solo
Ymir
Ymir
deoxxis59
Ymir
Level 13
God Stats
17W - 17L
1,419 SR
Queue Stats
18W - 17L
1,366 Elo+
Solo
Team Averages
Level 11
1,509 SR
1,422 Elo+

VS

Team Averages
Level 20
1,678 SR
1,401 Elo+
Ymir
Ymir
ArmouredUnicorn
Ymir
Level 18
God Stats
3W - 2L
1,718 SR
Queue Stats
28W - 37L
1,376 Elo+
Solo
Fenrir
Fenrir
Kineticals
Fenrir
Level 16
God Stats
5W - 1L
1,877 SR
Queue Stats
34W - 21L
1,518 Elo+
Solo
Hercules
Hercules
Ubermensch3251
Hercules
Level 25
God Stats
7W - 5L
1,445 SR
Queue Stats
101W - 119L
1,361 Elo+
Solo
Olorun
Olorun
gjanps
Olorun
Level 13
God Stats
2W - 1L
1,689 SR
Queue Stats
16W - 23L
1,328 Elo+
Solo
Danzaburou
Danzaburou
xRoller187x
Danzaburou
Level 29
God Stats
16W - 5L
1,660 SR
Queue Stats
277W - 284L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
I-aespa-I
Aphrodite
20
3 / 4 / 15
13,380
956
26,806
21,274
15,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Geb
19
2 / 13 / 11
13,229
945
10,143
36,443
21,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
Not_Myre
Kukulkan
20
8 / 8 / 11
15,291
1,092
27,358
22,338
10,413
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
20
4 / 11 / 12
13,658
976
18,585
29,580
11,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
19
3 / 2 / 12
13,226
945
15,616
33,741
20,779
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 15
13,280
949
19,295
25,896
33,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Kineticals
Fenrir
20
21 / 5 / 12
18,467
1,319
36,965
24,290
29,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
20
3 / 2 / 18
13,746
982
14,054
19,420
11,506
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
gjanps
Olorun
20
6 / 3 / 17
14,626
1,045
22,339
16,091
6,008
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
xRoller187x
Danzaburou
20
8 / 7 / 13
14,851
1,061
43,524
23,294
8,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
113
20
Kills
38
38
Deaths
20
61
Assists
75
Player
Kills
Deaths
Assists
KDA
W
0
3
15
2.5
L
Aphrodite
I-aespa-I
Aphrodite
3
4
15
2.63
W
Fenrir
Kineticals
Fenrir
21
5
12
5.4
L
Geb
2
13
11
0.58
L
Kukulkan
Not_Myre
Kukulkan
8
8
11
1.69
L
Thor
4
11
12
0.91
W
Hercules
3
2
18
6
L
Ymir
3
2
12
4.5
W
Olorun
gjanps
Olorun
6
3
17
4.83
W
Danzaburou
xRoller187x
Danzaburou
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,508
Damage
136,177
143,376
Taken
108,991
80,022
Mitigated
89,744
27,184
Healing
22,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,295
1,493
0
0
25,896
33,404
0
17,397
8,499
48,866
0
L
Aphrodite
I-aespa-I
Aphrodite
26,806
3,160
10,865
11,019
21,274
15,002
0
7,864
13,410
44,866
0
W
Fenrir
Kineticals
Fenrir
36,965
12,418
0
4,577
24,290
29,967
0
14,459
9,831
0
49,379
L
Geb
10,143
1,290
0
1,189
36,443
21,891
0
9,572
26,871
17,024
0
L
Kukulkan
Not_Myre
Kukulkan
27,358
5,151
0
216
22,338
10,413
0
4,155
18,183
73,353
0
L
Thor
18,585
5,033
0
133
29,580
11,937
0
6,928
22,652
0
43,209
W
Hercules
14,054
2,792
0
5,548
19,420
11,506
0
13,641
5,779
0
30,816
L
Ymir
15,616
2,688
654
3,108
33,741
20,779
0
13,115
20,626
27,814
0
W
Olorun
gjanps
Olorun
22,339
14,472
2,031
6,194
16,091
6,008
0
13,697
2,394
43,162
0
W
Danzaburou
xRoller187x
Danzaburou
43,524
24,143
0
4,433
23,294
8,859
0
20,729
2,565
0
76,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,784
Gold Earned
74,970
249
Minions Killed
249
3
Camps Cleared
13
1,396,560
Distance Traveled
1,241,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,280
949
51
4
8
208,159
0
L
Aphrodite
13,380
956
45
3
1
287,967
0
W
Fenrir
18,467
1,319
21
2
3
285,139
0
L
Geb
13,229
945
15
1
0
264,766
0
L
Kukulkan
15,291
1,092
110
8
1
273,820
0
L
Thor
13,658
976
54
4
1
272,864
0
W
Hercules
13,746
982
49
4
1
305,296
0
L
Ymir
13,226
945
25
2
0
297,143
0
W
Olorun
14,626
1,045
58
4
1
235,855
0
W
Danzaburou
14,851
1,061
70
5
0
207,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role