Player Matchup

Hades
Hades
Cacatoos
Hades
Level 6
God Stats
15W - 16L
1,500 SR
Queue Stats
19W - 25L
1,322 Elo+
Party 2
King Arthur
King Arthur
Mehariel
King Arthur
Level 6
God Stats
1W - 5L
1,147 SR
Queue Stats
16W - 18L
1,359 Elo+
Solo
Bacchus
Bacchus
Murdical
Bacchus
Level 22
God Stats
2W - 2L
1,456 SR
Queue Stats
90W - 117L
1,430 Elo+
Solo
Thanatos
Thanatos
Volxcity
Thanatos
Level 37
God Stats
7W - 13L
1,325 SR
Queue Stats
55W - 74L
1,316 Elo+
Party 2
Olorun
Olorun
coltize
Olorun
Level 13
God Stats
13W - 7L
1,703 SR
Queue Stats
38W - 29L
1,498 Elo+
Solo
Team Averages
Level 17
1,426 SR
1,385 Elo+

VS

Team Averages
Level 29
1,505 SR
1,431 Elo+
Sobek
Sobek
Ealazar
Sobek
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 20L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Get2killn
Kukulkan
Level 22
God Stats
1W - 0L
1,669 SR
Queue Stats
1W - 1L
1,365 Elo+
Solo
Bellona
Bellona
Kosogorec
Bellona
Level 24
God Stats
4W - 1L
1,274 SR
Queue Stats
63W - 45L
1,463 Elo+
Party 3
Skadi
Skadi
b1ntik
Skadi
Level 23
God Stats
9W - 3L
1,582 SR
Queue Stats
23W - 17L
1,435 Elo+
Party 3
Cliodhna
Cliodhna
tijdgeest
Cliodhna
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 53L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cacatoos
Hades
10
1 / 12 / 3
7,447
372
6,342
17,643
7,015
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Mehariel
King Arthur
12
1 / 14 / 1
7,813
391
3,207
21,789
9,891
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Murdical
Bacchus
6
0 / 8 / 1
6,308
315
2,586
11,549
6,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Volxcity
Thanatos
19
16 / 8 / 1
12,958
648
25,177
23,212
8,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
coltize
Olorun
16
2 / 11 / 2
9,982
499
11,102
20,001
7,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ealazar
Sobek
15
2 / 3 / 18
11,162
558
5,338
15,657
15,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Get2killn
Kukulkan
16
7 / 7 / 5
11,229
561
11,147
11,563
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Kosogorec
Bellona
19
16 / 1 / 13
13,597
680
20,115
13,939
13,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
b1ntik
Skadi
17
6 / 5 / 7
11,415
571
7,273
13,036
3,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
tijdgeest
Cliodhna
20
21 / 4 / 8
14,249
712
31,175
21,451
9,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
103
20
Kills
52
53
Deaths
20
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hades
Cacatoos
Hades
1
12
3
0.21
W
Sobek
Ealazar
Sobek
2
3
18
3.67
W
Kukulkan
Get2killn
Kukulkan
7
7
5
1.36
W
Bellona
Kosogorec
Bellona
16
1
13
22.5
L
King Arthur
Mehariel
King Arthur
1
14
1
0.11
L
Bacchus
Murdical
Bacchus
0
8
1
0.06
L
Thanatos
Volxcity
Thanatos
16
8
1
2.06
W
Skadi
b1ntik
Skadi
6
5
7
1.9
L
Olorun
coltize
Olorun
2
11
2
0.27
W
Cliodhna
tijdgeest
Cliodhna
21
4
8
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,414
Damage
75,048
94,194
Taken
75,646
39,294
Mitigated
45,702
29,085
Healing
22,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Cacatoos
Hades
6,342
1,437
440
2,876
17,643
7,015
0
4,105
13,538
23,578
0
W
Sobek
Ealazar
Sobek
5,338
814
2,793
3,716
15,657
15,779
830
6,875
8,782
16,498
0
W
Kukulkan
Get2killn
Kukulkan
11,147
1,461
0
250
11,563
3,217
1,906
3,680
7,883
56,159
0
W
Bellona
Kosogorec
Bellona
20,115
2,830
0
4,014
13,939
13,247
3,519
3,527
10,412
18,014
55,808
L
King Arthur
Mehariel
King Arthur
3,207
854
0
555
21,789
9,891
53
4,785
17,004
0
16,991
L
Bacchus
Murdical
Bacchus
2,586
514
0
165
11,549
6,250
26
1,949
9,600
9,873
0
L
Thanatos
Volxcity
Thanatos
25,177
8,852
0
18,962
23,212
8,856
0
3,502
19,710
0
96,300
W
Skadi
b1ntik
Skadi
7,273
4,022
0
2,802
13,036
3,625
8,306
920
12,116
0
86,945
L
Olorun
coltize
Olorun
11,102
5,232
267
5,820
20,001
7,282
542
6,107
13,894
68,560
0
W
Cliodhna
tijdgeest
Cliodhna
31,175
6,452
0
8,836
21,451
9,834
763
5,028
16,423
0
107,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,508
Gold Earned
61,652
300
Minions Killed
527
0
Camps Cleared
0
1,418,960
Distance Traveled
1,860,157
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,447
372
39
2
0
253,417
1
W
Sobek
11,162
558
18
1
0
309,021
0
W
Kukulkan
11,229
561
112
6
0
345,413
3
W
Bellona
13,597
680
124
6
0
437,750
2
L
King Arthur
7,813
391
18
1
0
287,434
0
L
Bacchus
6,308
315
11
1
0
210,643
1
L
Thanatos
12,958
648
122
6
0
376,421
0
W
Skadi
11,415
571
131
7
0
335,485
3
L
Olorun
9,982
499
110
6
0
291,045
0
W
Cliodhna
14,249
712
142
7
0
432,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role