Player Matchup

Mulan
Mulan
Kolacemamrad
Mulan
Level 101
God Stats
2W - 5L
1,429 SR
Queue Stats
33W - 48L
1,355 Elo+
Party 2
Merlin
Merlin
Meshar
Merlin
Level 127
God Stats
3W - 3L
1,329 SR
Queue Stats
50W - 52L
1,559 Elo+
Party 2
Charybdis
Charybdis
RarinEgg190598
Charybdis
Level 16
God Stats
2W - 4L
1,310 SR
Queue Stats
7W - 13L
1,284 Elo+
Party 2
Team Averages
Level 81
1,356 SR
1,399 Elo+

VS

Team Averages
Level 9
1,500 SR
1,041 Elo+
Kukulkan
Kukulkan
arliqvin
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,041 Elo+
Party 1
Da Ji
Da Ji
ffolik
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,041 Elo+
Party 1
Ares
Ares
frostaroll
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 11
11,362
668
12,147
13,945
11,368
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Meshar
Merlin
18
14 / 2 / 10
13,498
794
29,183
14,468
5,933
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
RarinEgg190598
Charybdis
15
6 / 2 / 11
11,666
686
12,642
12,043
4,332
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
arliqvin
Kukulkan
14
2 / 9 / 3
9,940
585
10,095
15,526
6,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
ffolik
Da Ji
13
1 / 10 / 1
9,281
546
8,567
21,734
8,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
3 / 7 / 3
11,428
672
10,690
24,891
30,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
26
Kills
6
7
Deaths
26
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
W
Merlin
Meshar
Merlin
14
2
10
9.5
W
Charybdis
RarinEgg190598
Charybdis
6
2
11
5.75
L
Kukulkan
arliqvin
Kukulkan
2
9
3
0.39
L
Da Ji
ffolik
Da Ji
1
10
1
0.15
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,972
Damage
29,352
40,456
Taken
62,151
21,633
Mitigated
45,542
9,782
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,147
3,439
0
1,676
13,945
11,368
462
8,348
5,597
255
24,245
W
Merlin
Meshar
Merlin
29,183
2,296
230
5,774
14,468
5,933
807
6,987
7,481
75,293
0
W
Charybdis
RarinEgg190598
Charybdis
12,642
7,705
0
2,102
12,043
4,332
1,136
6,133
5,910
0
38,345
L
Kukulkan
arliqvin
Kukulkan
10,095
1,773
0
1,948
15,526
6,272
0
8,493
7,033
43,841
0
L
Da Ji
ffolik
Da Ji
8,567
1,474
0
1,456
21,734
8,893
0
9,448
12,286
0
19,684
L
10,690
1,449
0
762
24,891
30,377
0
11,893
12,998
21,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,526
Gold Earned
30,649
182
Minions Killed
134
8
Camps Cleared
4
886,838
Distance Traveled
785,628
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,362
668
23
1
1
302,156
5
W
Merlin
13,498
794
98
6
6
303,846
4
W
Charybdis
11,666
686
61
4
1
280,836
1
L
Kukulkan
9,940
585
76
4
2
253,317
2
L
Da Ji
9,281
546
43
3
0
256,096
2
L
Ares
11,428
672
15
1
2
276,215
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role