Player Matchup

Neith
Neith
Arwen241te
Neith
Level 7
God Stats
7W - 6L
1,743 SR
Queue Stats
9W - 14L
1,256 Elo+
Party 2
Guan Yu
Guan Yu
Dansetc
Guan Yu
Level 25
God Stats
2W - 1L
1,473 SR
Queue Stats
44W - 42L
1,484 Elo+
Solo
Sol
Sol
Koalastic
Sol
Level 15
God Stats
20W - 10L
1,569 SR
Queue Stats
35W - 32L
1,331 Elo+
Party 4
Zeus
Zeus
Nessuno1295
Zeus
Level 7
God Stats
3W - 4L
1,120 SR
Queue Stats
9W - 15L
1,248 Elo+
Party 2
Merlin
Merlin
nej8palm
Merlin
Level 14
God Stats
11W - 6L
1,503 SR
Queue Stats
34W - 28L
1,351 Elo+
Party 4
Team Averages
Level 14
1,482 SR
1,334 Elo+

VS

Team Averages
Level 10
1,384 SR
1,244 Elo+
Hercules
Hercules
Den4ik385AN
Hercules
Level 8
God Stats
4W - 5L
1,320 SR
Queue Stats
16W - 23L
1,488 Elo+
Party 3
Cerberus
Cerberus
Ivan1234567890
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
971 Elo+
Party 1
Ra
Ra
Muhammad04
Ra
Level 7
God Stats
0W - 8L
1,093 SR
Queue Stats
8W - 25L
1,007 Elo+
Party 1
Vulcan
Vulcan
Tommy385
Vulcan
Level 16
God Stats
1W - 1L
1,719 SR
Queue Stats
19W - 19L
1,527 Elo+
Party 3
Artemis
Artemis
gabrielagabx
Artemis
Level 17
God Stats
9W - 17L
1,289 SR
Queue Stats
28W - 50L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
4 / 3 / 19
11,416
951
12,525
10,777
3,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Dansetc
Guan Yu
20
8 / 0 / 21
12,465
1,039
10,613
18,756
26,800
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
12 / 5 / 20
13,789
1,149
28,822
19,811
5,146
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 5 / 16
12,533
1,044
18,013
11,983
3,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
nej8palm
Merlin
20
13 / 3 / 21
13,840
1,153
30,878
15,282
4,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Den4ik385AN
Hercules
19
5 / 7 / 8
12,947
1,079
13,930
26,713
18,139
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
17
0 / 14 / 10
10,477
873
4,345
28,483
9,756
18
1 / 17 / 8
11,027
919
12,449
22,914
8,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
Tommy385
Vulcan
19
9 / 2 / 6
14,002
1,167
31,265
12,517
4,709
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
gabrielagabx
Artemis
18
1 / 8 / 9
10,778
898
9,585
17,666
5,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
57
48
Kills
16
16
Deaths
48
97
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
4
3
19
4.5
W
Guan Yu
Dansetc
Guan Yu
8
0
21
18.5
L
Hercules
Den4ik385AN
Hercules
5
7
8
1.29
L
Cerberus
0
14
10
0.36
W
12
5
20
4.4
L
1
17
8
0.29
W
11
5
16
3.8
L
Vulcan
Tommy385
Vulcan
9
2
6
6
L
Artemis
gabrielagabx
Artemis
1
8
9
0.69
W
Merlin
nej8palm
Merlin
13
3
21
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,851
Damage
71,574
76,609
Taken
108,293
44,358
Mitigated
46,503
18,509
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,525
7,389
0
747
10,777
3,980
0
6,627
4,150
0
24,727
W
Guan Yu
Dansetc
Guan Yu
10,613
2,982
4,193
5,274
18,756
26,800
0
11,278
7,478
0
21,771
L
Hercules
Den4ik385AN
Hercules
13,930
3,040
0
2,501
26,713
18,139
0
20,629
6,084
6,741
19,107
L
Cerberus
4,345
527
0
2,472
28,483
9,756
0
16,939
11,544
12,924
0
W
28,822
9,441
0
4,928
19,811
5,146
0
13,445
6,366
66,712
0
L
12,449
1,714
962
1,347
22,914
8,167
0
16,419
6,495
42,778
0
W
18,013
3,646
0
899
11,983
3,976
0
7,466
4,517
30,522
0
L
Vulcan
Tommy385
Vulcan
31,265
8,944
0
1,247
12,517
4,709
0
10,377
2,140
62,228
0
L
Artemis
gabrielagabx
Artemis
9,585
3,385
0
0
17,666
5,732
0
13,349
4,317
0
36,001
W
Merlin
nej8palm
Merlin
30,878
1,835
232
2,236
15,282
4,456
0
11,576
3,706
54,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,043
Gold Earned
59,231
237
Minions Killed
236
4
Camps Cleared
4
980,785
Distance Traveled
1,061,893
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,416
951
30
3
0
168,283
0
W
Guan Yu
12,465
1,039
12
1
2
256,890
0
L
Hercules
12,947
1,079
21
2
0
243,700
0
L
Cerberus
10,477
873
21
2
1
199,311
2
W
Sol
13,789
1,149
107
9
0
192,417
0
L
Ra
11,027
919
73
6
0
188,653
2
W
Zeus
12,533
1,044
31
3
2
165,593
0
L
Vulcan
14,002
1,167
79
7
3
256,347
0
L
Artemis
10,778
898
42
4
0
173,882
0
W
Merlin
13,840
1,153
57
5
0
197,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role