Player Matchup

Janus
Janus
BomberBom_21
Janus
Level 87
God Stats
2W - 8L
1,266 SR
Queue Stats
527W - 510L
1,499 Elo+
Party 1
Chaac
Chaac
HazoloYT
Chaac
Level 69
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
Orbitoo
Izanami
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 53L
1,393 Elo+
Party 1
Thanatos
Thanatos
Smokeoko
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Terra
Terra
othv
Terra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 197L
1,482 Elo+
Party 1
Team Averages
Level 49
1,391 SR
1,475 Elo+

VS

Team Averages
Level 40
1,549 SR
1,412 Elo+
Sun Wukong
Sun Wukong
Doppel2ganger
Sun Wukong
Level 14
God Stats
3W - 5L
1,359 SR
Queue Stats
7W - 14L
1,335 Elo+
Party 2
Ymir
Ymir
E4ce
Ymir
Level 16
God Stats
3W - 0L
1,834 SR
Queue Stats
13W - 18L
1,400 Elo+
Party 2
Achilles
Achilles
HyperChan
Achilles
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,392 Elo+
Party 2
Olorun
Olorun
Sivict
Olorun
Level 41
God Stats
5W - 3L
1,552 SR
Queue Stats
156W - 152L
1,590 Elo+
Solo
Danzaburou
Danzaburou
Usefulkarma
Danzaburou
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 70L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 4
9,112
570
13,864
8,317
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
HazoloYT
Chaac
10
1 / 2 / 1
6,810
426
4,098
6,145
2,607
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Orbitoo
Izanami
12
5 / 3 / 2
7,797
487
6,442
7,363
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Smokeoko
Thanatos
8
1 / 4 / 2
6,202
388
2,883
7,255
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
othv
Terra
12
0 / 2 / 9
7,595
475
3,291
13,188
8,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doppel2ganger
Sun Wukong
15
1 / 1 / 3
9,209
576
3,064
9,180
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
E4ce
Ymir
11
0 / 5 / 4
7,230
452
4,007
12,422
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
HyperChan
Achilles
15
11 / 1 / 2
10,146
634
10,994
9,237
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Sivict
Olorun
15
0 / 2 / 7
8,967
560
3,932
8,188
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Usefulkarma
Danzaburou
11
3 / 3 / 1
7,599
475
5,166
8,980
2,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
12
Kills
15
15
Deaths
12
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
Sun Wukong
Doppel2ganger
Sun Wukong
1
1
3
2.5
W
Ymir
E4ce
Ymir
0
5
4
0.4
L
Chaac
HazoloYT
Chaac
1
2
1
0.75
W
Achilles
HyperChan
Achilles
11
1
2
12
L
Izanami
Orbitoo
Izanami
5
3
2
2
W
Olorun
Sivict
Olorun
0
2
7
1.75
L
Thanatos
Smokeoko
Thanatos
1
4
2
0.5
W
Danzaburou
Usefulkarma
Danzaburou
3
3
1
1.17
L
Terra
othv
Terra
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,578
Damage
27,163
42,268
Taken
48,007
17,036
Mitigated
24,815
15,804
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,864
971
86
1,842
8,317
2,403
387
1,106
7,211
69,745
0
W
Sun Wukong
Doppel2ganger
Sun Wukong
3,064
342
0
3,292
9,180
5,992
3,273
1,229
7,835
0
51,840
W
Ymir
E4ce
Ymir
4,007
1,000
0
1,787
12,422
7,841
275
4,805
7,494
13,674
0
L
Chaac
HazoloYT
Chaac
4,098
401
40
2,207
6,145
2,607
319
0
5,806
0
27,203
W
Achilles
HyperChan
Achilles
10,994
4,810
0
3,552
9,237
5,358
906
1,904
7,204
0
46,290
L
Izanami
Orbitoo
Izanami
6,442
4,801
0
1,182
7,363
1,976
260
1,872
5,491
0
39,859
W
Olorun
Sivict
Olorun
3,932
1,410
249
3,190
8,188
3,251
2,354
4,533
3,367
56,500
5,829
L
Thanatos
Smokeoko
Thanatos
2,883
704
0
4,736
7,255
1,705
556
674
6,493
0
20,679
W
Danzaburou
Usefulkarma
Danzaburou
5,166
2,345
0
2,594
8,980
2,373
723
4,055
4,734
0
42,635
L
Terra
othv
Terra
3,291
1,362
2,194
3,517
13,188
8,345
26
3,901
9,287
21,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,516
Gold Earned
43,151
343
Minions Killed
397
0
Camps Cleared
0
1,317,194
Distance Traveled
1,447,731
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,112
570
128
8
0
324,279
7
W
Sun Wukong
9,209
576
115
7
0
292,813
0
W
Ymir
7,230
452
20
1
0
256,770
0
L
Chaac
6,810
426
54
3
0
214,744
3
W
Achilles
10,146
634
75
5
0
340,375
2
L
Izanami
7,797
487
77
5
0
257,714
0
W
Olorun
8,967
560
111
7
0
268,306
3
L
Thanatos
6,202
388
46
3
0
204,359
0
W
Danzaburou
7,599
475
76
5
0
289,467
1
L
Terra
7,595
475
38
2
0
316,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role