Player Matchup

Charybdis
Charybdis
Wurzelludwig
Charybdis
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 71L
1,597 Elo+
Party 2
Merlin
Merlin
Zefralul
Merlin
Level 68
God Stats
7W - 0L
1,802 SR
Queue Stats
59W - 38L
1,669 Elo+
Party 2
Sylvanus
Sylvanus
nikaking
Sylvanus
Level 78
God Stats
9W - 3L
1,951 SR
Queue Stats
56W - 36L
1,682 Elo+
Party 2
Team Averages
Level 68
1,751 SR
1,650 Elo+

VS

Team Averages
Level 48
1,557 SR
1,440 Elo+
Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Brunhylde
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,320 Elo+
Party 1
Ymir
Ymir
Bàcchus21
Ymir
Level 83
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Wurzelludwig
Charybdis
11
11 / 0 / 4
7,320
1,046
7,491
2,350
983
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Zefralul
Merlin
10
3 / 1 / 12
6,348
907
6,200
2,755
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
nikaking
Sylvanus
10
1 / 0 / 14
6,478
925
3,315
6,131
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 5 / 0
5,081
726
1,688
5,846
1,574
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 5 / 1
4,728
675
1,379
4,955
1,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 0
4,472
639
939
9,671
5,120
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
15
Kills
1
1
Deaths
15
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
0
0.2
L
0
5
1
0.1
L
0
5
0
0
W
Charybdis
Wurzelludwig
Charybdis
11
0
4
13
W
Merlin
Zefralul
Merlin
3
1
12
9
W
Sylvanus
nikaking
Sylvanus
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,006
Damage
4,006
11,236
Taken
20,472
6,948
Mitigated
8,136
5,770
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,688
995
654
874
5,846
1,574
0
3,118
2,552
0
9,050
L
1,379
361
462
361
4,955
1,442
0
1,942
2,878
6,472
0
L
939
183
0
435
9,671
5,120
0
3,994
5,430
3,694
0
W
Charybdis
Wurzelludwig
Charybdis
7,491
3,149
0
607
2,350
983
1,193
352
1,998
0
20,974
W
Merlin
Zefralul
Merlin
6,200
674
0
437
2,755
946
679
807
1,948
20,870
0
W
Sylvanus
nikaking
Sylvanus
3,315
1,312
1,164
3,562
6,131
5,019
516
1,309
4,822
10,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,146
Gold Earned
14,281
84
Minions Killed
40
4
Camps Cleared
1
371,479
Distance Traveled
303,565
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,081
726
20
3
0
90,599
1
L
Hel
4,728
675
12
2
0
99,430
0
L
Ymir
4,472
639
8
1
1
113,536
2
W
Charybdis
7,320
1,046
40
6
0
123,761
0
W
Merlin
6,348
907
30
4
4
128,924
4
W
Sylvanus
6,478
925
14
2
0
118,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role