Player Matchup

Thanatos
Thanatos
BielM17
Thanatos
Level 26
God Stats
4W - 4L
1,301 SR
Queue Stats
16W - 13L
1,401 Elo+
Party 1
Jing Wei
Jing Wei
HolyOrnitorrinco
Jing Wei
Level 67
God Stats
3W - 0L
1,939 SR
Queue Stats
67W - 75L
1,490 Elo+
Party 1
Anubis
Anubis
Leifastos
Anubis
Level 124
God Stats
2W - 0L
1,623 SR
Queue Stats
4W - 1L
1,504 Elo+
Solo
Tyr
Tyr
LordRedark
Tyr
Level 54
God Stats
2W - 1L
1,315 SR
Queue Stats
25W - 35L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
henrinox
Cthulhu
Level 108
God Stats
13W - 17L
1,307 SR
Queue Stats
435W - 444L
1,459 Elo+
Party 1
Team Averages
Level 76
1,497 SR
1,447 Elo+

VS

Team Averages
Level 62
1,396 SR
1,368 Elo+
Chernobog
Chernobog
Lautto
Chernobog
Level 94
God Stats
7W - 8L
1,420 SR
Queue Stats
277W - 292L
1,417 Elo+
Solo
King Arthur
King Arthur
PortgasDace1447
King Arthur
Level 89
God Stats
42W - 37L
1,525 SR
Queue Stats
224W - 243L
1,380 Elo+
Party 3
Bellona
Bellona
SHG zMurillo
Bellona
Level 26
God Stats
25W - 29L
1,473 SR
Queue Stats
76W - 104L
1,358 Elo+
Party 3
Discordia
Discordia
Valezi2331
Discordia
Level 73
God Stats
0W - 5L
1,174 SR
Queue Stats
216W - 256L
1,330 Elo+
Party 2
Hel
Hel
vtbastos
Hel
Level 29
God Stats
15W - 22L
1,389 SR
Queue Stats
89W - 123L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BielM17
Thanatos
14
1 / 3 / 3
9,048
431
2,275
12,309
3,983
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 3 / 1
12,742
607
18,163
16,804
5,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Leifastos
Anubis
18
9 / 1 / 4
12,046
574
21,938
12,263
6,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 1 / 3
9,945
474
8,075
9,414
9,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
henrinox
Cthulhu
15
1 / 2 / 8
9,600
457
7,133
16,712
12,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lautto
Chernobog
17
3 / 5 / 0
10,072
480
8,855
18,380
7,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
PortgasDace1447
King Arthur
16
2 / 3 / 3
9,666
460
7,716
20,147
12,768
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
SHG zMurillo
Bellona
11
2 / 2 / 0
8,127
387
5,212
11,813
8,865
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
Valezi2331
Discordia
15
2 / 5 / 1
9,559
455
11,760
11,898
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 4
9,033
430
6,348
15,913
8,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
20
Kills
10
10
Deaths
20
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BielM17
Thanatos
1
3
3
0.83
W
8
3
1
2.83
L
Chernobog
Lautto
Chernobog
3
5
0
0.6
W
Anubis
Leifastos
Anubis
9
1
4
11
W
1
1
3
2.5
L
King Arthur
PortgasDace1447
King Arthur
2
3
3
1.17
L
Bellona
SHG zMurillo
Bellona
2
2
0
1
L
Discordia
Valezi2331
Discordia
2
5
1
0.5
W
Cthulhu
henrinox
Cthulhu
1
2
8
2.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,584
Damage
39,891
67,502
Taken
78,151
37,501
Mitigated
41,933
33,431
Healing
20,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BielM17
Thanatos
2,275
800
0
8,806
12,309
3,983
0
1,813
10,442
0
53,542
W
18,163
14,754
0
9,223
16,804
5,819
1,405
3,934
12,812
0
104,687
L
Chernobog
Lautto
Chernobog
8,855
4,696
0
5,278
18,380
7,503
376
5,908
12,387
0
80,852
W
Anubis
Leifastos
Anubis
21,938
1,132
0
6,631
12,263
6,190
1,227
4,947
6,742
88,782
0
W
8,075
1,397
0
5,404
9,414
9,338
767
2,280
7,094
0
44,981
L
King Arthur
PortgasDace1447
King Arthur
7,716
636
0
3,683
20,147
12,768
0
6,906
12,776
13,353
58,233
L
Bellona
SHG zMurillo
Bellona
5,212
923
0
327
11,813
8,865
0
2,349
8,745
8,909
26,615
L
Discordia
Valezi2331
Discordia
11,760
1,477
147
1,271
11,898
4,061
1,028
6,695
5,127
60,427
0
W
Cthulhu
henrinox
Cthulhu
7,133
140
385
2,982
16,712
12,171
712
8,122
8,382
42,360
0
L
6,348
974
3,003
6,993
15,913
8,736
0
6,724
8,923
26,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,381
Gold Earned
46,457
543
Minions Killed
512
0
Camps Cleared
0
1,876,745
Distance Traveled
1,855,366
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,048
431
74
4
0
401,769
0
W
Jing Wei
12,742
607
171
8
0
361,451
1
L
Chernobog
10,072
480
154
7
0
390,625
4
W
Anubis
12,046
574
145
7
0
380,554
11
W
Tyr
9,945
474
83
4
0
394,097
6
L
King Arthur
9,666
460
127
6
0
443,385
3
L
Bellona
8,127
387
75
4
0
304,122
1
L
Discordia
9,559
455
124
6
0
365,694
2
W
Cthulhu
9,600
457
70
3
0
338,874
3
L
Hel
9,033
430
32
2
0
351,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role