Player Matchup

Scylla
Scylla
Lilkitty2099
Scylla
Level 22
God Stats
1W - 3L
1,406 SR
Queue Stats
102W - 155L
1,284 Elo+
Solo
Charybdis
Charybdis
ShadowReaper5525
Charybdis
Level 7
God Stats
1W - 2L
1,427 SR
Queue Stats
5W - 11L
1,261 Elo+
Party 1
Thanatos
Thanatos
T-R-U-M-E-Z
Thanatos
Level 89
God Stats
1W - 1L
1,751 SR
Queue Stats
67W - 77L
1,407 Elo+
Party 1
Thor
Thor
clecleeee
Thor
Level 18
God Stats
0W - 1L
1,325 SR
Queue Stats
14W - 28L
1,254 Elo+
Solo
Vamana
Vamana
regular_collin
Vamana
Level 14
God Stats
7W - 12L
1,359 SR
Queue Stats
24W - 33L
1,307 Elo+
Party 1
Team Averages
Level 30
1,454 SR
1,303 Elo+

VS

Team Averages
Level 16
1,539 SR
1,314 Elo+
Tiamat
Tiamat
BossBaconEggs
Tiamat
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
Ninja56889
Da Ji
Level 19
God Stats
1W - 0L
1,730 SR
Queue Stats
22W - 15L
1,395 Elo+
Solo
Terra
Terra
gmario-Z79
Terra
Level 23
God Stats
2W - 0L
1,723 SR
Queue Stats
41W - 38L
1,342 Elo+
Solo
Awilix
Awilix
moisaback10
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,142 Elo+
Solo
Izanami
Izanami
tyrell_rowe13
Izanami
Level 14
God Stats
10W - 6L
1,243 SR
Queue Stats
13W - 14L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 13 / 6
10,834
985
9,646
19,600
5,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
16
3 / 6 / 5
10,033
912
12,094
19,549
7,337
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
T-R-U-M-E-Z
Thanatos
16
5 / 12 / 4
11,222
1,020
13,224
25,665
8,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
16
2 / 10 / 4
9,956
905
7,857
13,970
4,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 2 / 5
10,094
918
8,233
16,538
12,941
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 24
10,349
941
7,437
12,820
6,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
20
16 / 1 / 17
14,456
1,314
20,638
11,590
5,348
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
19
4 / 1 / 22
11,777
1,071
7,252
10,094
7,692
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Awilix
19
5 / 3 / 27
12,222
1,111
15,963
11,459
4,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
20
17 / 2 / 17
14,206
1,291
35,768
12,200
5,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
149
14
Kills
42
43
Deaths
14
24
Assists
107
Player
Kills
Deaths
Assists
KDA
W
0
7
24
1.71
L
Scylla
2
13
6
0.38
W
Da Ji
16
1
17
24.5
L
Charybdis
3
6
5
0.92
L
Thanatos
T-R-U-M-E-Z
Thanatos
5
12
4
0.58
L
Thor
2
10
4
0.4
W
Terra
4
1
22
15
W
Awilix
5
3
27
6.17
L
2
2
5
2.25
W
Izanami
17
2
17
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,054
Damage
87,058
95,322
Taken
58,163
38,070
Mitigated
29,523
9,601
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,437
1,124
0
1,434
12,820
6,439
0
2,240
10,580
19,962
0
L
Scylla
9,646
2,984
0
980
19,600
5,114
0
2,581
16,929
19,619
0
W
Da Ji
20,638
5,587
0
1,865
11,590
5,348
0
1,361
10,229
0
39,935
L
Charybdis
12,094
4,410
0
425
19,549
7,337
0
3,082
16,467
0
20,915
L
Thanatos
T-R-U-M-E-Z
Thanatos
13,224
5,815
0
6,708
25,665
8,460
0
4,573
21,092
0
40,708
L
Thor
7,857
2,497
0
0
13,970
4,218
0
2,670
11,300
0
22,318
W
Terra
7,252
1,286
5,088
2,256
10,094
7,692
0
2,592
7,502
25,857
0
W
Awilix
15,963
7,267
0
30
11,459
4,887
0
2,038
9,421
0
28,921
L
8,233
3,598
0
1,488
16,538
12,941
0
1,783
14,755
0
16,904
W
Izanami
35,768
31,593
0
4,198
12,200
5,157
0
1,415
10,785
0
56,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,139
Gold Earned
63,010
163
Minions Killed
196
4
Camps Cleared
3
966,487
Distance Traveled
995,952
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,349
941
16
1
0
141,228
0
L
Scylla
10,834
985
30
3
1
188,422
0
W
Da Ji
14,456
1,314
41
4
2
228,401
2
L
Charybdis
10,033
912
15
1
1
212,409
0
L
Thanatos
11,222
1,020
71
6
2
189,638
0
L
Thor
9,956
905
37
3
0
128,533
0
W
Terra
11,777
1,071
52
5
1
223,453
3
W
Awilix
12,222
1,111
26
2
0
210,987
1
L
Vamana
10,094
918
10
1
0
247,485
3
W
Izanami
14,206
1,291
61
6
0
191,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role