Player Matchup

Thanatos
Thanatos
SilentVeil91724
Thanatos
Level 29
God Stats
9W - 3L
1,595 SR
Queue Stats
202W - 65L
1,646 Elo+
Party 2
Khepri
Khepri
Sr FR0GG0
Khepri
Level 27
God Stats
1W - 2L
1,299 SR
Queue Stats
80W - 66L
1,510 Elo+
Party 2
Agni
Agni
felipechaves19
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 90L
1,466 Elo+
Party 1
Zeus
Zeus
iceSuMM
Zeus
Level 21
God Stats
2W - 0L
1,805 SR
Queue Stats
73W - 53L
1,627 Elo+
Solo
Anhur
Anhur
jotape_3103
Anhur
Level 22
God Stats
4W - 4L
1,431 SR
Queue Stats
65W - 70L
1,406 Elo+
Party 1
Team Averages
Level 25
1,526 SR
1,531 Elo+

VS

Team Averages
Level 24
1,603 SR
1,452 Elo+
Ymir
Ymir
Astadark
Ymir
Level 27
God Stats
0W - 1L
1,690 SR
Queue Stats
3W - 3L
1,277 Elo+
Solo
Nike
Nike
Shzy
Nike
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,486 Elo+
Solo
Janus
Janus
ezequiel12grg
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 122L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
illLKlli
Sun Wukong
Level 29
God Stats
24W - 33L
1,500 SR
Queue Stats
146W - 166L
1,459 Elo+
Solo
Artemis
Artemis
poliunye
Artemis
Level 28
God Stats
2W - 2L
1,826 SR
Queue Stats
62W - 35L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
21 / 0 / 0
9,714
694
17,961
10,466
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Sr FR0GG0
Khepri
12
0 / 0 / 8
7,041
503
2,031
5,959
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 6
6,465
462
4,923
6,328
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
iceSuMM
Zeus
15
4 / 6 / 1
8,673
620
7,907
10,832
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 4
6,900
493
2,301
5,663
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 6 / 1
6,042
432
3,592
10,560
7,601
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nike
Shzy
Nike
14
7 / 3 / 0
8,052
575
8,677
12,202
6,476
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 9 / 0
5,785
413
1,264
8,939
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
illLKlli
Sun Wukong
9
3 / 5 / 2
6,371
455
3,578
9,130
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
poliunye
Artemis
12
2 / 4 / 0
7,072
505
7,484
8,815
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
27
Kills
13
13
Deaths
27
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
1
0.25
L
Nike
Shzy
Nike
7
3
0
2.33
W
Thanatos
21
0
0
21
W
Khepri
Sr FR0GG0
Khepri
0
0
8
4
L
0
9
0
0
W
1
5
6
0.8
W
Zeus
iceSuMM
Zeus
4
6
1
0.75
L
Sun Wukong
illLKlli
Sun Wukong
3
5
2
0.8
W
1
2
4
1.5
L
Artemis
poliunye
Artemis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,123
Damage
24,595
39,248
Taken
49,646
14,374
Mitigated
19,605
18,601
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,592
772
0
980
10,560
7,601
0
3,892
6,668
19,663
0
L
Nike
Shzy
Nike
8,677
1,911
0
3,828
12,202
6,476
0
4,908
6,950
0
46,874
W
Thanatos
17,961
7,024
0
13,921
10,466
5,270
0
1,906
8,514
0
70,448
W
Khepri
Sr FR0GG0
Khepri
2,031
77
0
1,400
5,959
3,776
0
1,022
4,895
22,408
0
L
1,264
216
0
572
8,939
1,114
203
222
8,717
24,516
0
W
4,923
295
0
0
6,328
1,438
37
1,811
4,517
25,809
0
W
Zeus
iceSuMM
Zeus
7,907
2,145
0
3,030
10,832
2,635
384
0
10,326
57,607
0
L
Sun Wukong
illLKlli
Sun Wukong
3,578
768
0
597
9,130
2,814
0
2,795
6,275
0
21,670
W
2,301
1,636
0
250
5,663
1,255
609
117
5,456
0
32,045
L
Artemis
poliunye
Artemis
7,484
3,519
0
2,737
8,815
1,600
550
2,596
6,175
0
45,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,793
Gold Earned
33,322
372
Minions Killed
299
0
Camps Cleared
0
1,300,508
Distance Traveled
1,224,738
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,042
432
35
3
0
248,687
2
L
Nike
8,052
575
86
6
0
285,775
5
W
Thanatos
9,714
694
92
7
0
322,325
2
W
Khepri
7,041
503
49
4
0
261,558
5
L
Janus
5,785
413
48
3
0
206,440
2
W
Agni
6,465
462
41
3
0
247,284
4
W
Zeus
8,673
620
122
9
0
209,162
2
L
Sun Wukong
6,371
455
44
3
0
250,374
0
W
Anhur
6,900
493
68
5
0
260,179
0
L
Artemis
7,072
505
86
6
0
233,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role