Player Matchup

Nemesis
Nemesis
INTENSEGAMING07
Nemesis
Level 18
God Stats
5W - 6L
1,664 SR
Queue Stats
33W - 34L
1,535 Elo+
Solo
Kukulkan
Kukulkan
Jocelynbr17
Kukulkan
Level 28
God Stats
8W - 4L
1,658 SR
Queue Stats
36W - 26L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
Luc3118753
Danzaburou
Level 29
God Stats
1W - 0L
1,538 SR
Queue Stats
46W - 36L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Tomgrc15
Cthulhu
Level 28
God Stats
3W - 0L
1,804 SR
Queue Stats
41W - 30L
1,488 Elo+
Party 1
Izanami
Izanami
splitpushimonit
Izanami
Level 16
God Stats
3W - 1L
1,454 SR
Queue Stats
19W - 6L
1,622 Elo+
Solo
Team Averages
Level 24
1,623 SR
1,527 Elo+

VS

Team Averages
Level 22
1,409 SR
1,431 Elo+
Skadi
Skadi
Defender09
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,223 Elo+
Solo
Zeus
Zeus
Delliboy3286
Zeus
Level 26
God Stats
3W - 5L
1,602 SR
Queue Stats
26W - 25L
1,532 Elo+
Solo
Arachne
Arachne
Guild-Toto
Arachne
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 56L
1,470 Elo+
Party 2
Ra
Ra
KaiToSpamL3R3
Ra
Level 28
God Stats
1W - 3L
1,246 SR
Queue Stats
75W - 67L
1,503 Elo+
Party 2
King Arthur
King Arthur
dasmentos300
King Arthur
Level 24
God Stats
0W - 3L
1,197 SR
Queue Stats
45W - 51L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,667
510
4,888
13,631
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Jocelynbr17
Kukulkan
15
7 / 1 / 4
10,513
618
8,352
6,621
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Luc3118753
Danzaburou
12
0 / 4 / 4
8,335
490
5,029
8,072
2,889
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Tomgrc15
Cthulhu
12
4 / 4 / 6
8,507
500
5,448
13,548
12,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
18 / 2 / 4
12,906
759
20,616
11,035
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 14 / 1
5,990
352
811
13,006
3,319
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 6 / 4
8,628
508
6,390
11,584
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Guild-Toto
Arachne
11
4 / 4 / 6
7,320
431
8,923
12,228
3,863
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 2 / 5
10,103
594
7,665
10,240
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
dasmentos300
King Arthur
10
2 / 6 / 1
6,256
368
3,243
13,307
6,819
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
30
Kills
16
16
Deaths
32
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
14
1
0.04
L
2
6
4
0.67
L
Arachne
Guild-Toto
Arachne
4
4
6
1.75
W
1
5
4
0.6
W
Kukulkan
Jocelynbr17
Kukulkan
7
1
4
9
L
8
2
5
5.25
W
Danzaburou
Luc3118753
Danzaburou
0
4
4
0.5
W
Cthulhu
Tomgrc15
Cthulhu
4
4
6
1.75
L
King Arthur
dasmentos300
King Arthur
2
6
1
0.42
W
18
2
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,333
Damage
27,032
52,907
Taken
60,365
28,018
Mitigated
21,582
14,778
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
811
296
0
0
13,006
3,319
0
2,907
10,007
0
15,288
L
6,390
845
0
3,035
11,584
3,196
868
1,003
10,581
48,611
0
L
Arachne
Guild-Toto
Arachne
8,923
5,996
0
3,121
12,228
3,863
0
1,635
10,593
0
26,140
W
4,888
1,862
0
5,921
13,631
4,524
514
2,345
11,286
0
46,338
W
Kukulkan
Jocelynbr17
Kukulkan
8,352
802
0
989
6,621
2,525
1,342
2,674
3,947
52,173
0
L
7,665
942
758
3,579
10,240
4,385
0
3,011
7,116
49,753
0
W
Danzaburou
Luc3118753
Danzaburou
5,029
2,010
0
561
8,072
2,889
3,414
1,839
6,233
0
40,316
W
Cthulhu
Tomgrc15
Cthulhu
5,448
161
186
1,720
13,548
12,877
637
1,613
11,935
20,578
0
L
King Arthur
dasmentos300
King Arthur
3,243
784
0
2,345
13,307
6,819
0
4,367
8,268
0
21,887
W
20,616
11,093
0
5,401
11,035
5,203
10,039
5,650
5,385
0
113,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,928
Gold Earned
38,297
506
Minions Killed
281
0
Camps Cleared
0
1,496,069
Distance Traveled
1,434,566
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,990
352
23
1
0
182,120
1
L
Zeus
8,628
508
87
5
0
269,305
2
L
Arachne
7,320
431
36
2
0
366,477
0
W
Nemesis
8,667
510
97
6
0
333,823
0
W
Kukulkan
10,513
618
99
6
0
305,589
4
L
Ra
10,103
594
100
6
0
327,240
0
W
Danzaburou
8,335
490
85
5
0
273,735
0
W
Cthulhu
8,507
500
34
2
0
313,276
2
L
King Arthur
6,256
368
35
2
0
289,424
1
W
Izanami
12,906
759
191
11
0
269,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role