Player Matchup

Anubis
Anubis
CNNick9999
Anubis
Level 12
God Stats
7W - 16L
1,242 SR
Queue Stats
13W - 30L
1,239 Elo+
Party 2
Cernunnos
Cernunnos
DårkMessiah
Cernunnos
Level 21
God Stats
0W - 3L
1,464 SR
Queue Stats
28W - 46L
1,413 Elo+
Solo
Set
Set
Hrishin
Set
Level 6
God Stats
5W - 10L
1,298 SR
Queue Stats
7W - 17L
1,187 Elo+
Party 2
Eset
Eset
LunaFreyja
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,224 Elo+
Solo
Ymir
Ymir
TheJuju98
Ymir
Level 7
God Stats
1W - 13L
978 SR
Queue Stats
4W - 19L
1,134 Elo+
Party 2
Team Averages
Level 15
1,296 SR
1,239 Elo+

VS

Team Averages
Level 18
1,445 SR
1,359 Elo+
Charybdis
Charybdis
AdamBuddha
Charybdis
Level 28
God Stats
2W - 0L
1,049 SR
Queue Stats
52W - 91L
1,306 Elo+
Solo
Scylla
Scylla
FastFeline
Scylla
Level 14
God Stats
1W - 2L
1,265 SR
Queue Stats
21W - 36L
1,286 Elo+
Solo
Neith
Neith
LevelReset
Neith
Level 25
God Stats
3W - 2L
1,774 SR
Queue Stats
19W - 10L
1,626 Elo+
Party 1
Discordia
Discordia
LilTSmalls
Discordia
Level 7
God Stats
19W - 13L
1,427 SR
Queue Stats
23W - 14L
1,254 Elo+
Party 1
Nemesis
Nemesis
sakana0
Nemesis
Level 16
God Stats
5W - 1L
1,709 SR
Queue Stats
18W - 29L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CNNick9999
Anubis
17
3 / 13 / 8
10,189
1,019
6,684
17,569
6,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
DårkMessiah
Cernunnos
16
3 / 6 / 7
10,230
1,023
10,304
17,094
6,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Set
16
6 / 9 / 1
10,886
1,089
8,937
16,385
7,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 4 / 10
10,181
1,018
10,532
9,532
4,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
16
0 / 4 / 8
9,914
991
6,607
19,008
20,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

86

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AdamBuddha
Charybdis
18
0 / 2 / 16
10,035
1,004
6,491
10,389
3,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
FastFeline
Scylla
17
0 / 7 / 13
9,922
992
2,925
10,863
2,476
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
20
30 / 1 / 4
17,408
1,741
45,373
8,510
3,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
LilTSmalls
Discordia
18
0 / 0 / 17
10,084
1,008
5,777
3,083
788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
sakana0
Nemesis
18
6 / 3 / 18
11,713
1,171
12,011
14,396
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
104
13
Kills
36
36
Deaths
13
34
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AdamBuddha
Charybdis
0
2
16
4
L
Anubis
CNNick9999
Anubis
3
13
8
0.54
L
Cernunnos
DårkMessiah
Cernunnos
3
6
7
1.08
W
Scylla
FastFeline
Scylla
0
7
13
0.93
L
Set
6
9
1
0.72
W
Neith
30
1
4
32
W
Discordia
LilTSmalls
Discordia
0
0
17
8.5
L
1
4
10
1.5
L
Ymir
0
4
8
1
W
Nemesis
sakana0
Nemesis
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,064
Damage
72,577
79,588
Taken
47,241
45,199
Mitigated
15,239
4,835
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AdamBuddha
Charybdis
6,491
4,174
0
248
10,389
3,264
0
5,640
4,749
0
14,727
L
Anubis
CNNick9999
Anubis
6,684
383
0
774
17,569
6,528
0
2,623
14,946
18,722
0
L
Cernunnos
DårkMessiah
Cernunnos
10,304
3,488
140
367
17,094
6,725
0
1,008
16,086
0
35,151
W
Scylla
FastFeline
Scylla
2,925
1,157
0
0
10,863
2,476
0
5,819
5,044
9,758
0
L
Set
8,937
2,791
0
538
16,385
7,323
0
1,771
14,614
0
28,470
W
Neith
45,373
24,021
0
4,171
8,510
3,512
0
3,516
4,994
0
81,912
W
Discordia
LilTSmalls
Discordia
5,777
417
0
924
3,083
788
0
390
2,693
24,158
0
L
10,532
146
1,022
914
9,532
4,239
0
834
8,698
31,623
0
L
Ymir
6,607
1,439
0
1,080
19,008
20,384
0
2,466
16,542
22,395
0
W
Nemesis
sakana0
Nemesis
12,011
4,948
0
2,273
14,396
5,199
0
8,458
5,938
0
26,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,400
Gold Earned
59,162
178
Minions Killed
197
9
Camps Cleared
5
899,979
Distance Traveled
926,069
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,035
1,004
17
2
2
172,282
0
L
Anubis
10,189
1,019
31
3
0
161,245
0
L
Cernunnos
10,230
1,023
49
5
1
157,597
0
W
Scylla
9,922
992
22
2
0
125,455
0
L
Set
10,886
1,089
29
3
5
203,146
3
W
Neith
17,408
1,741
101
10
1
204,991
1
W
Discordia
10,084
1,008
26
3
0
206,106
0
L
Eset
10,181
1,018
37
4
3
190,422
0
L
Ymir
9,914
991
32
3
0
187,569
0
W
Nemesis
11,713
1,171
31
3
2
217,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role