Player Matchup

Sol
Sol
Asùka
Sol
Level 29
God Stats
1W - 0L
1,601 SR
Queue Stats
5W - 2L
1,459 Elo+
Party 1
Mulan
Mulan
AwesomeAss408
Mulan
Level 109
God Stats
2W - 1L
1,555 SR
Queue Stats
33W - 25L
1,556 Elo+
Party 1
Anhur
Anhur
XER_PSYCORE_987
Anhur
Level 158
God Stats
4W - 0L
1,494 SR
Queue Stats
82W - 63L
1,618 Elo+
Party 1
Team Averages
Level 99
1,550 SR
1,544 Elo+

VS

Team Averages
Level 35
1,399 SR
1,310 Elo+
Odin
Odin
JaviGring
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,417 Elo+
Party 2
Nemesis
Nemesis
KroNn_died27
Nemesis
Level 68
God Stats
1W - 2L
1,462 SR
Queue Stats
35W - 60L
1,370 Elo+
Party 2
Ra
Ra
Worldbell381
Ra
Level 9
God Stats
0W - 1L
1,234 SR
Queue Stats
2W - 10L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Asùka
Sol
14
6 / 0 / 9
9,459
788
11,107
6,703
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
8 / 3 / 11
9,862
822
15,006
12,196
10,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 3 / 11
9,780
815
13,410
9,596
3,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 5 / 5
7,259
605
3,656
18,600
10,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
KroNn_died27
Nemesis
11
3 / 9 / 2
8,163
680
8,179
17,349
4,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 6 / 2
8,247
687
5,974
8,784
2,477
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
20
Kills
6
6
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
Asùka
Sol
6
0
9
10.5
W
8
3
11
4.5
L
Odin
0
5
5
0.5
L
Nemesis
KroNn_died27
Nemesis
3
9
2
0.44
L
3
6
2
0.67
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,523
Damage
17,809
28,495
Taken
44,733
15,501
Mitigated
17,695
9,728
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Asùka
Sol
11,107
4,003
0
2,684
6,703
2,332
2,085
2,291
4,412
30,660
2,993
W
15,006
3,161
0
4,866
12,196
10,001
0
2,287
9,909
0
25,132
L
Odin
3,656
1,457
371
4,643
18,600
10,753
0
5,103
13,038
0
7,314
L
Nemesis
KroNn_died27
Nemesis
8,179
2,544
705
3,159
17,349
4,465
0
2,798
14,083
0
16,385
L
5,974
980
662
494
8,784
2,477
0
2,329
6,297
31,249
0
W
13,410
8,439
0
2,178
9,596
3,168
828
1,756
7,840
0
31,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,101
Gold Earned
23,669
139
Minions Killed
87
4
Camps Cleared
2
661,539
Distance Traveled
650,975
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,459
788
67
6
0
237,352
0
W
Mulan
9,862
822
29
2
1
216,476
4
L
Odin
7,259
605
12
1
0
240,082
0
L
Nemesis
8,163
680
20
2
1
208,927
1
L
Ra
8,247
687
55
5
1
201,966
0
W
Anhur
9,780
815
43
4
3
207,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role