Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ChristinaXLove
Bastet
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
79W - 55L
1,597 Elo+
Party 1
Izanami
Izanami
Kemilk
Izanami
Level 27
God Stats
21W - 14L
1,710 SR
Queue Stats
118W - 120L
1,626 Elo+
Solo
Geb
Geb
TheLastPotat0
Geb
Level 27
God Stats
2W - 1L
1,588 SR
Queue Stats
32W - 26L
1,579 Elo+
Solo
Scylla
Scylla
yaebalminesosaly
Scylla
Level 28
God Stats
42W - 37L
1,615 SR
Queue Stats
151W - 162L
1,540 Elo+
Solo
Team Averages
Level 31
1,583 SR
1,568 Elo+

VS

Team Averages
Level 14
1,598 SR
1,562 Elo+
Ra
Ra
Colmatic
Ra
Level 17
God Stats
7W - 2L
1,851 SR
Queue Stats
30W - 16L
1,686 Elo+
Solo
Artemis
Artemis
Hanfbeutel
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,548 Elo+
Solo
Achilles
Achilles
PhillieB
Achilles
Level 20
God Stats
3W - 3L
1,585 SR
Queue Stats
46W - 35L
1,584 Elo+
Solo
Terra
Terra
Pinot75
Terra
Level 19
God Stats
0W - 2L
1,702 SR
Queue Stats
19W - 34L
1,500 Elo+
Solo
Set
Set
peQueue
Set
Level 3
God Stats
1W - 3L
1,351 SR
Queue Stats
5W - 5L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 5 / 3
8,027
535
6,135
9,980
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
5 / 1 / 4
8,731
582
9,301
9,871
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Kemilk
Izanami
15
21 / 2 / 3
10,053
670
16,211
10,354
4,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 4 / 15
7,864
524
7,263
12,509
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 0 / 4
8,770
585
7,528
5,151
1,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 0
10,242
683
11,246
10,381
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Hanfbeutel
Artemis
7
1 / 11 / 4
5,672
378
6,268
10,355
2,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
PhillieB
Achilles
8
0 / 5 / 2
5,965
398
2,660
8,958
3,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Pinot75
Terra
7
1 / 7 / 6
5,703
380
2,466
15,045
8,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
8
1 / 13 / 2
5,863
391
3,530
12,037
5,374
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
40
Kills
12
12
Deaths
40
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
5
3
1.5
W
5
1
4
7
L
9
4
0
2.25
L
Artemis
Hanfbeutel
Artemis
1
11
4
0.27
W
Izanami
Kemilk
Izanami
21
2
3
11.25
L
Achilles
PhillieB
Achilles
0
5
2
0.2
L
Terra
Pinot75
Terra
1
7
6
0.57
W
3
4
15
2.63
L
Set
1
13
2
0.15
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,438
Damage
26,170
47,865
Taken
56,776
26,874
Mitigated
23,493
16,261
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,135
1,539
0
1,655
9,980
4,955
0
3,072
6,769
0
46,802
W
9,301
1,699
0
6,515
9,871
4,536
455
2,991
6,502
0
42,582
L
11,246
1,821
629
3,673
10,381
3,922
0
1,968
8,169
58,926
0
L
Artemis
Hanfbeutel
Artemis
6,268
2,998
0
589
10,355
2,093
0
3,282
7,073
0
17,143
W
Izanami
Kemilk
Izanami
16,211
13,205
0
4,353
10,354
4,151
4,728
3,324
6,890
0
74,228
L
Achilles
PhillieB
Achilles
2,660
528
0
2,760
8,958
3,726
0
0
8,527
0
15,771
L
Terra
Pinot75
Terra
2,466
673
306
1,433
15,045
8,378
0
4,300
10,702
7,613
0
W
7,263
815
0
1,555
12,509
11,349
192
2,515
9,804
14,353
0
L
Set
3,530
1,472
0
0
12,037
5,374
0
5,583
6,454
0
20,212
W
7,528
341
0
2,183
5,151
1,883
1,061
1,280
3,841
50,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,445
Gold Earned
33,445
419
Minions Killed
221
0
Camps Cleared
0
1,355,604
Distance Traveled
1,141,806
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,027
535
81
5
0
266,774
0
W
Bastet
8,731
582
88
6
0
273,561
2
L
Ra
10,242
683
120
8
0
279,439
4
L
Artemis
5,672
378
24
2
0
214,903
3
W
Izanami
10,053
670
136
9
0
249,405
1
L
Achilles
5,965
398
45
3
0
178,974
3
L
Terra
5,703
380
8
1
0
221,244
3
W
Geb
7,864
524
7
0
0
282,632
4
L
Set
5,863
391
24
2
0
247,246
1
W
Scylla
8,770
585
107
7
0
283,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role