Player Matchup

Cu Chulainn
Cu Chulainn
Diamond IV
 
Cu Chulainn
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
EvacHaze
Bacchus
Gold III
Level 147
God Stats
4W - 3L
1,809 SR
Queue Stats
37W - 35L
1,512 MMR
Party 1
Tyr
Tyr
Platinum III
Lestanger
Tyr
Platinum III
Level 160
God Stats
3W - 5L
1,589 SR
Queue Stats
99W - 98L
1,785 MMR
Solo
Cupid
Cupid
Bronze III
Nuergal
Cupid
Bronze III
Level 125
God Stats
0W - 1L
1,573 SR
Queue Stats
1W - 16L
1,400 MMR
Solo
Discordia
Discordia
Platinum III
YouGetNoDubs
Discordia
Platinum III
Level 160
God Stats
2W - 1L
1,701 SR
Queue Stats
48W - 32L
1,822 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,634 SR
1,604 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,723 SR
1,665 MMR
Jormungandr
Jormungandr
Platinum V
 
Jormungandr
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum III
Everglo
Agni
Platinum III
Level 109
God Stats
3W - 1L
1,929 SR
Queue Stats
88W - 82L
2,012 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Jeriboi
Ah Muzen Cab
Platinum I
Level 160
God Stats
40W - 30L
1,849 SR
Queue Stats
1,187W - 1,161L
1,935 MMR
Solo
Heimdallr
Heimdallr
Platinum II
RamtheCam
Heimdallr
Platinum II
Level 129
God Stats
11W - 3L
1,791 SR
Queue Stats
79W - 59L
1,939 MMR
Solo
Nemesis
Nemesis
Silver IV
SchuTze___
Nemesis
Silver IV
Level 121
God Stats
40W - 39L
1,544 SR
Queue Stats
333W - 365L
940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
6 / 2 / 2
10,447
615
8,146
13,301
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bacchus
EvacHaze
Bacchus
12
0 / 5 / 8
7,297
429
4,650
14,068
11,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 2 / 1
9,461
557
5,421
12,792
11,434
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Nuergal
Cupid
9
1 / 5 / 1
6,337
373
2,234
8,816
1,726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
YouGetNoDubs
Discordia
14
6 / 5 / 3
8,878
522
12,183
8,659
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
CharybdisAchillesOdinMulan

VS

Bans
ArtioCliodhnaFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
8 / 5 / 4
9,378
552
8,933
14,849
13,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
Everglo
Agni
15
4 / 3 / 3
8,830
519
9,033
11,139
4,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Jeriboi
Ah Muzen Cab
16
1 / 2 / 3
9,265
545
9,173
12,877
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
RamtheCam
Heimdallr
16
4 / 2 / 6
9,705
571
11,965
9,447
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
SchuTze___
Nemesis
11
2 / 3 / 1
7,563
445
2,025
6,252
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
15
Kills
19
19
Deaths
15
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
6
2
2
3.5
W
Jormungandr
 
Jormungandr
8
5
4
2
L
Bacchus
EvacHaze
Bacchus
0
5
8
0.8
W
Agni
Everglo
Agni
4
3
3
1.83
W
Ah Muzen Cab
Jeriboi
Ah Muzen Cab
1
2
3
1.25
L
2
2
1
1.25
L
Cupid
Nuergal
Cupid
1
5
1
0.3
W
Heimdallr
RamtheCam
Heimdallr
4
2
6
3.5
W
Nemesis
SchuTze___
Nemesis
2
3
1
0.83
L
Discordia
YouGetNoDubs
Discordia
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,634
Damage
41,129
57,636
Taken
54,564
33,891
Mitigated
29,330
13,884
Healing
17,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,146
2,066
0
2,820
13,301
5,860
1,342
4,114
9,187
0
83,326
W
Jormungandr
 
Jormungandr
8,933
1,499
122
2,669
14,849
13,318
0
5,944
8,377
34,189
0
L
Bacchus
EvacHaze
Bacchus
4,650
801
484
2,180
14,068
11,759
0
5,380
8,688
23,015
0
W
Agni
Everglo
Agni
9,033
1,112
0
3,722
11,139
4,238
0
3,881
6,839
47,963
0
W
Ah Muzen Cab
Jeriboi
Ah Muzen Cab
9,173
4,997
0
5,580
12,877
6,290
552
2,376
10,348
0
67,402
L
5,421
152
0
3,874
12,792
11,434
411
1,161
11,631
8,530
51,644
L
Cupid
Nuergal
Cupid
2,234
1,155
24
3,181
8,816
1,726
0
1,467
7,348
0
17,192
W
Heimdallr
RamtheCam
Heimdallr
11,965
5,724
0
2,728
9,447
3,675
1,344
2,721
6,471
0
68,645
W
Nemesis
SchuTze___
Nemesis
2,025
363
0
2,571
6,252
1,809
0
1,358
4,691
0
30,326
L
Discordia
YouGetNoDubs
Discordia
12,183
324
0
1,321
8,659
3,112
0
5,844
2,815
54,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,420
Gold Earned
44,741
473
Minions Killed
446
0
Camps Cleared
0
1,639,252
Distance Traveled
1,504,116
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,447
615
133
8
0
379,973
6
W
Jormungandr
9,378
552
46
3
0
308,225
6
L
Bacchus
7,297
429
38
2
0
331,449
2
W
Agni
8,830
519
79
5
0
319,022
6
W
Ah Muzen Cab
9,265
545
126
7
0
308,796
4
L
Tyr
9,461
557
160
9
0
367,104
5
L
Cupid
6,337
373
32
2
0
242,636
4
W
Heimdallr
9,705
571
117
7
0
303,032
5
W
Nemesis
7,563
445
78
5
0
265,041
1
L
Discordia
8,878
522
110
6
0
318,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role