Player Matchup

Bacchus
Bacchus
Chef Tebs
Bacchus
Level 87
God Stats
4W - 6L
1,333 SR
Queue Stats
586W - 496L
1,639 Elo+
Party 2
Bellona
Bellona
GeekEvan
Bellona
Level 37
God Stats
3W - 2L
1,561 SR
Queue Stats
137W - 150L
1,423 Elo+
Solo
Pele
Pele
Moist Ricky
Pele
Level 46
God Stats
23W - 36L
1,426 SR
Queue Stats
270W - 270L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
alex_jet70
Baron Samedi
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 304L
1,423 Elo+
Solo
Neith
Neith
tman1971
Neith
Level 29
God Stats
122W - 67L
1,678 SR
Queue Stats
197W - 127L
1,620 Elo+
Party 2
Team Averages
Level 47
1,500 SR
1,523 Elo+

VS

Team Averages
Level 72
1,510 SR
1,528 Elo+
Zeus
Zeus
Scatman_LeX451
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,564 Elo+
Party 1
Medusa
Medusa
SlickDaPuller54
Medusa
Level 100
God Stats
4W - 4L
1,546 SR
Queue Stats
35W - 37L
1,460 Elo+
Party 1
Olorun
Olorun
TheLastOz_
Olorun
Level 101
God Stats
2W - 7L
1,213 SR
Queue Stats
79W - 86L
1,397 Elo+
Solo
Eset
Eset
Toilet_Paper_Oz
Eset
Level 48
God Stats
88W - 82L
1,570 SR
Queue Stats
103W - 100L
1,545 Elo+
Solo
Neith
Neith
dave_beckford
Neith
Level 3
God Stats
1W - 3L
1,721 SR
Queue Stats
1W - 7L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chef Tebs
Bacchus
18
6 / 0 / 14
12,467
1,247
9,680
13,575
24,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
GeekEvan
Bellona
16
1 / 3 / 6
9,119
912
7,843
14,472
8,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 4 / 7
10,984
1,098
13,933
11,893
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
alex_jet70
Baron Samedi
17
4 / 1 / 7
10,478
1,048
8,044
7,218
3,473
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
tman1971
Neith
16
4 / 0 / 10
10,428
1,043
14,932
6,760
2,976
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

265

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,143
914
10,467
10,204
3,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 6 / 3
9,985
999
11,393
15,411
5,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
TheLastOz_
Olorun
16
1 / 5 / 7
9,512
951
9,498
10,829
4,332
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 5
9,327
933
12,472
11,511
4,135
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 6
8,665
867
2,602
8,722
3,253
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
23
Kills
8
8
Deaths
23
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chef Tebs
Bacchus
6
0
14
13
W
Bellona
GeekEvan
Bellona
1
3
6
1.33
W
8
4
7
2.88
L
2
2
2
1.5
L
3
6
3
0.75
L
Olorun
TheLastOz_
Olorun
1
5
7
0.9
L
2
5
5
0.9
W
Baron Samedi
alex_jet70
Baron Samedi
4
1
7
7.5
L
0
5
6
0.6
W
Neith
tman1971
Neith
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,432
Damage
46,432
53,918
Taken
56,677
44,860
Mitigated
21,069
10,920
Healing
3,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chef Tebs
Bacchus
9,680
406
473
1,833
13,575
24,652
0
8,215
5,360
20,896
0
W
Bellona
GeekEvan
Bellona
7,843
1,435
0
161
14,472
8,705
0
9,096
5,376
0
20,966
W
13,933
3,655
0
2,218
11,893
5,054
0
6,735
5,158
0
25,911
L
10,467
1,441
0
0
10,204
3,948
0
2,723
7,481
30,640
0
L
11,393
5,245
42
519
15,411
5,401
0
5,704
9,707
0
40,612
L
Olorun
TheLastOz_
Olorun
9,498
4,058
353
1,026
10,829
4,332
0
2,805
8,024
25,689
0
L
12,472
630
281
694
11,511
4,135
0
4,120
7,391
25,164
0
W
Baron Samedi
alex_jet70
Baron Samedi
8,044
1,115
1,312
3,830
7,218
3,473
0
5,644
1,574
32,421
0
L
2,602
1,087
0
141
8,722
3,253
0
2,372
6,350
0
6,350
W
Neith
tman1971
Neith
14,932
8,831
0
1,093
6,760
2,976
0
2,747
4,013
0
37,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,476
Gold Earned
46,632
187
Minions Killed
178
11
Camps Cleared
5
984,785
Distance Traveled
911,876
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,467
1,247
19
2
3
217,742
0
W
Bellona
9,119
912
33
3
1
211,631
0
W
Pele
10,984
1,098
21
2
3
189,705
0
L
Zeus
9,143
914
52
5
0
177,304
0
L
Medusa
9,985
999
69
7
3
184,848
0
L
Olorun
9,512
951
21
2
2
190,624
0
L
Eset
9,327
933
30
3
0
196,914
0
W
Baron Samedi
10,478
1,048
71
7
0
171,686
2
L
Neith
8,665
867
6
1
0
162,186
0
W
Neith
10,428
1,043
43
4
4
194,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role