Player Matchup

Cerberus
Cerberus
Antistans
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,264 Elo+
Solo
Merlin
Merlin
LVIMamut
Merlin
Level 15
God Stats
5W - 2L
1,501 SR
Queue Stats
14W - 11L
1,362 Elo+
Party 2
Cliodhna
Cliodhna
POFANYS
Cliodhna
Level 27
God Stats
7W - 8L
1,410 SR
Queue Stats
61W - 80L
1,379 Elo+
Solo
Mulan
Mulan
czanastopa
Mulan
Level 22
God Stats
3W - 0L
1,862 SR
Queue Stats
16W - 12L
1,417 Elo+
Party 2
Neith
Neith
krakoffturbo
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,068 Elo+
Solo
Team Averages
Level 19
1,555 SR
1,298 Elo+

VS

Team Averages
Level 32
1,432 SR
1,324 Elo+
Neith
Neith
Okinayuu
Neith
Level 6
God Stats
2W - 5L
1,498 SR
Queue Stats
4W - 8L
1,291 Elo+
Party 1
Arachne
Arachne
Syntenics
Arachne
Level 26
God Stats
35W - 28L
1,533 SR
Queue Stats
55W - 51L
1,376 Elo+
Solo
Bacchus
Bacchus
ayecaramba13
Bacchus
Level 117
God Stats
21W - 13L
1,517 SR
Queue Stats
497W - 522L
1,405 Elo+
Party 1
Merlin
Merlin
eddasne
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,295 Elo+
Party 3
Mulan
Mulan
masago666
Mulan
Level 6
God Stats
0W - 4L
1,112 SR
Queue Stats
4W - 7L
1,255 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Antistans
Cerberus
9
2 / 0 / 6
6,482
499
5,065
11,519
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
LVIMamut
Merlin
13
10 / 2 / 3
8,505
654
9,976
6,664
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
POFANYS
Cliodhna
14
5 / 1 / 5
8,095
623
6,356
9,037
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mulan
12
4 / 2 / 2
7,486
576
6,894
7,847
5,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 0 / 3
6,636
510
4,356
4,175
1,171
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Okinayuu
Neith
8
0 / 5 / 0
5,331
410
5,417
6,355
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Syntenics
Arachne
10
2 / 4 / 1
6,538
503
5,020
11,350
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
ayecaramba13
Bacchus
9
1 / 2 / 1
6,303
485
3,968
10,990
8,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
eddasne
Merlin
7
0 / 7 / 1
5,211
401
2,547
6,403
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
masago666
Mulan
9
1 / 5 / 0
5,893
453
4,607
10,486
7,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
23
Kills
4
5
Deaths
23
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Antistans
Cerberus
2
0
6
5
W
Merlin
LVIMamut
Merlin
10
2
3
5.75
L
Neith
Okinayuu
Neith
0
5
0
0
W
Cliodhna
POFANYS
Cliodhna
5
1
5
7.5
L
Arachne
Syntenics
Arachne
2
4
1
0.63
L
Bacchus
ayecaramba13
Bacchus
1
2
1
0.75
W
Mulan
4
2
2
2.5
L
Merlin
eddasne
Merlin
0
7
1
0.07
W
2
0
3
3.5
L
Mulan
masago666
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,647
Damage
21,559
39,242
Taken
45,584
23,006
Mitigated
23,763
13,992
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Antistans
Cerberus
5,065
656
0
4,264
11,519
8,927
524
2,049
9,462
14,521
0
W
Merlin
LVIMamut
Merlin
9,976
863
79
1,526
6,664
2,426
836
1,826
4,562
39,270
0
L
Neith
Okinayuu
Neith
5,417
2,373
0
908
6,355
2,030
0
3,867
2,368
0
24,379
W
Cliodhna
POFANYS
Cliodhna
6,356
877
51
3,378
9,037
4,719
0
1,711
7,182
0
55,126
L
Arachne
Syntenics
Arachne
5,020
4,001
103
5,252
11,350
3,481
173
3,531
7,636
0
26,399
L
Bacchus
ayecaramba13
Bacchus
3,968
529
357
2,639
10,990
8,941
0
3,999
6,871
17,215
0
W
Mulan
6,894
1,031
0
2,157
7,847
5,763
1,544
1,112
6,210
6,701
25,172
L
Merlin
eddasne
Merlin
2,547
573
0
399
6,403
1,905
0
2,981
3,100
17,374
0
W
4,356
1,225
0
2,537
4,175
1,171
833
670
3,505
0
39,154
L
Mulan
masago666
Mulan
4,607
977
0
2,901
10,486
7,406
144
975
8,987
3,998
21,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,204
Gold Earned
29,276
366
Minions Killed
217
0
Camps Cleared
0
1,218,730
Distance Traveled
1,090,255
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,482
499
36
3
0
226,583
1
W
Merlin
8,505
654
84
6
0
253,461
3
L
Neith
5,331
410
54
4
0
212,755
4
W
Cliodhna
8,095
623
102
8
0
268,753
0
L
Arachne
6,538
503
60
5
0
259,182
0
L
Bacchus
6,303
485
12
1
0
258,827
3
W
Mulan
7,486
576
69
5
0
237,280
0
L
Merlin
5,211
401
31
2
0
149,117
0
W
Neith
6,636
510
75
6
0
232,653
7
L
Mulan
5,893
453
60
5
0
210,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role