Player Matchup

Neith
Neith
AnaZaniac
Neith
Level 22
God Stats
1W - 0L
1,537 SR
Queue Stats
3W - 8L
1,176 Elo+
Solo
Baron Samedi
Baron Samedi
Neggataurus
Baron Samedi
Level 63
God Stats
15W - 11L
1,553 SR
Queue Stats
141W - 136L
1,501 Elo+
Party 1
Kuzenbo
Kuzenbo
Shr3kCepti0n
Kuzenbo
Level 60
God Stats
2W - 3L
1,253 SR
Queue Stats
28W - 28L
1,472 Elo+
Party 1
Team Averages
Level 48
1,448 SR
1,383 Elo+

VS

Team Averages
Level 77
1,474 SR
1,379 Elo+
Izanami
Izanami
Appa999
Izanami
Level 93
God Stats
6W - 8L
1,469 SR
Queue Stats
216W - 231L
1,408 Elo+
Party 2
Yemoja
Yemoja
FrogDeity
Yemoja
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,225 Elo+
Solo
Janus
Janus
Geb Jungle1781
Janus
Level 19
God Stats
1W - 2L
1,454 SR
Queue Stats
28W - 28L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnaZaniac
Neith
14
1 / 4 / 10
10,525
658
12,890
12,652
4,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Neggataurus
Baron Samedi
18
15 / 2 / 4
13,543
846
22,444
18,843
9,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Shr3kCepti0n
Kuzenbo
15
3 / 5 / 11
11,826
739
13,514
29,775
41,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Appa999
Izanami
14
3 / 7 / 7
10,714
670
22,095
19,088
7,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
FrogDeity
Yemoja
13
2 / 7 / 6
10,446
653
4,834
18,872
22,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 5 / 3
10,866
679
18,803
18,106
6,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
19
Kills
11
11
Deaths
19
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
AnaZaniac
Neith
1
4
10
1.5
L
Izanami
Appa999
Izanami
3
7
7
0.93
L
Yemoja
FrogDeity
Yemoja
2
7
6
0.71
L
6
5
3
1.5
W
Baron Samedi
Neggataurus
Baron Samedi
15
2
4
8.5
W
Kuzenbo
Shr3kCepti0n
Kuzenbo
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,848
Damage
45,732
61,270
Taken
56,066
55,654
Mitigated
36,250
31,097
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AnaZaniac
Neith
12,890
5,314
1,358
4,854
12,652
4,777
1,744
7,552
5,100
0
38,858
L
Izanami
Appa999
Izanami
22,095
16,848
0
4,314
19,088
7,300
2,030
13,938
5,150
0
59,746
L
Yemoja
FrogDeity
Yemoja
4,834
2,165
5,289
3,313
18,872
22,215
0
11,884
6,988
16,038
0
L
18,803
747
743
3,138
18,106
6,735
338
10,415
7,691
46,856
0
W
Baron Samedi
Neggataurus
Baron Samedi
22,444
2,154
5,805
12,837
18,843
9,432
627
8,335
10,508
54,189
0
W
Kuzenbo
Shr3kCepti0n
Kuzenbo
13,514
4,261
311
5,932
29,775
41,445
287
8,046
21,729
28,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,894
Gold Earned
32,026
156
Minions Killed
200
3
Camps Cleared
7
804,196
Distance Traveled
710,415
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,525
658
60
4
2
252,221
5
L
Izanami
10,714
670
98
6
4
228,779
0
L
Yemoja
10,446
653
26
2
0
203,211
0
L
Janus
10,866
679
76
5
3
278,425
3
W
Baron Samedi
13,543
846
59
4
0
275,363
2
W
Kuzenbo
11,826
739
37
2
1
276,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role