Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Eulenbaer
Artio
Level 69
God Stats
16W - 11L
1,474 SR
Queue Stats
70W - 67L
1,504 Elo+
Party 2
Bastet
Bastet
PuddingHonta
Bastet
Level 79
God Stats
6W - 1L
1,763 SR
Queue Stats
211W - 227L
1,497 Elo+
Party 2
Team Averages
Level 52
1,579 SR
1,500 Elo+

VS

Team Averages
Level 36
1,494 SR
1,308 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
tuggade
Nox
Level 29
God Stats
1W - 3L
1,507 SR
Queue Stats
40W - 67L
1,253 Elo+
Party 1
Izanami
Izanami
xxPOgChammp69
Izanami
Level 20
God Stats
1W - 2L
1,474 SR
Queue Stats
5W - 12L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 2 / 9
6,756
676
1,539
5,161
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Eulenbaer
Artio
11
0 / 0 / 11
7,273
727
3,179
8,401
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
12
12 / 1 / 1
8,284
828
11,148
7,905
2,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 5 / 3
6,185
619
6,554
6,207
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
10
2 / 1 / 1
7,378
738
2,828
4,251
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
8
1 / 7 / 1
6,191
619
4,609
7,482
1,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
3
3
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
9
2.75
L
Kukulkan
 
Kukulkan
0
5
3
0.3
W
Artio
Eulenbaer
Artio
0
0
11
5.5
W
Bastet
12
1
1
12.5
L
Nox
2
1
1
2.5
L
Izanami
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,866
Damage
13,991
21,467
Taken
17,940
12,325
Mitigated
4,962
6,859
Healing
1,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,539
78
244
1,043
5,161
1,795
0
3,031
2,130
19,732
0
L
Kukulkan
 
Kukulkan
6,554
533
0
250
6,207
1,353
62
1,166
5,041
23,711
0
W
Artio
Eulenbaer
Artio
3,179
100
840
3,707
8,401
7,554
0
3,051
5,350
18,129
0
W
Bastet
11,148
2,527
0
1,025
7,905
2,976
12
4,210
3,695
0
19,636
L
Nox
2,828
408
0
1,004
4,251
2,190
63
1,728
2,523
6,710
0
L
Izanami
4,609
2,602
0
461
7,482
1,419
0
2,128
5,354
0
10,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,313
Gold Earned
19,754
96
Minions Killed
81
6
Camps Cleared
1
539,945
Distance Traveled
465,523
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,756
676
47
5
1
140,939
0
L
Kukulkan
6,185
619
50
5
0
156,028
2
W
Artio
7,273
727
26
3
4
200,585
1
W
Bastet
8,284
828
23
2
1
198,421
2
L
Nox
7,378
738
9
1
1
154,397
1
L
Izanami
6,191
619
22
2
0
155,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role