Player Matchup

Fenrir
Fenrir
GRM T Rex
Fenrir
Level 112
God Stats
9W - 1L
1,913 SR
Queue Stats
292W - 290L
1,593 Elo+
Party 1
Erlang Shen
Erlang Shen
Its Only 9in
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 25L
1,854 Elo+
Party 1
Janus
Janus
The War Grizzly
Janus
Level 158
God Stats
33W - 32L
1,635 SR
Queue Stats
487W - 330L
1,653 Elo+
Party 1
Rama
Rama
Tokahontes
Rama
Level 160
God Stats
89W - 80L
1,600 SR
Queue Stats
1,182W - 943L
1,712 Elo+
Party 1
Kuzenbo
Kuzenbo
Wiscodevii
Kuzenbo
Level 129
God Stats
3W - 2L
1,573 SR
Queue Stats
115W - 119L
1,574 Elo+
Party 1
Team Averages
Level 117
1,644 SR
1,677 Elo+

VS

Team Averages
Level 101
1,444 SR
1,580 Elo+
Geb
Geb
BUBBLEBLOWINGBUD
Geb
Level 121
God Stats
4W - 6L
1,644 SR
Queue Stats
49W - 46L
1,577 Elo+
Party 2
Gilgamesh
Gilgamesh
CoolFrog081
Gilgamesh
Level 13
God Stats
4W - 2L
1,294 SR
Queue Stats
60W - 25L
1,727 Elo+
Party 2
Scylla
Scylla
FarmedBySaints
Scylla
Level 153
God Stats
1W - 3L
1,320 SR
Queue Stats
167W - 154L
1,588 Elo+
Party 2
Hou Yi
Hou Yi
MyGodBryan
Hou Yi
Level 70
God Stats
9W - 13L
1,389 SR
Queue Stats
370W - 380L
1,473 Elo+
Solo
Nemesis
Nemesis
XxBroV20xX
Nemesis
Level 147
God Stats
13W - 7L
1,572 SR
Queue Stats
384W - 382L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GRM T Rex
Fenrir
6
1 / 3 / 2
3,796
759
1,577
3,988
1,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Erlang Shen
Its Only 9in
Erlang Shen
8
1 / 0 / 0
4,501
900
2,530
3,217
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
2 / 2 / 2
4,159
832
2,475
2,494
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
3 / 0 / 0
3,975
795
2,153
2,727
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kuzenbo
Wiscodevii
Kuzenbo
5
0 / 0 / 2
3,754
751
664
2,762
1,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,157
631
619
3,011
1,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
CoolFrog081
Gilgamesh
6
0 / 1 / 0
3,403
681
1,143
3,925
1,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
3 / 1 / 2
4,172
834
1,378
2,252
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
MyGodBryan
Hou Yi
2
0 / 2 / 0
2,758
552
582
1,733
193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nemesis
XxBroV20xX
Nemesis
6
2 / 3 / 3
3,871
774
2,739
4,365
1,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
5
5
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Gilgamesh
CoolFrog081
Gilgamesh
0
1
0
0
L
3
1
2
4
W
Fenrir
GRM T Rex
Fenrir
1
3
2
0.67
W
Erlang Shen
Its Only 9in
Erlang Shen
1
0
0
1
L
Hou Yi
MyGodBryan
Hou Yi
0
2
0
0
W
2
2
2
1.5
W
3
0
0
3
W
Kuzenbo
Wiscodevii
Kuzenbo
0
0
2
1
L
Nemesis
XxBroV20xX
Nemesis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,399
Damage
6,461
15,188
Taken
15,286
4,691
Mitigated
4,572
5,805
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
619
0
37
1,126
3,011
1,019
0
460
2,551
10,212
0
L
Gilgamesh
CoolFrog081
Gilgamesh
1,143
485
0
1,664
3,925
1,476
0
0
3,925
0
9,516
L
1,378
269
0
938
2,252
474
0
807
1,321
13,750
0
W
Fenrir
GRM T Rex
Fenrir
1,577
654
0
1,338
3,988
1,053
0
560
3,428
0
11,262
W
Erlang Shen
Its Only 9in
Erlang Shen
2,530
1,595
0
2,131
3,217
1,167
0
0
3,070
0
21,261
L
Hou Yi
MyGodBryan
Hou Yi
582
445
0
191
1,733
193
0
204
1,529
0
4,067
W
2,475
364
0
330
2,494
566
0
495
1,999
14,853
0
W
2,153
1,945
0
909
2,727
659
0
567
2,160
0
20,645
W
Kuzenbo
Wiscodevii
Kuzenbo
664
437
577
520
2,762
1,246
24
375
2,387
6,104
0
L
Nemesis
XxBroV20xX
Nemesis
2,739
1,265
0
1,142
4,365
1,410
0
1,366
2,821
0
11,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,185
Gold Earned
17,361
168
Minions Killed
105
0
Camps Cleared
0
533,279
Distance Traveled
480,759
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,157
631
9
2
0
88,752
0
L
Gilgamesh
3,403
681
26
5
0
126,369
3
L
Scylla
4,172
834
29
6
0
106,834
1
W
Fenrir
3,796
759
28
6
0
114,160
2
W
Erlang Shen
4,501
900
53
11
0
113,208
0
L
Hou Yi
2,758
552
13
3
0
44,709
1
W
Janus
4,159
832
35
7
0
98,944
2
W
Rama
3,975
795
39
8
0
100,740
0
W
Kuzenbo
3,754
751
13
3
0
106,227
1
L
Nemesis
3,871
774
28
6
0
114,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role