Player Matchup

Nu Wa
Nu Wa
FluxTheFrog
Nu Wa
Level 158
God Stats
4W - 3L
1,624 SR
Queue Stats
292W - 265L
1,559 Elo+
Solo
Cernunnos
Cernunnos
Huggable Bear o
Cernunnos
Level 145
God Stats
2W - 1L
1,369 SR
Queue Stats
262W - 245L
1,535 Elo+
Party 1
Nox
Nox
St34lthChicken
Nox
Level 145
God Stats
1W - 2L
1,298 SR
Queue Stats
244W - 217L
1,559 Elo+
Party 1
Eset
Eset
TheFunkSoulBro
Eset
Level 158
God Stats
2W - 3L
1,735 SR
Queue Stats
293W - 314L
1,589 Elo+
Solo
Artio
Artio
fortu10
Artio
Level 133
God Stats
3W - 2L
1,432 SR
Queue Stats
154W - 151L
1,622 Elo+
Solo
Team Averages
Level 148
1,492 SR
1,573 Elo+

VS

Team Averages
Level 127
1,489 SR
1,539 Elo+
Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AresΩ
Tyr
Level 120
God Stats
17W - 16L
1,596 SR
Queue Stats
595W - 570L
1,551 Elo+
Solo
Athena
Athena
Aticek
Athena
Level 89
God Stats
4W - 7L
1,459 SR
Queue Stats
656W - 666L
1,611 Elo+
Solo
Hun Batz
Hun Batz
BRADLEY-657
Hun Batz
Level 157
God Stats
1W - 4L
1,376 SR
Queue Stats
299W - 299L
1,503 Elo+
Solo
Bacchus
Bacchus
EmppuWemppu
Bacchus
Level 122
God Stats
4W - 5L
1,513 SR
Queue Stats
374W - 367L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 9
10,711
974
14,159
9,755
4,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Huggable Bear o
Cernunnos
17
6 / 4 / 9
10,182
926
16,711
9,413
4,487
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 3 / 16
9,269
843
5,732
8,969
8,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 6 / 16
9,658
878
11,381
10,492
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
fortu10
Artio
16
4 / 4 / 10
9,344
849
7,891
18,068
18,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
7 / 4 / 13
9,361
851
8,498
15,104
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tyr
AresΩ
Tyr
14
4 / 6 / 13
9,026
821
7,743
14,327
15,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Aticek
Athena
14
1 / 6 / 17
9,084
826
8,783
17,705
19,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
BRADLEY-657
Hun Batz
16
4 / 4 / 12
9,679
880
11,650
13,503
11,827
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
EmppuWemppu
Bacchus
17
5 / 4 / 16
9,910
901
10,232
10,271
12,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
92
21
Kills
21
22
Deaths
24
60
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
4
13
3.38
L
Tyr
AresΩ
Tyr
4
6
13
1.75
L
Athena
Aticek
Athena
1
6
17
1.58
L
Hun Batz
BRADLEY-657
Hun Batz
4
4
12
2.5
L
Bacchus
EmppuWemppu
Bacchus
5
4
16
3.25
W
8
5
9
2.5
W
Cernunnos
Huggable Bear o
Cernunnos
6
4
9
2.63
W
0
3
16
2.67
W
3
6
16
1.83
W
Artio
fortu10
Artio
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,874
Damage
46,906
56,697
Taken
70,910
40,598
Mitigated
66,374
16,143
Healing
18,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,498
5,422
2,498
4,714
15,104
7,391
1,280
9,753
5,041
0
11,144
L
Tyr
AresΩ
Tyr
7,743
321
1,305
1,313
14,327
15,080
295
6,339
7,754
0
13,217
L
Athena
Aticek
Athena
8,783
3,091
1,866
2,531
17,705
19,283
491
8,749
8,392
16,145
0
L
Hun Batz
BRADLEY-657
Hun Batz
11,650
1,829
993
1,378
13,503
11,827
963
7,944
5,287
0
34,072
L
Bacchus
EmppuWemppu
Bacchus
10,232
238
857
1,320
10,271
12,793
816
4,861
5,273
24,785
0
W
14,159
3,585
522
1,284
9,755
4,017
2,081
3,224
6,156
36,353
0
W
Cernunnos
Huggable Bear o
Cernunnos
16,711
7,105
143
1,135
9,413
4,487
2,872
2,311
6,776
0
32,912
W
5,732
609
497
1,680
8,969
8,866
122
2,677
5,987
16,474
0
W
11,381
761
2,273
1,209
10,492
4,230
452
4,626
5,780
19,449
0
W
Artio
fortu10
Artio
7,891
829
2,806
4,594
18,068
18,998
162
6,177
10,366
13,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,164
Gold Earned
47,060
135
Minions Killed
116
0
Camps Cleared
0
1,015,512
Distance Traveled
1,014,693
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,361
851
21
2
0
219,578
1
L
Tyr
9,026
821
9
1
0
180,539
1
L
Athena
9,084
826
9
1
0
191,060
3
L
Hun Batz
9,679
880
51
5
0
211,188
3
L
Bacchus
9,910
901
26
2
0
212,328
0
W
Nu Wa
10,711
974
47
4
0
183,514
1
W
Cernunnos
10,182
926
26
2
0
185,007
2
W
Nox
9,269
843
22
2
0
213,646
2
W
Eset
9,658
878
27
2
0
192,264
4
W
Artio
9,344
849
13
1
0
241,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role