Player Matchup

Hel
Hel
Matticampi
Hel
Level 28
God Stats
3W - 2L
1,680 SR
Queue Stats
9W - 7L
1,435 Elo+
Solo
Ganesha
Ganesha
desh56882
Ganesha
Level 18
God Stats
35W - 24L
1,551 SR
Queue Stats
58W - 49L
1,450 Elo+
Party 1
Anhur
Anhur
goodnathaniel
Anhur
Level 19
God Stats
8W - 9L
1,362 SR
Queue Stats
59W - 53L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
oh-yeah2012
Baron Samedi
Level 12
God Stats
1W - 0L
1,215 SR
Queue Stats
15W - 24L
1,424 Elo+
Solo
Bacchus
Bacchus
x666Malfoy420x69
Bacchus
Level 27
God Stats
42W - 22L
1,625 SR
Queue Stats
68W - 52L
1,475 Elo+
Party 1
Team Averages
Level 21
1,487 SR
1,444 Elo+

VS

Team Averages
Level 15
1,383 SR
1,398 Elo+
Tiamat
Tiamat
CrewHitman
Tiamat
Level 6
God Stats
6W - 6L
1,450 SR
Queue Stats
13W - 10L
1,419 Elo+
Solo
Bakasura
Bakasura
Mythos Garm
Bakasura
Level 29
God Stats
1W - 4L
1,161 SR
Queue Stats
25W - 36L
1,403 Elo+
Party 2
Ymir
Ymir
Westboi33LKtv
Ymir
Level 8
God Stats
0W - 2L
1,287 SR
Queue Stats
10W - 17L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
bfrantz411
Cthulhu
Level 29
God Stats
27W - 22L
1,518 SR
Queue Stats
87W - 103L
1,344 Elo+
Solo
Ravana
Ravana
little_foot4834
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 5
13,009
813
9,316
5,174
3,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
desh56882
Ganesha
20
0 / 1 / 32
16,429
1,027
19,409
18,139
30,625
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
15 / 3 / 9
16,815
1,051
33,338
22,702
9,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
oh-yeah2012
Baron Samedi
20
2 / 4 / 12
13,949
872
8,705
15,364
8,197
20
13 / 0 / 19
17,341
1,084
22,388
18,619
42,377
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CrewHitman
Tiamat
20
5 / 9 / 3
15,244
953
27,293
24,838
10,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Mythos Garm
Bakasura
18
0 / 2 / 3
11,882
743
2,827
3,136
951
19
3 / 3 / 2
14,441
903
10,593
20,176
20,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
bfrantz411
Cthulhu
20
0 / 8 / 6
14,394
900
24,989
28,128
8,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 14 / 0
13,470
842
4,357
26,673
8,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
23
36
Kills
9
9
Deaths
36
77
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CrewHitman
Tiamat
5
9
3
0.72
W
6
1
5
8.5
L
Bakasura
Mythos Garm
Bakasura
0
2
3
0.75
L
3
3
2
1.33
L
Cthulhu
bfrantz411
Cthulhu
0
8
6
0.38
W
Ganesha
desh56882
Ganesha
0
1
32
16
W
15
3
9
6.5
L
1
14
0
0.07
W
Baron Samedi
oh-yeah2012
Baron Samedi
2
4
12
2
W
13
0
19
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,156
Damage
70,059
79,998
Taken
102,951
93,890
Mitigated
49,152
20,889
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CrewHitman
Tiamat
27,293
1,536
251
4,788
24,838
10,913
0
13,401
11,437
48,446
0
W
9,316
186
3,436
1,092
5,174
3,287
0
4,673
501
19,135
0
L
Bakasura
Mythos Garm
Bakasura
2,827
2,243
0
285
3,136
951
0
1,437
1,699
0
4,879
L
10,593
1,564
0
716
20,176
20,176
0
10,385
9,791
21,791
0
L
Cthulhu
bfrantz411
Cthulhu
24,989
849
1,270
0
28,128
8,546
0
17,055
11,073
65,959
0
W
Ganesha
desh56882
Ganesha
19,409
1,823
0
1,771
18,139
30,625
0
13,516
4,408
29,218
0
W
33,338
29,241
0
7,557
22,702
9,404
0
19,194
3,308
0
65,781
L
4,357
1,209
0
602
26,673
8,566
0
17,540
9,133
0
29,270
W
Baron Samedi
oh-yeah2012
Baron Samedi
8,705
771
2,438
1,847
15,364
8,197
0
11,609
3,655
31,440
0
W
22,388
3,323
0
2,748
18,619
42,377
0
13,883
4,667
47,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,543
Gold Earned
69,431
232
Minions Killed
260
6
Camps Cleared
3
1,226,641
Distance Traveled
1,174,985
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,244
953
50
3
0
315,058
0
W
Hel
13,009
813
36
2
0
117,508
0
L
Bakasura
11,882
743
12
1
3
56,790
0
L
Ymir
14,441
903
23
1
0
271,972
0
L
Cthulhu
14,394
900
111
7
0
292,398
0
W
Ganesha
16,429
1,027
0
0
0
311,055
0
W
Anhur
16,815
1,051
99
6
3
251,116
0
L
Ravana
13,470
842
64
4
0
238,767
0
W
Baron Samedi
13,949
872
37
2
0
240,864
2
W
Bacchus
17,341
1,084
60
4
3
306,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role