Player Matchup

Athena
Athena
 
Athena
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MardukK-05
Sol
Level 160
God Stats
2W - 0L
1,864 SR
Queue Stats
77W - 51L
1,566 Elo+
Party 2
Sobek
Sobek
Number1Hashash
Sobek
Level 68
God Stats
2W - 0L
1,765 SR
Queue Stats
9W - 3L
1,643 Elo+
Party 2
Ravana
Ravana
R3fL3x_Tvv1Nz
Ravana
Level 152
God Stats
1W - 0L
1,597 SR
Queue Stats
68W - 40L
1,575 Elo+
Party 2
Chang'e
Chang'e
RaayZiing
Chang'e
Level 128
God Stats
1W - 0L
1,326 SR
Queue Stats
53W - 33L
1,554 Elo+
Party 2
Team Averages
Level 128
1,610 SR
1,568 Elo+

VS

Team Averages
Level 128
1,449 SR
1,555 Elo+
Ullr
Ullr
BennerzBoi
Ullr
Level 155
God Stats
5W - 7L
1,439 SR
Queue Stats
539W - 508L
1,533 Elo+
Party 1
Sol
Sol
QBI616
Sol
Level 108
God Stats
7W - 3L
1,621 SR
Queue Stats
513W - 479L
1,571 Elo+
Solo
Freya
Freya
death ice101
Freya
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 72L
1,514 Elo+
Party 1
Achilles
Achilles
llBlueBirdll
Achilles
Level 148
God Stats
0W - 5L
1,146 SR
Queue Stats
269W - 245L
1,589 Elo+
Party 1
Horus
Horus
thepotatos89
Horus
Level 102
God Stats
0W - 3L
1,541 SR
Queue Stats
146W - 146L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
4 / 2 / 20
10,094
918
7,345
20,956
14,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 2 / 16
10,670
970
24,293
14,309
5,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 3 / 20
9,162
833
9,152
20,215
20,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 2 / 14
9,656
878
8,031
10,274
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
RaayZiing
Chang'e
16
6 / 2 / 16
10,057
914
10,313
11,686
6,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
8,012
728
10,068
9,660
3,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
QBI616
Sol
14
2 / 7 / 7
8,482
771
16,456
10,758
4,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 7 / 5
9,138
831
11,150
15,006
5,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
llBlueBirdll
Achilles
15
4 / 8 / 2
8,924
811
9,320
16,031
17,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 5 / 9
8,116
738
4,295
16,715
10,173
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
41
31
Kills
11
11
Deaths
31
86
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
2
20
7
L
1
4
7
1.13
W
9
2
16
8.5
W
4
3
20
4.67
L
Sol
QBI616
Sol
2
7
7
0.79
W
8
2
14
7.5
W
Chang'e
RaayZiing
Chang'e
6
2
16
7
L
4
7
5
0.93
L
Achilles
llBlueBirdll
Achilles
4
8
2
0.63
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,134
Damage
51,289
77,440
Taken
68,170
54,822
Mitigated
41,161
38,462
Healing
20,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,345
847
1,615
6,940
20,956
14,226
625
7,767
13,111
16,264
0
L
10,068
3,105
762
1,267
9,660
3,788
855
7,961
1,653
0
21,717
W
24,293
9,852
520
5,891
14,309
5,989
2,685
4,753
9,542
48,620
0
W
9,152
555
1,280
3,712
20,215
20,595
96
5,768
13,591
14,106
0
L
Sol
QBI616
Sol
16,456
4,855
97
1,005
10,758
4,218
352
8,019
2,580
31,305
0
W
8,031
987
1,321
1,956
10,274
7,631
304
4,722
5,076
1,169
9,567
W
Chang'e
RaayZiing
Chang'e
10,313
826
9,799
5,428
11,686
6,381
786
4,336
7,288
26,299
0
L
11,150
3,649
330
4,296
15,006
5,944
218
10,597
4,253
15,927
0
L
Achilles
llBlueBirdll
Achilles
9,320
1,807
720
2,139
16,031
17,038
329
12,607
3,219
0
16,782
L
4,295
2,308
3,930
5,531
16,715
10,173
0
12,216
4,128
0
6,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,639
Gold Earned
42,672
107
Minions Killed
82
0
Camps Cleared
0
1,054,554
Distance Traveled
833,683
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,094
918
14
1
0
224,484
0
L
Ullr
8,012
728
32
3
0
163,616
0
W
Sol
10,670
970
49
4
0
190,577
1
W
Sobek
9,162
833
9
1
0
219,486
4
L
Sol
8,482
771
31
3
0
161,321
2
W
Ravana
9,656
878
5
0
0
210,259
0
W
Chang'e
10,057
914
30
3
0
209,748
1
L
Freya
9,138
831
7
1
0
168,712
1
L
Achilles
8,924
811
12
1
0
175,245
0
L
Horus
8,116
738
0
0
0
164,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role