Player Matchup

Tiamat
Tiamat
IY-OF
Tiamat
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 66L
1,345 Elo+
Party 1
Izanami
Izanami
Kodjo_953
Izanami
Level 10
God Stats
1W - 6L
1,114 SR
Queue Stats
10W - 27L
1,234 Elo+
Party 2
The Morrigan
The Morrigan
NFK_953
The Morrigan
Level 61
God Stats
1W - 1L
1,674 SR
Queue Stats
90W - 144L
1,224 Elo+
Party 2
Guan Yu
Guan Yu
X_Zerfree2K_X
Guan Yu
Level 54
God Stats
8W - 7L
1,500 SR
Queue Stats
150W - 206L
1,358 Elo+
Party 2
Cabrakan
Cabrakan
itz_3qeel
Cabrakan
Level 58
God Stats
11W - 15L
1,423 SR
Queue Stats
45W - 63L
1,357 Elo+
Party 1
Team Averages
Level 43
1,442 SR
1,303 Elo+

VS

Team Averages
Level 43
1,468 SR
1,313 Elo+
Gilgamesh
Gilgamesh
AvengerBOOM
Gilgamesh
Level 44
God Stats
1W - 2L
1,223 SR
Queue Stats
29W - 36L
1,338 Elo+
Solo
Izanami
Izanami
BobbyAndersLost
Izanami
Level 28
God Stats
23W - 21L
1,484 SR
Queue Stats
73W - 86L
1,330 Elo+
Party 3
Pele
Pele
DonBauch95
Pele
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 46L
1,214 Elo+
Party 3
Hel
Hel
Ketelin2352
Hel
Level 39
God Stats
30W - 34L
1,439 SR
Queue Stats
97W - 127L
1,351 Elo+
Solo
Ymir
Ymir
iTeK Pride
Ymir
Level 39
God Stats
3W - 3L
1,696 SR
Queue Stats
34W - 49L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IY-OF
Tiamat
14
0 / 9 / 8
9,583
417
12,990
16,924
8,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Kodjo_953
Izanami
13
3 / 8 / 2
9,365
407
12,253
16,620
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
NFK_953
The Morrigan
15
1 / 5 / 2
9,494
413
3,824
15,679
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
18
9 / 5 / 2
12,946
563
19,857
32,085
19,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
itz_3qeel
Cabrakan
13
1 / 10 / 7
9,412
409
11,426
29,192
23,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AvengerBOOM
Gilgamesh
6
1 / 0 / 0
7,737
336
1,374
2,106
715
Cudgel

Cudgel

+10
Physical Power
+50
Health

19
14 / 3 / 8
12,724
553
35,517
16,677
7,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 3 / 7
14,196
617
21,025
24,262
8,690
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 2 / 6
13,586
591
15,126
22,401
9,201
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 6 / 20
12,233
532
12,718
27,296
32,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
14
Kills
35
37
Deaths
14
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AvengerBOOM
Gilgamesh
1
0
0
1
W
14
3
8
6
W
10
3
7
4.5
L
Tiamat
IY-OF
Tiamat
0
9
8
0.44
W
6
2
6
4.5
L
Izanami
Kodjo_953
Izanami
3
8
2
0.5
L
The Morrigan
NFK_953
The Morrigan
1
5
2
0.4
L
Guan Yu
9
5
2
2
W
4
6
20
2.33
L
Cabrakan
itz_3qeel
Cabrakan
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,350
Damage
85,760
110,500
Taken
92,742
59,813
Mitigated
58,345
22,435
Healing
44,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AvengerBOOM
Gilgamesh
1,374
571
0
780
2,106
715
0
0
1,963
0
6,994
W
35,517
25,928
0
6,837
16,677
7,465
3,812
7,089
9,288
0
105,608
W
21,025
4,324
0
12,974
24,262
8,690
0
5,599
17,957
0
117,138
L
Tiamat
IY-OF
Tiamat
12,990
923
0
1,311
16,924
8,472
96
8,065
8,859
41,281
0
W
15,126
1,145
3,286
14,663
22,401
9,201
1,650
5,227
16,525
116,935
0
L
Izanami
Kodjo_953
Izanami
12,253
7,915
0
283
16,620
3,463
346
2,817
13,803
0
48,874
L
The Morrigan
NFK_953
The Morrigan
3,824
1,136
0
4,751
15,679
4,885
0
3,606
12,073
55,509
715
L
Guan Yu
19,857
3,147
1,096
9,454
32,085
19,200
1,651
10,399
21,686
0
68,007
W
12,718
3,642
381
5,615
27,296
32,274
402
11,254
15,285
41,391
0
L
Cabrakan
itz_3qeel
Cabrakan
11,426
877
362
5,178
29,192
23,793
0
7,562
21,630
31,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,800
Gold Earned
60,476
390
Minions Killed
571
0
Camps Cleared
0
1,961,310
Distance Traveled
1,711,440
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,737
336
12
1
0
57,916
1
W
Izanami
12,724
553
159
7
0
377,124
2
W
Pele
14,196
617
160
7
0
474,226
0
L
Tiamat
9,583
417
63
3
0
393,085
0
W
Hel
13,586
591
195
8
0
418,322
0
L
Izanami
9,365
407
86
4
0
380,941
0
L
The Morrigan
9,494
413
95
4
0
421,147
0
L
Guan Yu
12,946
563
112
5
0
427,213
1
W
Ymir
12,233
532
45
2
0
383,852
1
L
Cabrakan
9,412
409
34
1
0
338,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role