Player Matchup

Izanami
Izanami
Hugo_SilvaP9
Izanami
Level 8
God Stats
6W - 2L
1,604 SR
Queue Stats
12W - 11L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hyeene
Morgan Le Fay
Level 26
God Stats
2W - 4L
1,333 SR
Queue Stats
27W - 24L
1,546 Elo+
Solo
Set
Set
Pinot75
Set
Level 19
God Stats
0W - 3L
1,315 SR
Queue Stats
19W - 34L
1,516 Elo+
Solo
Hades
Hades
StarvingxxP9
Hades
Level 7
God Stats
6W - 6L
1,554 SR
Queue Stats
26W - 30L
1,466 Elo+
Party 2
Olorun
Olorun
Vickyy2004
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,702 Elo+
Party 2
Team Averages
Level 13
1,461 SR
1,536 Elo+

VS

Team Averages
Level 16
1,548 SR
1,577 Elo+
Merlin
Merlin
Artar24
Merlin
Level 15
God Stats
9W - 6L
1,647 SR
Queue Stats
11W - 7L
1,635 Elo+
Party 1
Artemis
Artemis
GrZywka76
Artemis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,635 Elo+
Party 1
Amaterasu
Amaterasu
PhillieB
Amaterasu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,574 Elo+
Solo
Ymir
Ymir
RaXantaa
Ymir
Level 6
God Stats
8W - 9L
1,381 SR
Queue Stats
14W - 16L
1,405 Elo+
Solo
Da Ji
Da Ji
opytko
Da Ji
Level 25
God Stats
5W - 1L
1,712 SR
Queue Stats
11W - 7L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hugo_SilvaP9
Izanami
9
0 / 3 / 3
5,744
442
2,341
5,413
1,437
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Hyeene
Morgan Le Fay
11
0 / 5 / 1
6,082
468
2,566
6,188
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
12
5 / 6 / 0
7,692
592
6,336
10,860
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 3 / 2
5,641
434
5,668
7,339
4,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Vickyy2004
Olorun
11
1 / 4 / 2
6,681
514
1,449
5,352
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Artar24
Merlin
12
3 / 2 / 3
7,341
565
5,354
5,388
1,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
GrZywka76
Artemis
11
2 / 3 / 6
6,441
495
4,869
6,162
1,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
PhillieB
Amaterasu
14
6 / 1 / 1
8,806
677
5,592
9,883
7,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
10
1 / 1 / 7
6,870
528
2,816
5,728
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
opytko
Da Ji
14
8 / 2 / 1
8,177
629
7,220
10,398
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
20
21
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
Artar24
Merlin
3
2
3
2.25
W
Artemis
GrZywka76
Artemis
2
3
6
1.67
L
Izanami
Hugo_SilvaP9
Izanami
0
3
3
0.5
L
Morgan Le Fay
Hyeene
Morgan Le Fay
0
5
1
0.1
W
Amaterasu
PhillieB
Amaterasu
6
1
1
6.5
L
Set
5
6
0
0.83
W
Ymir
1
1
7
4.5
L
3
3
2
1.33
L
Olorun
Vickyy2004
Olorun
1
4
2
0.5
W
Da Ji
opytko
Da Ji
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,360
Damage
25,851
35,152
Taken
37,559
12,603
Mitigated
18,889
7,376
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Artar24
Merlin
5,354
249
108
1,010
5,388
1,801
846
1,914
3,434
34,600
0
W
Artemis
GrZywka76
Artemis
4,869
2,848
0
889
6,162
1,833
1,907
2,844
3,318
0
25,785
L
Izanami
Hugo_SilvaP9
Izanami
2,341
1,720
0
888
5,413
1,437
322
1,781
3,632
0
34,414
L
Morgan Le Fay
Hyeene
Morgan Le Fay
2,566
144
0
509
6,188
1,768
0
409
5,521
25,970
0
W
Amaterasu
PhillieB
Amaterasu
5,592
1,529
0
4,492
9,883
7,785
718
2,152
7,445
0
49,608
L
Set
6,336
3,809
0
2,872
10,860
3,436
120
1,855
8,899
0
34,341
W
Ymir
2,816
432
0
967
5,728
4,146
342
1,954
3,774
22,078
0
L
5,668
445
0
2,453
7,339
4,044
234
2,032
5,307
15,779
0
L
Olorun
Vickyy2004
Olorun
1,449
140
0
654
5,352
1,918
0
2,093
3,259
24,889
2,165
W
Da Ji
opytko
Da Ji
7,220
1,783
0
4,535
10,398
3,324
0
465
9,933
0
60,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
37,635
294
Minions Killed
367
0
Camps Cleared
0
1,050,680
Distance Traveled
1,244,712
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,341
565
68
5
0
234,002
1
W
Artemis
6,441
495
57
4
0
239,062
5
L
Izanami
5,744
442
72
6
0
193,415
1
L
Morgan Le Fay
6,082
468
63
5
0
240,920
4
W
Amaterasu
8,806
677
116
9
0
268,403
6
L
Set
7,692
592
67
5
0
200,357
2
W
Ymir
6,870
528
34
3
0
259,502
2
L
Hades
5,641
434
28
2
0
218,171
3
L
Olorun
6,681
514
64
5
0
197,817
2
W
Da Ji
8,177
629
92
7
0
243,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role