Player Matchup

Baron Samedi
Baron Samedi
AngelRite98
Baron Samedi
Level 13
God Stats
3W - 4L
1,219 SR
Queue Stats
18W - 19L
1,233 Elo+
Party 2
Nemesis
Nemesis
Its_Svecix
Nemesis
Level 21
God Stats
2W - 3L
1,388 SR
Queue Stats
43W - 46L
1,391 Elo+
Party 2
Agni
Agni
Niserun709
Agni
Level 13
God Stats
2W - 2L
1,396 SR
Queue Stats
19W - 24L
1,287 Elo+
Party 2
Bellona
Bellona
PotatoA22
Bellona
Level 43
God Stats
8W - 3L
1,539 SR
Queue Stats
65W - 63L
1,398 Elo+
Party 4
Neith
Neith
StraussBuch2482
Neith
Level 7
God Stats
12W - 12L
1,206 SR
Queue Stats
17W - 20L
1,207 Elo+
Party 4
Team Averages
Level 19
1,350 SR
1,303 Elo+

VS

Team Averages
Level 16
1,313 SR
1,257 Elo+
Zeus
Zeus
CroixLapin56127
Zeus
Level 15
God Stats
1W - 5L
1,482 SR
Queue Stats
50W - 68L
1,312 Elo+
Party 1
Cerberus
Cerberus
HCZ s43t4x14
Cerberus
Level 29
God Stats
4W - 4L
1,102 SR
Queue Stats
96W - 121L
1,282 Elo+
Party 1
Yemoja
Yemoja
Haydensana
Yemoja
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,221 Elo+
Party 3
Cernunnos
Cernunnos
solicity_atom
Cernunnos
Level 14
God Stats
2W - 7L
1,254 SR
Queue Stats
14W - 28L
1,221 Elo+
Party 3
Bastet
Bastet
zorroredfishes
Bastet
Level 13
God Stats
0W - 3L
1,228 SR
Queue Stats
2W - 5L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngelRite98
Baron Samedi
16
2 / 9 / 10
10,507
457
8,914
14,915
5,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Its_Svecix
Nemesis
17
17 / 5 / 14
13,383
582
20,494
18,629
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 5 / 14
11,711
509
11,832
10,165
2,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
PotatoA22
Bellona
20
18 / 0 / 8
13,819
601
15,258
16,207
15,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 5 / 12
11,708
509
9,213
15,291
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 10 / 8
11,568
503
15,376
16,494
4,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
HCZ s43t4x14
Cerberus
16
6 / 10 / 7
10,485
456
10,088
18,958
6,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Haydensana
Yemoja
13
2 / 12 / 5
9,171
399
5,758
20,462
14,942
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cernunnos
solicity_atom
Cernunnos
14
5 / 14 / 2
10,071
438
10,086
20,832
6,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 4 / 0
7,882
343
2,962
9,361
2,301
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
45
50
Kills
23
24
Deaths
50
58
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AngelRite98
Baron Samedi
2
9
10
0.78
L
8
10
8
1.2
L
Cerberus
HCZ s43t4x14
Cerberus
6
10
7
0.95
L
Yemoja
Haydensana
Yemoja
2
12
5
0.38
W
Nemesis
Its_Svecix
Nemesis
17
5
14
4.8
W
8
5
14
3
W
Bellona
PotatoA22
Bellona
18
0
8
22
W
5
5
12
2.2
L
Cernunnos
solicity_atom
Cernunnos
5
14
2
0.43
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,711
Damage
44,270
75,207
Taken
86,107
36,999
Mitigated
34,558
18,917
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AngelRite98
Baron Samedi
8,914
2,029
537
2,639
14,915
5,689
2,143
9,324
5,591
50,109
0
L
15,376
2,724
0
191
16,494
4,610
1,488
5,845
10,589
66,362
0
L
Cerberus
HCZ s43t4x14
Cerberus
10,088
711
121
2,942
18,958
6,188
384
7,648
10,960
50,094
0
L
Yemoja
Haydensana
Yemoja
5,758
1,993
800
124
20,462
14,942
325
1,986
18,398
17,803
0
W
Nemesis
Its_Svecix
Nemesis
20,494
10,094
0
5,033
18,629
6,926
4,318
8,033
10,596
0
43,919
W
11,832
1,428
0
500
10,165
2,831
2,528
4,588
5,577
39,486
0
W
Bellona
PotatoA22
Bellona
15,258
7,766
0
6,130
16,207
15,035
5,746
3,827
12,380
1,453
82,732
W
9,213
3,210
0
4,078
15,291
6,518
2,122
5,450
9,841
0
57,002
L
Cernunnos
solicity_atom
Cernunnos
10,086
5,036
0
2,715
20,832
6,517
767
2,356
18,352
0
46,703
L
2,962
746
0
2,451
9,361
2,301
0
2,417
6,902
0
21,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,128
Gold Earned
49,177
438
Minions Killed
364
0
Camps Cleared
0
2,196,724
Distance Traveled
1,686,004
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,507
457
76
3
0
376,582
0
L
Zeus
11,568
503
119
5
0
322,267
0
L
Cerberus
10,485
456
122
5
0
390,980
0
L
Yemoja
9,171
399
13
1
0
349,184
2
W
Nemesis
13,383
582
53
2
0
486,579
1
W
Agni
11,711
509
71
3
0
402,488
1
W
Bellona
13,819
601
136
6
0
542,058
1
W
Neith
11,708
509
102
4
0
389,017
1
L
Cernunnos
10,071
438
73
3
0
353,658
0
L
Bastet
7,882
343
37
2
0
269,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role