Player Matchup

Baron Samedi
Baron Samedi
Naraka187
Baron Samedi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,411 Elo+
Party 1
Jormungandr
Jormungandr
SmiteTyson
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 215L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
Tarfin
Sun Wukong
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 77L
1,517 Elo+
Solo
Chiron
Chiron
cxmdr0p
Chiron
Level 127
God Stats
1W - 1L
1,730 SR
Queue Stats
65W - 66L
1,492 Elo+
Party 1
Nemesis
Nemesis
pandabarin
Nemesis
Level 101
God Stats
5W - 5L
1,500 SR
Queue Stats
264W - 251L
1,466 Elo+
Solo
Team Averages
Level 113
1,546 SR
1,477 Elo+

VS

Team Averages
Level 127
1,558 SR
1,500 Elo+
Hera
Hera
Concert0
Hera
Level 118
God Stats
4W - 3L
1,462 SR
Queue Stats
222W - 209L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
Ginger7Nuggets
Baron Samedi
Level 125
God Stats
2W - 3L
1,572 SR
Queue Stats
302W - 299L
1,461 Elo+
Solo
Skadi
Skadi
Ragnarookapocp
Skadi
Level 129
God Stats
5W - 1L
1,591 SR
Queue Stats
85W - 70L
1,540 Elo+
Solo
Persephone
Persephone
asb2994
Persephone
Level 144
God Stats
9W - 2L
1,809 SR
Queue Stats
515W - 496L
1,478 Elo+
Solo
Sol
Sol
bobgui12
Sol
Level 118
God Stats
4W - 6L
1,356 SR
Queue Stats
222W - 210L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Naraka187
Baron Samedi
18
1 / 3 / 8
10,288
686
8,222
14,018
7,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
SmiteTyson
Jormungandr
18
1 / 3 / 13
11,119
741
8,414
21,315
23,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Tarfin
Sun Wukong
12
1 / 10 / 7
9,344
623
8,847
26,169
29,775
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
cxmdr0p
Chiron
20
11 / 3 / 3
12,141
809
20,314
17,710
9,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
pandabarin
Nemesis
15
2 / 4 / 7
9,353
624
7,694
20,783
19,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
2 / 6 / 12
10,207
680
12,842
11,463
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
Ginger7Nuggets
Baron Samedi
19
2 / 2 / 17
10,846
723
14,206
11,964
6,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
8 / 3 / 14
11,754
784
20,235
14,973
5,999
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Persephone
asb2994
Persephone
19
8 / 3 / 10
12,291
819
20,244
8,742
2,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 15
11,120
741
18,227
12,441
3,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
91
16
Kills
23
23
Deaths
16
38
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hera
2
6
12
1.33
W
Baron Samedi
Ginger7Nuggets
Baron Samedi
2
2
17
5.25
L
Baron Samedi
Naraka187
Baron Samedi
1
3
8
1.67
W
8
3
14
5
L
Jormungandr
SmiteTyson
Jormungandr
1
3
13
2.5
L
Sun Wukong
Tarfin
Sun Wukong
1
10
7
0.45
W
Persephone
asb2994
Persephone
8
3
10
4.33
W
3
2
15
5.25
L
Chiron
cxmdr0p
Chiron
11
3
3
4.17
L
Nemesis
pandabarin
Nemesis
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,491
Damage
85,754
99,995
Taken
59,583
89,574
Mitigated
23,832
31,576
Healing
29,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
12,842
4,501
1,500
861
11,463
4,656
25
3,504
7,959
18,561
0
W
Baron Samedi
Ginger7Nuggets
Baron Samedi
14,206
1,288
4,253
5,611
11,964
6,239
235
4,613
7,351
31,621
0
L
Baron Samedi
Naraka187
Baron Samedi
8,222
319
2,722
3,196
14,018
7,085
128
11,456
2,562
27,116
0
W
20,235
11,241
2,160
4,289
14,973
5,999
2,841
4,435
10,538
0
36,185
L
Jormungandr
SmiteTyson
Jormungandr
8,414
1,508
264
2,681
21,315
23,616
0
14,983
6,332
22,427
0
L
Sun Wukong
Tarfin
Sun Wukong
8,847
951
1,229
3,666
26,169
29,775
20
12,092
14,077
0
15,207
W
Persephone
asb2994
Persephone
20,244
824
2,627
2,158
8,742
2,972
955
2,076
6,663
38,928
0
W
18,227
5,414
2,003
3,871
12,441
3,966
1,672
3,041
9,400
39,840
0
L
Chiron
cxmdr0p
Chiron
20,314
2,096
5,242
6,859
17,710
9,213
1,709
11,477
6,233
0
49,478
L
Nemesis
pandabarin
Nemesis
7,694
1,428
1,768
3,949
20,783
19,885
296
15,511
5,272
2,915
13,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,245
Gold Earned
56,218
160
Minions Killed
159
0
Camps Cleared
0
1,363,809
Distance Traveled
1,333,346
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,207
680
19
1
0
260,993
1
W
Baron Samedi
10,846
723
36
2
0
290,959
0
L
Baron Samedi
10,288
686
44
3
0
269,026
0
W
Skadi
11,754
784
33
2
0
253,131
0
L
Jormungandr
11,119
741
25
2
0
255,898
5
L
Sun Wukong
9,344
623
5
0
0
261,638
2
W
Persephone
12,291
819
38
3
0
248,717
0
W
Sol
11,120
741
33
2
0
279,546
0
L
Chiron
12,141
809
70
5
0
268,384
0
L
Nemesis
9,353
624
16
1
0
308,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role