Player Matchup

Merlin
Merlin
Millaaw01
Merlin
Level 37
God Stats
16W - 30L
1,393 SR
Queue Stats
90W - 185L
1,192 Elo+
Party 1
Ra
Ra
RareStoodWaif
Ra
Level 43
God Stats
3W - 8L
1,026 SR
Queue Stats
103W - 204L
1,214 Elo+
Party 1
Ares
Ares
tolototo69
Ares
Level 101
God Stats
7W - 6L
1,441 SR
Queue Stats
212W - 225L
1,530 Elo+
Solo
Team Averages
Level 60
1,287 SR
1,312 Elo+

VS

Team Averages
Level 120
1,562 SR
1,450 Elo+
Ares
Ares
GReaTeSTWaRRiOR
Ares
Level 135
God Stats
13W - 5L
1,703 SR
Queue Stats
154W - 190L
1,412 Elo+
Solo
Neith
Neith
Stickyhandss
Neith
Level 67
God Stats
10W - 10L
1,501 SR
Queue Stats
136W - 170L
1,432 Elo+
Solo
Janus
Janus
xPsychoLionx
Janus
Level 157
God Stats
1W - 4L
1,482 SR
Queue Stats
218W - 236L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Millaaw01
Merlin
13
3 / 12 / 2
10,569
661
9,249
15,245
7,879
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 9 / 4
9,241
578
6,916
12,686
7,244
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 7 / 2
10,247
640
11,787
23,814
30,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 19
11,766
735
12,985
20,459
28,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 15
11,214
701
7,959
9,282
3,936
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
17 / 3 / 11
13,099
819
23,755
14,014
6,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
6
Kills
28
28
Deaths
6
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
1
19
15.5
L
Merlin
Millaaw01
Merlin
3
12
2
0.33
L
0
9
4
0.22
W
5
2
15
6.25
L
3
7
2
0.57
W
17
3
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,952
Damage
44,699
51,745
Taken
43,755
46,097
Mitigated
39,114
8,374
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,985
963
635
1,515
20,459
28,691
159
10,569
9,134
21,629
0
L
Merlin
Millaaw01
Merlin
9,249
606
414
729
15,245
7,879
1,220
11,197
3,786
25,473
0
L
6,916
712
1,265
1,930
12,686
7,244
171
10,165
2,207
30,892
0
W
7,959
4,183
0
2,420
9,282
3,936
1,672
7,091
1,943
0
38,449
L
11,787
564
0
4,036
23,814
30,974
238
14,475
8,787
21,726
0
W
23,755
1,894
307
5,417
14,014
6,487
602
9,753
3,673
66,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
36,079
120
Minions Killed
186
2
Camps Cleared
8
692,669
Distance Traveled
838,505
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,766
735
10
1
2
304,282
2
L
Merlin
10,569
661
34
2
1
195,992
1
L
Ra
9,241
578
65
4
1
233,202
2
W
Neith
11,214
701
70
4
2
249,606
0
L
Ares
10,247
640
21
1
0
263,475
1
W
Janus
13,099
819
106
7
4
284,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role