Player Matchup

Geb
Geb
JDavis13
Geb
Level 28
God Stats
4W - 9L
1,416 SR
Queue Stats
58W - 63L
1,347 Elo+
Solo
Artemis
Artemis
effychi
Artemis
Level 28
God Stats
0W - 3L
1,206 SR
Queue Stats
0W - 4L
1,080 Elo+
Solo
Ra
Ra
iRdaPoZ
Ra
Level 16
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
jasiune86
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,199 Elo+
Solo
Nike
Nike
kingjames_28000
Nike
Level 29
God Stats
1W - 5L
1,309 SR
Queue Stats
112W - 143L
1,290 Elo+
Solo
Team Averages
Level 21
1,329 SR
1,283 Elo+

VS

Team Averages
Level 31
1,518 SR
1,296 Elo+
Thoth
Thoth
BIGBiscotte
Thoth
Level 78
God Stats
3W - 0L
1,789 SR
Queue Stats
242W - 262L
1,436 Elo+
Party 1
Izanami
Izanami
Elysia Melti
Izanami
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
KLBahamut
Gilgamesh
Level 28
God Stats
3W - 0L
1,718 SR
Queue Stats
51W - 71L
1,347 Elo+
Party 1
Camazotz
Camazotz
PowerMadeFlesh
Camazotz
Level 18
God Stats
2W - 0L
1,246 SR
Queue Stats
11W - 14L
1,323 Elo+
Solo
Cthulhu
Cthulhu
Shadi19
Cthulhu
Level 17
God Stats
1W - 2L
1,337 SR
Queue Stats
2W - 16L
940 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 11
18,253
456
20,064
33,856
62,645
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
effychi
Artemis
20
16 / 14 / 4
22,353
559
35,749
42,231
19,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
9 / 13 / 9
18,124
453
26,137
30,552
9,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
jasiune86
Nemesis
6
0 / 2 / 0
10,447
261
1,219
3,338
717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
3 / 4 / 5
18,710
468
30,671
38,635
50,061
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 8
22,294
557
36,486
27,956
12,220
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Elysia Melti
Izanami
20
10 / 9 / 4
20,915
523
22,992
30,503
12,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
KLBahamut
Gilgamesh
20
4 / 3 / 9
20,898
522
26,660
38,546
41,267
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
20
5 / 4 / 7
20,025
501
17,006
40,319
17,987
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Shadi19
Cthulhu
18
1 / 11 / 2
14,376
359
2,512
25,627
11,729

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
66
33
Kills
36
37
Deaths
34
29
Assists
30
Player
Kills
Deaths
Assists
KDA
W
16
7
8
2.86
W
Izanami
Elysia Melti
Izanami
10
9
4
1.33
L
5
4
11
2.63
W
Gilgamesh
KLBahamut
Gilgamesh
4
3
9
2.83
W
Camazotz
5
4
7
2.13
W
Cthulhu
Shadi19
Cthulhu
1
11
2
0.18
L
Artemis
effychi
Artemis
16
14
4
1.29
L
9
13
9
1.04
L
Nemesis
jasiune86
Nemesis
0
2
0
0
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,840
Damage
105,656
148,612
Taken
162,951
142,795
Mitigated
95,761
34,742
Healing
51,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,486
1,654
0
4,034
27,956
12,220
4,847
13,259
14,551
162,481
0
W
Izanami
Elysia Melti
Izanami
22,992
18,586
0
8,115
30,503
12,558
6,614
6,243
24,205
0
164,961
L
20,064
1,877
0
1,186
33,856
62,645
875
7,955
25,047
81,699
0
W
Gilgamesh
KLBahamut
Gilgamesh
26,660
10,530
405
16,578
38,546
41,267
1,628
8,603
28,194
0
143,765
W
Camazotz
17,006
5,331
0
22,341
40,319
17,987
4,135
14,755
25,138
0
175,426
W
Cthulhu
Shadi19
Cthulhu
2,512
346
0
12
25,627
11,729
846
11,748
13,779
23,020
0
L
Artemis
effychi
Artemis
35,749
20,084
69
16,048
42,231
19,438
8,110
9,233
32,461
0
218,416
L
26,137
2,090
966
8,522
30,552
9,934
1,025
15,767
14,104
101,661
0
L
Nemesis
jasiune86
Nemesis
1,219
441
0
951
3,338
717
0
891
2,423
0
9,315
L
30,671
3,450
0
7,000
38,635
50,061
749
3,906
33,350
26,234
124,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,887
Gold Earned
98,508
774
Minions Killed
935
0
Camps Cleared
0
2,929,363
Distance Traveled
3,281,508
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
22,294
557
236
6
0
698,825
2
W
Izanami
20,915
523
233
6
0
580,716
2
L
Geb
18,253
456
88
2
0
848,638
1
W
Gilgamesh
20,898
522
212
5
0
715,290
7
W
Camazotz
20,025
501
224
6
0
731,015
2
W
Cthulhu
14,376
359
30
1
0
555,662
2
L
Artemis
22,353
559
264
7
0
585,250
3
L
Ra
18,124
453
143
4
0
639,087
6
L
Nemesis
10,447
261
29
1
0
152,920
2
L
Nike
18,710
468
250
6
0
703,468
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role