Player Matchup

Nemesis
Nemesis
AquaHolic67
Nemesis
Level 41
God Stats
3W - 4L
1,825 SR
Queue Stats
170W - 187L
1,347 Elo+
Solo
Anhur
Anhur
Barbariska_devil
Anhur
Level 39
God Stats
1W - 7L
1,280 SR
Queue Stats
122W - 177L
1,255 Elo+
Party 1
Ao Kuang
Ao Kuang
King_199_Stif
Ao Kuang
Level 66
God Stats
1W - 5L
1,251 SR
Queue Stats
245W - 343L
1,337 Elo+
Party 1
Achilles
Achilles
Tlaloc_Azteca
Achilles
Level 43
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Sol
Sol
pxri01
Sol
Level 42
God Stats
2W - 2L
1,526 SR
Queue Stats
37W - 61L
1,321 Elo+
Solo
Team Averages
Level 46
1,432 SR
1,306 Elo+

VS

Team Averages
Level 57
1,489 SR
1,412 Elo+
Nike
Nike
BrazenBite
Nike
Level 60
God Stats
8W - 8L
1,369 SR
Queue Stats
333W - 377L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
CorruptWoody
Sun Wukong
Level 103
God Stats
12W - 17L
1,454 SR
Queue Stats
159W - 200L
1,393 Elo+
Party 3
Medusa
Medusa
MentallyAutustic
Medusa
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,424 Elo+
Party 2
Ganesha
Ganesha
OddOtaku
Ganesha
Level 28
God Stats
8W - 4L
1,625 SR
Queue Stats
67W - 72L
1,446 Elo+
Party 2
Izanami
Izanami
YG-Splitta
Izanami
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 81L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AquaHolic67
Nemesis
17
1 / 4 / 6
10,557
503
10,613
19,387
7,747
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 9 / 3
8,300
395
7,163
14,034
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Ao Kuang
King_199_Stif
Ao Kuang
14
11 / 8 / 3
10,629
506
17,811
18,983
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Tlaloc_Azteca
Achilles
16
2 / 12 / 1
11,068
527
7,327
20,303
7,196
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
pxri01
Sol
19
5 / 4 / 1
12,268
584
12,312
19,200
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
8,218
391
3,524
6,058
2,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
CorruptWoody
Sun Wukong
20
4 / 4 / 5
12,851
612
15,573
24,299
16,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
27 / 3 / 1
14,591
695
32,824
19,819
8,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
OddOtaku
Ganesha
16
1 / 4 / 17
11,326
539
6,545
18,370
21,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
YG-Splitta
Izanami
17
4 / 5 / 0
11,059
527
9,436
13,048
5,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
19
Kills
37
37
Deaths
19
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AquaHolic67
Nemesis
1
4
6
1
L
0
9
3
0.17
W
1
3
0
0.33
W
Sun Wukong
CorruptWoody
Sun Wukong
4
4
5
1.63
L
Ao Kuang
King_199_Stif
Ao Kuang
11
8
3
1.56
W
27
3
1
9.17
W
Ganesha
OddOtaku
Ganesha
1
4
17
2.38
L
Achilles
Tlaloc_Azteca
Achilles
2
12
1
0.21
W
Izanami
YG-Splitta
Izanami
4
5
0
0.8
L
Sol
pxri01
Sol
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,226
Damage
67,902
91,907
Taken
81,594
32,865
Mitigated
53,946
22,761
Healing
22,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AquaHolic67
Nemesis
10,613
3,837
0
6,060
19,387
7,747
176
746
18,641
0
61,526
L
7,163
2,357
56
979
14,034
4,325
305
2,099
11,935
0
32,249
W
3,524
370
0
0
6,058
2,096
0
3,349
2,709
0
21,220
W
Sun Wukong
CorruptWoody
Sun Wukong
15,573
2,469
48
8,794
24,299
16,837
376
4,410
19,889
0
82,267
L
Ao Kuang
King_199_Stif
Ao Kuang
17,811
5,261
0
3,854
18,983
6,184
3,199
1,910
17,073
48,114
0
W
32,824
16,110
0
9,341
19,819
8,414
10,000
5,457
14,362
0
127,476
W
Ganesha
OddOtaku
Ganesha
6,545
998
984
3,162
18,370
21,392
382
9,662
8,708
23,182
0
L
Achilles
Tlaloc_Azteca
Achilles
7,327
4,227
145
1,799
20,303
7,196
4,088
386
19,917
0
55,312
W
Izanami
YG-Splitta
Izanami
9,436
6,653
0
250
13,048
5,207
1,283
6,665
6,383
0
75,504
L
Sol
pxri01
Sol
12,312
2,707
312
9,556
19,200
7,413
2,413
1,404
17,796
73,813
6,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,822
Gold Earned
58,045
475
Minions Killed
526
0
Camps Cleared
0
1,904,831
Distance Traveled
1,842,129
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,557
503
107
5
0
405,948
1
L
Anhur
8,300
395
54
3
0
328,285
0
W
Nike
8,218
391
42
2
0
231,388
0
W
Sun Wukong
12,851
612
155
7
0
411,269
2
L
Ao Kuang
10,629
506
57
3
0
378,646
0
W
Medusa
14,591
695
187
9
0
399,391
0
W
Ganesha
11,326
539
17
1
0
403,399
4
L
Achilles
11,068
527
108
5
0
410,075
0
W
Izanami
11,059
527
125
6
0
396,682
3
L
Sol
12,268
584
149
7
0
381,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role