Player Matchup

Horus
Horus
NihatGüney
Horus
Level 20
God Stats
2W - 1L
1,505 SR
Queue Stats
41W - 39L
1,522 Elo+
Solo
Ra
Ra
PaBlOl234
Ra
Level 59
God Stats
2W - 0L
1,462 SR
Queue Stats
156W - 141L
1,595 Elo+
Party 1
Ymir
Ymir
Shockydoky
Ymir
Level 17
God Stats
2W - 0L
1,610 SR
Queue Stats
6W - 0L
1,839 Elo+
Party 1
Izanami
Izanami
Yaevine
Izanami
Level 22
God Stats
3W - 1L
1,605 SR
Queue Stats
12W - 16L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
lR0skii
Ne Zha
Level 27
God Stats
8W - 6L
1,611 SR
Queue Stats
37W - 22L
1,625 Elo+
Party 1
Team Averages
Level 29
1,558 SR
1,609 Elo+

VS

Team Averages
Level 19
1,508 SR
1,490 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DuaLipaPresident
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,630 Elo+
Solo
Yemoja
Yemoja
Gargato
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,424 Elo+
Solo
Loki
Loki
Get2killn
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,422 Elo+
Solo
Kukulkan
Kukulkan
plainflow
Kukulkan
Level 21
God Stats
50W - 48L
1,542 SR
Queue Stats
71W - 74L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 7
9,046
905
4,825
17,440
16,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 6 / 10
10,769
1,077
14,156
12,294
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 11
10,834
1,083
4,855
20,001
24,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Yaevine
Izanami
17
4 / 4 / 12
10,867
1,087
11,243
10,662
3,654
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
lR0skii
Ne Zha
17
6 / 8 / 11
11,256
1,126
14,615
15,034
5,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

173

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 4 / 8
10,737
1,074
20,284
11,281
4,736
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
15 / 6 / 8
13,287
1,329
18,444
15,225
6,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Gargato
Yemoja
17
2 / 1 / 13
11,220
1,122
6,853
10,290
10,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
16
1 / 6 / 11
9,385
939
7,890
11,124
3,597
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
plainflow
Kukulkan
17
3 / 0 / 10
10,850
1,085
16,448
5,458
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
77
17
Kills
27
27
Deaths
17
51
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
4
8
2.5
L
15
6
8
3.17
L
Yemoja
Gargato
Yemoja
2
1
13
8.5
L
Loki
1
6
11
1.08
W
0
5
7
0.7
W
5
6
10
1.67
W
2
4
11
1.88
W
Izanami
Yaevine
Izanami
4
4
12
2.5
W
Ne Zha
lR0skii
Ne Zha
6
8
11
1.44
L
Kukulkan
plainflow
Kukulkan
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,694
Damage
69,919
75,431
Taken
53,378
54,654
Mitigated
27,272
13,509
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
20,284
2,700
2,798
2,065
11,281
4,736
0
3,958
7,323
34,505
0
L
18,444
5,164
0
0
15,225
6,635
0
4,497
10,728
0
27,368
L
Yemoja
Gargato
Yemoja
6,853
2,390
1,419
1,156
10,290
10,111
0
5,391
4,899
16,555
0
L
Loki
7,890
740
0
100
11,124
3,597
0
2,568
8,556
0
11,949
W
4,825
2,323
1,807
3,824
17,440
16,807
0
9,108
8,332
444
25,039
W
14,156
702
1,898
1,691
12,294
4,246
0
6,240
6,054
34,768
0
W
4,855
827
0
3,025
20,001
24,506
0
12,386
7,615
9,734
0
W
Izanami
Yaevine
Izanami
11,243
6,608
0
0
10,662
3,654
0
6,914
3,748
0
37,213
W
Ne Zha
lR0skii
Ne Zha
14,615
3,986
0
1,264
15,034
5,441
0
8,937
6,097
0
33,716
L
Kukulkan
plainflow
Kukulkan
16,448
474
0
0
5,458
2,193
0
2,935
2,523
59,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,772
Gold Earned
55,479
194
Minions Killed
177
6
Camps Cleared
7
996,995
Distance Traveled
948,677
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,737
1,074
34
3
2
185,354
3
L
Da Ji
13,287
1,329
11
1
2
193,657
0
L
Yemoja
11,220
1,122
14
1
1
184,991
1
L
Loki
9,385
939
5
1
0
180,186
0
W
Horus
9,046
905
40
4
2
201,314
3
W
Ra
10,769
1,077
57
6
2
228,378
1
W
Ymir
10,834
1,083
9
1
0
180,302
2
W
Izanami
10,867
1,087
57
6
0
190,884
0
W
Ne Zha
11,256
1,126
31
3
2
196,117
0
L
Kukulkan
10,850
1,085
113
11
2
204,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role