Player Matchup

Hachiman
Hachiman
Eikich1_Onizuka
Hachiman
Level 69
God Stats
5W - 9L
1,375 SR
Queue Stats
186W - 258L
1,336 Elo+
Party 1
Chaac
Chaac
ace of aces644
Chaac
Level 122
God Stats
60W - 78L
1,482 SR
Queue Stats
211W - 255L
1,507 Elo+
Solo
Odin
Odin
kalashhhlestick
Odin
Level 94
God Stats
14W - 17L
1,414 SR
Queue Stats
368W - 483L
1,340 Elo+
Party 1
Team Averages
Level 95
1,424 SR
1,394 Elo+

VS

Team Averages
Level 15
1,490 SR
1,366 Elo+
Olorun
Olorun
ElFarmeador699
Olorun
Level 18
God Stats
1W - 1L
1,686 SR
Queue Stats
30W - 30L
1,415 Elo+
Party 2
Ymir
Ymir
TumbaLokas69
Ymir
Level 8
God Stats
3W - 6L
1,327 SR
Queue Stats
4W - 9L
1,272 Elo+
Party 2
Ao Kuang
Ao Kuang
elmetededos6969
Ao Kuang
Level 19
God Stats
12W - 15L
1,458 SR
Queue Stats
35W - 33L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
4 / 3 / 10
8,987
749
11,803
7,031
2,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
8 / 2 / 8
9,764
814
16,747
19,456
15,821
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 3 / 9
9,202
767
7,723
8,131
6,223
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
7,414
618
12,354
14,031
5,929
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 6
8,753
729
3,024
15,320
12,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
13
5 / 6 / 0
9,072
756
9,547
13,503
5,057
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
17
Kills
6
8
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
4
3
10
3
L
0
7
5
0.36
L
1
4
6
1
W
8
2
8
6
L
Ao Kuang
5
6
0
0.83
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,273
Damage
24,925
34,618
Taken
42,854
24,694
Mitigated
22,986
13,716
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
11,803
7,276
560
262
7,031
2,650
975
5,356
1,675
0
26,298
L
12,354
5,309
451
4,337
14,031
5,929
222
114
13,917
34,759
0
L
3,024
322
782
2,566
15,320
12,000
0
61
15,259
8,067
0
W
16,747
4,597
574
11,422
19,456
15,821
209
14,669
4,787
0
35,476
L
Ao Kuang
9,547
3,214
0
1,742
13,503
5,057
0
867
12,636
30,538
0
W
7,723
1,524
530
368
8,131
6,223
112
5,028
3,103
648
23,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,953
Gold Earned
25,239
118
Minions Killed
107
2
Camps Cleared
6
669,957
Distance Traveled
612,190
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,987
749
29
2
0
202,322
1
L
Olorun
7,414
618
51
4
1
172,236
0
L
Ymir
8,753
729
15
1
0
222,931
0
W
Chaac
9,764
814
47
4
0
239,840
1
L
Ao Kuang
9,072
756
41
3
5
217,023
1
W
Odin
9,202
767
42
4
2
227,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role