Player Matchup

Cu Chulainn
Cu Chulainn
DefenseNahh
Cu Chulainn
Level 81
God Stats
22W - 18L
1,508 SR
Queue Stats
325W - 396L
1,399 Elo+
Party 1
Medusa
Medusa
O_samabinbang1n
Medusa
Level 45
God Stats
5W - 15L
1,368 SR
Queue Stats
187W - 241L
1,391 Elo+
Party 1
Sol
Sol
SadDrxbble-
Sol
Level 70
God Stats
20W - 23L
1,470 SR
Queue Stats
357W - 438L
1,343 Elo+
Party 1
Ravana
Ravana
The2Easy
Ravana
Level 84
God Stats
13W - 8L
1,630 SR
Queue Stats
171W - 201L
1,413 Elo+
Party 1
Ymir
Ymir
orazZeRs
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 324L
1,294 Elo+
Solo
Team Averages
Level 64
1,495 SR
1,368 Elo+

VS

Team Averages
Level 75
1,484 SR
1,410 Elo+
Sol
Sol
M_ShifuPizza04
Sol
Level 109
God Stats
3W - 0L
1,800 SR
Queue Stats
41W - 42L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
R_Atallah1234
Kuzenbo
Level 107
God Stats
2W - 7L
1,208 SR
Queue Stats
46W - 47L
1,492 Elo+
Party 2
Bellona
Bellona
ceehhsarr
Bellona
Level 48
God Stats
8W - 7L
1,413 SR
Queue Stats
68W - 128L
1,168 Elo+
Solo
Ravana
Ravana
miguel700054
Ravana
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,393 Elo+
Party 2
Charybdis
Charybdis
popeyemmg
Charybdis
Level 18
God Stats
8W - 6L
1,500 SR
Queue Stats
54W - 49L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DefenseNahh
Cu Chulainn
15
4 / 6 / 2
10,472
455
12,168
27,940
22,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 9 / 0
9,514
414
13,580
19,842
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 3 / 2
13,091
569
22,134
18,381
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
The2Easy
Ravana
15
1 / 7 / 9
10,112
440
14,914
20,419
15,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
11
0 / 13 / 3
7,650
333
4,662
22,684
15,889
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 11
13,160
572
29,014
20,139
9,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
17
13 / 0 / 22
13,692
595
16,864
19,399
33,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
ceehhsarr
Bellona
15
0 / 12 / 0
10,324
449
6,341
19,687
16,277
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
17
7 / 4 / 14
12,237
532
17,426
15,701
8,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
popeyemmg
Charybdis
19
7 / 2 / 19
12,653
550
21,185
14,791
5,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
104
21
Kills
38
38
Deaths
21
16
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DefenseNahh
Cu Chulainn
4
6
2
0.83
W
11
3
11
5.5
L
5
9
0
0.56
W
Kuzenbo
13
0
22
24
L
11
3
2
4
L
Ravana
The2Easy
Ravana
1
7
9
0.79
W
Bellona
ceehhsarr
Bellona
0
12
0
0
W
Ravana
7
4
14
3.5
L
Ymir
0
13
3
0.12
W
Charybdis
popeyemmg
Charybdis
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,458
Damage
90,830
109,266
Taken
89,717
66,254
Mitigated
73,408
24,185
Healing
30,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DefenseNahh
Cu Chulainn
12,168
2,416
170
4,800
27,940
22,889
0
13,315
14,625
0
59,259
W
29,014
12,541
0
11,125
20,139
9,083
3,163
2,580
17,559
111,090
0
L
13,580
5,335
0
3,511
19,842
5,481
0
6,199
13,643
0
40,602
W
Kuzenbo
16,864
5,686
3,954
4,158
19,399
33,565
482
6,165
13,234
35,816
0
L
22,134
10,139
400
11,271
18,381
6,596
3,277
5,077
13,304
104,317
0
L
Ravana
The2Easy
Ravana
14,914
4,150
156
2,167
20,419
15,399
0
10,029
10,390
517
60,358
W
Bellona
ceehhsarr
Bellona
6,341
1,273
0
2,483
19,687
16,277
716
13,394
6,293
0
47,805
W
Ravana
17,426
3,372
0
4,057
15,701
8,571
83
2,376
13,325
0
67,305
L
Ymir
4,662
1,578
0
1,710
22,684
15,889
0
11,258
11,426
17,951
0
W
Charybdis
popeyemmg
Charybdis
21,185
10,168
0
4,883
14,791
5,912
5,551
2,711
12,080
0
91,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,839
Gold Earned
62,066
455
Minions Killed
505
0
Camps Cleared
0
1,956,792
Distance Traveled
2,111,040
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,472
455
84
4
0
428,105
0
W
Sol
13,160
572
157
7
0
410,942
4
L
Medusa
9,514
414
59
3
0
402,344
0
W
Kuzenbo
13,692
595
26
1
0
465,297
1
L
Sol
13,091
569
200
9
0
345,333
0
L
Ravana
10,112
440
94
4
0
408,743
1
W
Bellona
10,324
449
88
4
0
352,952
7
W
Ravana
12,237
532
103
4
0
465,727
0
L
Ymir
7,650
333
18
1
0
372,267
1
W
Charybdis
12,653
550
131
6
0
416,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role